Player Matchup

Charybdis
Charybdis
Danielza
Charybdis
Level 85
God Stats
14W - 18L
1,419 SR
Queue Stats
191W - 221L
1,432 Elo+
Party 1
Merlin
Merlin
Jay2204
Merlin
Level 38
God Stats
10W - 7L
1,439 SR
Queue Stats
27W - 35L
1,433 Elo+
Solo
Sobek
Sobek
ReSTARTclub
Sobek
Level 49
God Stats
4W - 5L
1,499 SR
Queue Stats
48W - 64L
1,394 Elo+
Solo
Bellona
Bellona
Zebulah
Bellona
Level 67
God Stats
5W - 6L
1,519 SR
Queue Stats
139W - 170L
1,448 Elo+
Party 1
Da Ji
Da Ji
ixmal
Da Ji
Level 66
God Stats
7W - 16L
1,334 SR
Queue Stats
248W - 289L
1,445 Elo+
Party 1
Team Averages
Level 61
1,442 SR
1,430 Elo+

VS

Team Averages
Level 104
1,580 SR
1,477 Elo+
Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AlisaTargaryen
Shiva
Level 100
God Stats
3W - 4L
1,546 SR
Queue Stats
206W - 208L
1,518 Elo+
Solo
Sylvanus
Sylvanus
MyCousinTepes
Sylvanus
Level 102
God Stats
2W - 1L
1,486 SR
Queue Stats
170W - 170L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
cebal
Ao Kuang
Level 148
God Stats
6W - 3L
1,644 SR
Queue Stats
119W - 137L
1,422 Elo+
Solo
Skadi
Skadi
dfkwo
Skadi
Level 102
God Stats
2W - 1L
1,727 SR
Queue Stats
120W - 116L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Danielza
Charybdis
16
2 / 6 / 2
9,900
495
10,960
20,375
7,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Jay2204
Merlin
19
10 / 1 / 3
11,732
587
22,395
15,422
7,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 5 / 5
9,531
477
8,003
23,475
28,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Zebulah
Bellona
15
2 / 6 / 3
10,123
506
11,665
23,794
24,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
ixmal
Da Ji
14
1 / 6 / 3
8,908
445
9,057
19,084
8,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 4 / 5
9,981
499
12,615
15,226
6,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 9
10,551
528
20,318
21,375
27,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
MyCousinTepes
Sylvanus
14
2 / 1 / 11
10,156
508
9,448
19,272
25,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
cebal
Ao Kuang
15
9 / 6 / 1
10,142
507
15,173
25,127
10,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
dfkwo
Skadi
18
4 / 4 / 6
11,221
561
17,957
15,094
7,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
18
Kills
24
24
Deaths
18
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
4
5
1.63
W
5
3
9
3.17
L
Charybdis
Danielza
Charybdis
2
6
2
0.5
L
Merlin
Jay2204
Merlin
10
1
3
11.5
W
Sylvanus
MyCousinTepes
Sylvanus
2
1
11
7.5
L
3
5
5
1.1
L
Bellona
Zebulah
Bellona
2
6
3
0.58
W
Ao Kuang
cebal
Ao Kuang
9
6
1
1.58
W
Skadi
dfkwo
Skadi
4
4
6
1.75
L
Da Ji
ixmal
Da Ji
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,080
Damage
75,511
102,150
Taken
96,094
76,479
Mitigated
76,496
26,670
Healing
28,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,615
2,293
0
4,435
15,226
6,461
807
8,032
7,194
72,882
0
W
20,318
3,139
486
6,618
21,375
27,648
139
3,056
18,319
9,575
67,520
L
Charybdis
Danielza
Charybdis
10,960
5,259
0
9,171
20,375
7,662
0
5,536
14,741
0
79,490
L
Merlin
Jay2204
Merlin
22,395
1,228
0
2,044
15,422
7,105
0
9,846
5,093
106,168
0
W
Sylvanus
MyCousinTepes
Sylvanus
9,448
1,832
1,464
4,552
19,272
25,162
477
8,961
10,311
28,688
1,640
L
8,003
920
0
3,417
23,475
28,449
0
10,035
12,804
23,274
0
L
Bellona
Zebulah
Bellona
11,665
5,478
0
6,073
23,794
24,510
0
6,419
15,719
0
72,384
W
Ao Kuang
cebal
Ao Kuang
15,173
3,628
0
6,965
25,127
10,169
809
6,742
18,385
82,244
0
W
Skadi
dfkwo
Skadi
17,957
9,077
0
3,568
15,094
7,056
563
4,004
11,090
0
114,586
L
Da Ji
ixmal
Da Ji
9,057
2,106
0
5,965
19,084
8,753
0
7,674
11,240
26
60,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,194
Gold Earned
52,051
542
Minions Killed
530
0
Camps Cleared
0
1,756,015
Distance Traveled
1,818,713
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,981
499
115
6
0
374,555
2
W
Shiva
10,551
528
113
6
0
369,565
3
L
Charybdis
9,900
495
138
7
0
306,022
4
L
Merlin
11,732
587
141
7
0
388,438
11
W
Sylvanus
10,156
508
37
2
0
390,499
2
L
Sobek
9,531
477
34
2
0
364,867
4
L
Bellona
10,123
506
140
7
0
342,301
5
W
Ao Kuang
10,142
507
101
5
0
334,754
2
W
Skadi
11,221
561
164
8
0
349,340
3
L
Da Ji
8,908
445
89
4
0
354,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role