Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Sutenyor
Hel
Level 160
God Stats
5W - 7L
1,417 SR
Queue Stats
485W - 503L
1,527 Elo+
Party 1
Arachne
Arachne
cm-2012
Arachne
Level 144
God Stats
1W - 1L
1,454 SR
Queue Stats
39W - 38L
1,342 Elo+
Solo
Team Averages
Level 143
1,474 SR
1,474 Elo+

VS

Team Averages
Level 140
1,509 SR
1,469 Elo+
Janus
Janus
Azymuth
Janus
Level 144
God Stats
3W - 0L
1,844 SR
Queue Stats
101W - 100L
1,477 Elo+
Party 3
Agni
Agni
ExcelR4ID
Agni
Level 153
God Stats
1W - 2L
1,156 SR
Queue Stats
78W - 107L
1,382 Elo+
Solo
Aphrodite
Aphrodite
Iron_Delle
Aphrodite
Level 130
God Stats
8W - 2L
1,689 SR
Queue Stats
366W - 379L
1,492 Elo+
Party 2
Skadi
Skadi
Skyraell
Skadi
Level 123
God Stats
2W - 4L
1,285 SR
Queue Stats
273W - 274L
1,516 Elo+
Party 2
Artio
Artio
Zabici
Artio
Level 148
God Stats
4W - 3L
1,571 SR
Queue Stats
101W - 101L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
4 / 5 / 2
9,381
722
16,839
14,446
6,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
 
Medusa
14
2 / 7 / 2
8,690
668
10,980
14,219
5,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
 
Ishtar
13
0 / 6 / 6
8,064
620
11,919
9,946
3,814
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 5 / 3
8,946
688
9,303
16,813
12,596
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
cm-2012
Arachne
11
0 / 9 / 3
7,390
568
5,677
15,980
7,927
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Azymuth
Janus
18
8 / 1 / 17
11,215
863
19,645
12,974
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
16
4 / 4 / 16
9,902
762
9,285
12,431
5,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Iron_Delle
Aphrodite
17
4 / 1 / 21
10,498
808
6,380
12,252
8,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Skyraell
Skadi
18
11 / 2 / 12
11,033
849
21,386
18,547
9,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Zabici
Artio
18
5 / 0 / 25
11,338
872
7,135
23,870
26,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
123
8
Kills
32
32
Deaths
8
16
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
5
2
1
L
Medusa
 
Medusa
2
7
2
0.43
L
Ishtar
 
Ishtar
0
6
6
0.5
W
Janus
Azymuth
Janus
8
1
17
16.5
W
Agni
4
4
16
3
W
Aphrodite
Iron_Delle
Aphrodite
4
1
21
14.5
W
Skadi
Skyraell
Skadi
11
2
12
8.5
L
2
5
3
0.7
W
Artio
Zabici
Artio
5
0
25
17.5
L
Arachne
cm-2012
Arachne
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,718
Damage
63,831
71,404
Taken
80,074
37,040
Mitigated
56,291
16,184
Healing
45,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
16,839
1,729
23
1,434
14,446
6,907
0
9,555
4,891
0
33,890
L
Medusa
 
Medusa
10,980
5,055
1,093
1,491
14,219
5,796
0
8,676
5,543
0
20,628
L
Ishtar
 
Ishtar
11,919
3,324
0
556
9,946
3,814
0
7,190
2,756
0
21,761
W
Janus
Azymuth
Janus
19,645
1,535
3,223
1,273
12,974
6,588
1,542
1,273
11,701
35,113
0
W
Agni
9,285
652
0
1,013
12,431
5,729
765
1,204
11,227
20,558
0
W
Aphrodite
Iron_Delle
Aphrodite
6,380
771
14,441
6,243
12,252
8,104
1,099
1,075
11,177
26,743
0
W
Skadi
Skyraell
Skadi
21,386
8,637
2,519
2,174
18,547
9,799
4,120
2,781
15,766
0
47,529
L
9,303
151
5,190
4,979
16,813
12,596
0
6,122
10,691
20,373
0
W
Artio
Zabici
Artio
7,135
829
6,837
7,666
23,870
26,071
489
2,970
20,900
14,981
0
L
Arachne
cm-2012
Arachne
5,677
2,813
93
1,325
15,980
7,927
0
10,902
5,078
0
9,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,471
Gold Earned
53,986
106
Minions Killed
164
0
Camps Cleared
0
994,922
Distance Traveled
1,418,422
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,381
722
31
2
0
214,382
4
L
Medusa
8,690
668
19
1
0
144,787
1
L
Ishtar
8,064
620
16
1
0
168,945
0
W
Janus
11,215
863
43
3
0
296,354
0
W
Agni
9,902
762
25
2
0
253,160
1
W
Aphrodite
10,498
808
49
4
0
297,442
0
W
Skadi
11,033
849
40
3
0
245,820
0
L
Hel
8,946
688
26
2
0
262,364
1
W
Artio
11,338
872
7
1
0
325,646
2
L
Arachne
7,390
568
14
1
0
204,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role