Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Gryomancer
Sylvanus
Level 69
God Stats
2W - 2L
1,268 SR
Queue Stats
26W - 22L
1,507 Elo+
Solo
Da Ji
Da Ji
M10stro
Da Ji
Level 67
God Stats
2W - 4L
1,364 SR
Queue Stats
282W - 243L
1,542 Elo+
Party 2
Izanami
Izanami
NonstopSoda19
Izanami
Level 107
God Stats
10W - 12L
1,582 SR
Queue Stats
373W - 307L
1,556 Elo+
Party 2
Tyr
Tyr
garanger3269
Tyr
Level 126
God Stats
3W - 1L
1,548 SR
Queue Stats
97W - 80L
1,576 Elo+
Solo
Team Averages
Level 103
1,452 SR
1,536 Elo+

VS

Team Averages
Level 148
1,514 SR
1,521 Elo+
Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Mahrkle
Thor
Level 160
God Stats
50W - 29L
1,682 SR
Queue Stats
329W - 257L
1,657 Elo+
Solo
Ullr
Ullr
WickedHarpie
Ullr
Level 157
God Stats
2W - 6L
1,344 SR
Queue Stats
397W - 417L
1,438 Elo+
Solo
Maui
Maui
Zallish
Maui
Level 160
God Stats
5W - 2L
1,543 SR
Queue Stats
414W - 378L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 2 / 6
8,532
569
11,441
10,739
5,953
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Gryomancer
Sylvanus
12
1 / 1 / 9
7,740
516
6,314
13,405
12,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Da Ji
M10stro
Da Ji
15
13 / 0 / 6
9,630
642
13,639
14,887
7,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
14
3 / 1 / 5
8,638
576
8,346
12,117
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 1 / 9
8,773
585
5,569
11,478
7,882
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 8 / 1
6,092
406
3,469
14,469
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
 
Nu Wa
9
1 / 6 / 2
5,948
397
5,043
8,003
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Mahrkle
Thor
13
2 / 7 / 3
7,815
521
14,050
14,451
4,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 0
6,734
449
4,380
10,781
3,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
Zallish
Maui
10
0 / 1 / 4
5,994
400
5,298
12,074
8,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
24
Kills
5
5
Deaths
25
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
6
3.5
L
Hel
 
Hel
0
8
1
0.06
L
Nu Wa
 
Nu Wa
1
6
2
0.33
W
Sylvanus
Gryomancer
Sylvanus
1
1
9
5.5
W
Da Ji
M10stro
Da Ji
13
0
6
16
L
Thor
Mahrkle
Thor
2
7
3
0.5
W
Izanami
3
1
5
5.5
L
2
3
0
0.67
L
Maui
Zallish
Maui
0
1
4
2
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,309
Damage
32,240
62,626
Taken
59,778
39,488
Mitigated
22,977
28,424
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,441
605
0
5,059
10,739
5,953
54
3,723
7,016
71,215
0
L
Hel
 
Hel
3,469
343
865
3,700
14,469
4,623
0
3,295
11,174
37,719
0
L
Nu Wa
 
Nu Wa
5,043
542
0
250
8,003
1,771
0
2,702
5,301
28,482
0
W
Sylvanus
Gryomancer
Sylvanus
6,314
1,671
2,671
5,456
13,405
12,911
51
3,174
10,231
18,301
1,932
W
Da Ji
M10stro
Da Ji
13,639
4,712
0
5,068
14,887
7,281
0
2,410
12,477
0
64,540
L
Thor
Mahrkle
Thor
14,050
2,755
0
1,693
14,451
4,869
0
3,562
10,889
0
59,764
W
Izanami
8,346
5,419
0
5,696
12,117
5,461
1,265
1,848
10,269
0
91,718
L
4,380
1,553
0
957
10,781
3,035
0
2,546
8,235
0
32,813
L
Maui
Zallish
Maui
5,298
1,720
0
384
12,074
8,679
0
5,421
6,653
21,635
5,855
W
5,569
1,049
0
4,474
11,478
7,882
781
1,810
9,668
0
51,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,313
Gold Earned
32,583
492
Minions Killed
330
0
Camps Cleared
0
1,428,924
Distance Traveled
1,249,789
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,532
569
111
7
0
277,194
2
L
Hel
6,092
406
69
5
0
253,669
0
L
Nu Wa
5,948
397
57
4
0
192,253
3
W
Sylvanus
7,740
516
30
2
0
266,655
1
W
Da Ji
9,630
642
99
7
0
336,678
1
L
Thor
7,815
521
102
7
0
266,099
1
W
Izanami
8,638
576
160
11
0
260,398
1
L
Ullr
6,734
449
60
4
0
270,444
7
L
Maui
5,994
400
42
3
0
267,324
1
W
Tyr
8,773
585
92
6
0
287,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role