Player Matchup

Amaterasu
Amaterasu
Borrego02
Amaterasu
Level 133
God Stats
2W - 1L
1,503 SR
Queue Stats
125W - 103L
1,571 Elo+
Party 1
Skadi
Skadi
ButtWhisk
Skadi
Level 140
God Stats
12W - 8L
1,589 SR
Queue Stats
502W - 552L
1,487 Elo+
Solo
Chang'e
Chang'e
Capirotada007
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,554 Elo+
Party 1
Chaac
Chaac
D4C115
Chaac
Level 88
God Stats
2W - 2L
1,623 SR
Queue Stats
89W - 98L
1,527 Elo+
Party 1
Raijin
Raijin
PrinceWalker07
Raijin
Level 138
God Stats
1W - 2L
1,728 SR
Queue Stats
137W - 113L
1,578 Elo+
Party 1
Team Averages
Level 105
1,589 SR
1,543 Elo+

VS

Team Averages
Level 50
1,466 SR
1,508 Elo+
Kali
Kali
BetIGetPlay-420
Kali
Level 28
God Stats
2W - 1L
1,297 SR
Queue Stats
104W - 141L
1,412 Elo+
Solo
Ra
Ra
P00psh00t3r1016
Ra
Level 28
God Stats
3W - 2L
1,647 SR
Queue Stats
111W - 117L
1,531 Elo+
Solo
Neith
Neith
Shak3junt831
Neith
Level 85
God Stats
5W - 9L
1,460 SR
Queue Stats
287W - 317L
1,510 Elo+
Solo
Yu Huang
Yu Huang
fatalhit831
Yu Huang
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,586 Elo+
Solo
Sobek
Sobek
orangeagle
Sobek
Level 88
God Stats
3W - 2L
1,427 SR
Queue Stats
319W - 348L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Borrego02
Amaterasu
19
3 / 7 / 18
12,252
766
12,449
36,032
35,170
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
ButtWhisk
Skadi
20
11 / 7 / 8
13,068
817
30,150
19,835
10,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
16
3 / 7 / 6
10,679
667
18,317
22,333
10,746
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chaac
D4C115
Chaac
15
1 / 7 / 8
10,428
652
17,285
31,054
35,343
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 5 / 11
12,878
805
34,111
22,970
13,251
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 7 / 10
15,018
939
25,643
30,791
19,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 3 / 20
12,859
804
16,984
19,533
13,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 4 / 20
12,933
808
30,925
21,336
12,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
fatalhit831
Yu Huang
16
2 / 7 / 16
11,028
689
18,127
21,743
13,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
19
3 / 5 / 27
12,856
804
12,970
39,617
48,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
125
26
Kills
32
33
Deaths
26
51
Assists
93
Player
Kills
Deaths
Assists
KDA
W
15
7
10
2.86
L
Amaterasu
Borrego02
Amaterasu
3
7
18
1.71
L
Skadi
ButtWhisk
Skadi
11
7
8
2.14
L
Chang'e
3
7
6
0.86
L
Chaac
D4C115
Chaac
1
7
8
0.71
W
5
3
20
5
L
8
5
11
2.7
W
7
4
20
4.25
W
Yu Huang
fatalhit831
Yu Huang
2
7
16
1.43
W
Sobek
3
5
27
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,312
Damage
104,649
132,224
Taken
133,020
105,186
Mitigated
107,206
51,247
Healing
59,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,643
8,194
3,239
10,810
30,791
19,435
971
10,549
20,242
1,799
36,290
L
Amaterasu
Borrego02
Amaterasu
12,449
5,780
4,285
12,574
36,032
35,170
1,327
13,420
22,612
278
19,756
L
Skadi
ButtWhisk
Skadi
30,150
13,377
1,546
2,827
19,835
10,676
4,014
6,372
13,463
0
52,331
L
Chang'e
18,317
1,161
6,550
5,311
22,333
10,746
1,527
9,391
12,942
24,441
0
L
Chaac
D4C115
Chaac
17,285
1,743
3,339
8,823
31,054
35,343
120
9,386
21,668
0
29,241
W
16,984
651
13,781
8,763
19,533
13,587
1,092
7,870
11,663
49,947
0
L
34,111
1,147
1,365
4,627
22,970
13,251
1,977
10,641
12,329
68,804
0
W
30,925
12,302
1,860
2,003
21,336
12,186
4,365
9,573
11,763
0
53,558
W
Yu Huang
fatalhit831
Yu Huang
18,127
2,595
1,075
3,198
21,743
13,002
1,743
7,910
13,833
34,297
0
W
Sobek
12,970
1,132
1,503
13,353
39,617
48,996
862
16,804
22,813
19,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,305
Gold Earned
64,694
154
Minions Killed
173
0
Camps Cleared
0
1,380,317
Distance Traveled
1,311,877
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,018
939
16
1
0
262,075
0
L
Amaterasu
12,252
766
17
1
0
296,522
0
L
Skadi
13,068
817
32
2
0
235,192
2
L
Chang'e
10,679
667
13
1
0
290,442
0
L
Chaac
10,428
652
16
1
0
295,535
1
W
Ra
12,859
804
71
4
0
294,176
1
L
Raijin
12,878
805
76
5
0
262,626
0
W
Neith
12,933
808
41
3
0
238,944
0
W
Yu Huang
11,028
689
38
2
0
223,598
0
W
Sobek
12,856
804
7
0
0
293,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role