Player Matchup

Sun Wukong
Sun Wukong
BROGIVJUUL
Sun Wukong
Level 67
God Stats
6W - 4L
1,914 SR
Queue Stats
66W - 58L
1,592 Elo+
Solo
Chang'e
Chang'e
CapitaoAE
Chang'e
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 55L
1,399 Elo+
Solo
King Arthur
King Arthur
EliteCub
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,658 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PaulJo
Morgan Le Fay
Level 82
God Stats
2W - 3L
1,533 SR
Queue Stats
11W - 11L
1,420 Elo+
Party 1
Bastet
Bastet
homunculussy
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,344 Elo+
Party 1
Team Averages
Level 38
1,590 SR
1,482 Elo+

VS

Team Averages
Level 108
1,489 SR
1,540 Elo+
Nox
Nox
 
Nox
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Gerrant
Ishtar
Level 66
God Stats
2W - 0L
1,767 SR
Queue Stats
23W - 14L
1,625 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jokić
Ah Muzen Cab
Level 158
God Stats
2W - 1L
1,349 SR
Queue Stats
20W - 21L
1,555 Elo+
Party 2
Maui
Maui
REHANA
Maui
Level 35
God Stats
1W - 1L
1,331 SR
Queue Stats
20W - 29L
1,477 Elo+
Solo
Freya
Freya
RiasGremøry
Freya
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 129L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BROGIVJUUL
Sun Wukong
18
3 / 5 / 11
12,419
955
17,838
39,849
53,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
CapitaoAE
Chang'e
18
1 / 10 / 13
12,702
977
16,646
37,303
22,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
EliteCub
King Arthur
18
3 / 8 / 10
12,505
962
9,317
39,063
53,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
PaulJo
Morgan Le Fay
18
6 / 6 / 9
14,109
1,085
22,754
24,561
12,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
17
5 / 3 / 5
12,410
955
10,657
12,739
5,413
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

70

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
6 / 1 / 19
13,648
1,050
19,018
10,832
5,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
Gerrant
Ishtar
20
7 / 6 / 17
14,410
1,108
25,853
18,747
9,741
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Jokić
Ah Muzen Cab
20
13 / 2 / 16
15,654
1,204
42,197
10,727
5,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maui
REHANA
Maui
19
0 / 1 / 23
13,208
1,016
5,740
19,212
26,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
6 / 8 / 19
13,783
1,060
53,741
25,973
13,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
126
18
Kills
32
32
Deaths
18
48
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
1
19
15.5
L
Sun Wukong
BROGIVJUUL
Sun Wukong
3
5
11
1.7
L
Chang'e
CapitaoAE
Chang'e
1
10
13
0.75
L
King Arthur
EliteCub
King Arthur
3
8
10
1
W
Ishtar
Gerrant
Ishtar
7
6
17
2.58
W
Ah Muzen Cab
Jokić
Ah Muzen Cab
13
2
16
10.5
L
Morgan Le Fay
PaulJo
Morgan Le Fay
6
6
9
1.75
W
Maui
REHANA
Maui
0
1
23
11.5
W
6
8
19
1.94
L
Bastet
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,212
Damage
146,549
153,515
Taken
85,491
147,457
Mitigated
60,468
18,910
Healing
18,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
19,018
680
0
290
10,832
5,656
0
5,395
5,437
41,536
0
L
Sun Wukong
BROGIVJUUL
Sun Wukong
17,838
3,033
0
3,325
39,849
53,434
0
21,928
17,921
0
24,908
L
Chang'e
CapitaoAE
Chang'e
16,646
1,220
9,061
4,409
37,303
22,356
0
17,661
19,642
45,934
0
L
King Arthur
EliteCub
King Arthur
9,317
1,973
0
250
39,063
53,390
0
23,461
15,602
0
18,892
W
Ishtar
Gerrant
Ishtar
25,853
21,197
0
2,977
18,747
9,741
0
9,476
9,271
0
53,048
W
Ah Muzen Cab
Jokić
Ah Muzen Cab
42,197
15,597
0
4,350
10,727
5,387
0
6,419
4,308
0
65,360
L
Morgan Le Fay
PaulJo
Morgan Le Fay
22,754
2,099
0
498
24,561
12,864
0
8,946
15,615
51,232
0
W
Maui
REHANA
Maui
5,740
985
0
1,355
19,212
26,132
0
9,904
8,802
13,622
0
W
53,741
18,372
0
9,769
25,973
13,552
0
8,206
17,767
71,630
0
L
Bastet
10,657
3,040
0
1,367
12,739
5,413
0
6,503
6,236
0
17,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,145
Gold Earned
70,703
229
Minions Killed
236
3
Camps Cleared
11
1,124,743
Distance Traveled
1,216,667
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,648
1,050
63
5
1
244,643
0
L
Sun Wukong
12,419
955
18
1
0
246,118
2
L
Chang'e
12,702
977
91
7
0
231,210
3
L
King Arthur
12,505
962
23
2
0
241,752
1
W
Ishtar
14,410
1,108
70
5
5
221,966
2
W
Ah Muzen Cab
15,654
1,204
53
4
1
270,280
1
L
Morgan Le Fay
14,109
1,085
78
6
2
243,721
0
W
Maui
13,208
1,016
24
2
0
261,281
1
W
Freya
13,783
1,060
26
2
4
218,497
0
L
Bastet
12,410
955
19
1
1
161,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role