Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jelly Diamondz
Bellona
Level 88
God Stats
10W - 13L
1,491 SR
Queue Stats
422W - 417L
1,536 Elo+
Solo
Nu Wa
Nu Wa
MotokinJP
Nu Wa
Level 107
God Stats
12W - 18L
1,371 SR
Queue Stats
186W - 228L
1,403 Elo+
Solo
Neith
Neith
jcyoung_1
Neith
Level 56
God Stats
3W - 2L
1,795 SR
Queue Stats
18W - 29L
1,427 Elo+
Solo
Maui
Maui
thehippogamer
Maui
Level 54
God Stats
1W - 2L
1,305 SR
Queue Stats
56W - 60L
1,533 Elo+
Solo
Team Averages
Level 75
1,493 SR
1,480 Elo+

VS

Team Averages
Level 86
1,673 SR
1,456 Elo+
Bakasura
Bakasura
Blackist19793
Bakasura
Level 110
God Stats
8W - 2L
1,878 SR
Queue Stats
210W - 211L
1,506 Elo+
Solo
Vamana
Vamana
BlackwolfPK
Vamana
Level 89
God Stats
2W - 0L
1,744 SR
Queue Stats
122W - 99L
1,524 Elo+
Solo
Aphrodite
Aphrodite
CABLE ZER0
Aphrodite
Level 77
God Stats
30W - 39L
1,445 SR
Queue Stats
171W - 193L
1,367 Elo+
Party 1
Chronos
Chronos
DOWN1607
Chronos
Level 89
God Stats
22W - 14L
1,627 SR
Queue Stats
93W - 100L
1,521 Elo+
Solo
Medusa
Medusa
SwayzeP XXIV
Medusa
Level 66
God Stats
6W - 1L
1,671 SR
Queue Stats
71W - 76L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 5 / 1
6,544
467
3,633
12,530
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 0
8,166
583
9,432
13,666
14,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
MotokinJP
Nu Wa
13
0 / 2 / 2
7,890
564
6,025
5,263
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
jcyoung_1
Neith
11
0 / 3 / 1
6,010
429
6,487
9,600
4,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 3 / 0
7,173
512
2,550
13,017
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blackist19793
Bakasura
14
5 / 2 / 5
8,671
619
8,855
13,701
5,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
15
3 / 1 / 3
8,875
634
8,583
12,132
9,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
CABLE ZER0
Aphrodite
10
3 / 2 / 3
6,519
466
9,851
9,861
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos
DOWN1607
Chronos
15
2 / 0 / 3
8,841
632
4,195
6,201
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
12
3 / 0 / 3
7,247
518
7,567
9,569
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
16
16
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
5
1
0.1
W
Bakasura
Blackist19793
Bakasura
5
2
5
3.75
W
Vamana
3
1
3
4.5
W
Aphrodite
CABLE ZER0
Aphrodite
3
2
3
2.25
W
Chronos
DOWN1607
Chronos
2
0
3
3.5
L
2
3
0
0.67
L
Nu Wa
MotokinJP
Nu Wa
0
2
2
0.5
W
Medusa
3
0
3
4.5
L
Neith
jcyoung_1
Neith
0
3
1
0.17
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,127
Damage
39,051
54,076
Taken
51,464
37,177
Mitigated
25,132
17,761
Healing
20,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,633
1,903
0
4,814
12,530
4,938
0
1,072
10,923
0
44,081
W
Bakasura
Blackist19793
Bakasura
8,855
6,108
0
3,432
13,701
5,964
124
1,219
12,482
0
61,931
W
Vamana
8,583
3,524
0
2,513
12,132
9,327
1,060
517
11,615
0
62,691
W
Aphrodite
CABLE ZER0
Aphrodite
9,851
979
1,659
4,502
9,861
3,884
0
1,585
8,276
23,878
0
W
Chronos
DOWN1607
Chronos
4,195
1,517
0
3,128
6,201
2,407
1,728
3,306
2,895
87,900
0
L
9,432
4,171
0
5,267
13,666
14,853
0
187
12,924
0
67,545
L
Nu Wa
MotokinJP
Nu Wa
6,025
2,843
0
701
5,263
2,254
22
2,936
2,200
66,563
0
W
Medusa
7,567
3,359
0
5,763
9,569
3,550
1,320
1,948
7,621
0
48,732
L
Neith
jcyoung_1
Neith
6,487
2,563
443
3,712
9,600
4,605
0
4,651
4,456
0
44,433
L
2,550
391
233
2,591
13,017
10,527
0
4,083
8,240
17,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,783
Gold Earned
40,153
456
Minions Killed
501
0
Camps Cleared
0
1,345,740
Distance Traveled
1,416,624
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,544
467
85
6
0
345,838
0
W
Bakasura
8,671
619
110
8
0
319,837
0
W
Vamana
8,875
634
119
9
0
296,968
3
W
Aphrodite
6,519
466
36
3
0
270,820
5
W
Chronos
8,841
632
167
12
0
255,857
5
L
Bellona
8,166
583
145
10
0
289,440
1
L
Nu Wa
7,890
564
134
10
0
220,267
0
W
Medusa
7,247
518
69
5
0
273,142
1
L
Neith
6,010
429
64
5
0
225,678
3
L
Maui
7,173
512
28
2
0
264,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role