Player Matchup

Agni
Agni
Aarcian
Agni
Level 62
God Stats
33W - 20L
1,616 SR
Queue Stats
137W - 77L
1,633 Elo+
Party 2
Shiva
Shiva
Bdawg24
Shiva
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,357 Elo+
Party 3
Chiron
Chiron
CynideFastball
Chiron
Level 68
God Stats
1W - 1L
1,617 SR
Queue Stats
10W - 6L
1,524 Elo+
Party 3
Loki
Loki
Goodness265
Loki
Level 108
God Stats
8W - 3L
1,670 SR
Queue Stats
213W - 142L
1,551 Elo+
Party 2
Scylla
Scylla
MADE INN HEAVEN
Scylla
Level 66
God Stats
6W - 4L
1,542 SR
Queue Stats
47W - 42L
1,520 Elo+
Solo
Team Averages
Level 67
1,589 SR
1,517 Elo+

VS

Team Averages
Level 125
1,534 SR
1,567 Elo+
King Arthur
King Arthur
DFresh15
King Arthur
Level 145
God Stats
0W - 1L
1,475 SR
Queue Stats
20W - 23L
1,459 Elo+
Party 1
Hel
Hel
Hyxper
Hel
Level 108
God Stats
0W - 1L
1,455 SR
Queue Stats
9W - 2L
1,933 Elo+
Solo
Achilles
Achilles
Sir Haroldo
Achilles
Level 143
God Stats
2W - 6L
1,355 SR
Queue Stats
13W - 18L
1,430 Elo+
Party 1
Ravana
Ravana
TheDarkSide182
Ravana
Level 69
God Stats
1W - 2L
1,809 SR
Queue Stats
248W - 232L
1,568 Elo+
Solo
Thor
Thor
manolo1501
Thor
Level 160
God Stats
19W - 17L
1,576 SR
Queue Stats
717W - 751L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Aarcian
Agni
17
2 / 2 / 15
10,695
1,070
16,085
10,090
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shiva
Bdawg24
Shiva
17
2 / 0 / 16
11,237
1,124
11,855
17,472
20,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 1 / 12
10,412
1,041
13,251
9,441
4,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 2 / 5
11,722
1,172
19,267
13,081
6,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 2 / 8
11,541
1,154
13,436
7,733
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

245

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DFresh15
King Arthur
16
0 / 5 / 5
9,596
960
7,954
17,510
15,414
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
Hyxper
Hel
16
1 / 4 / 4
10,008
1,001
9,911
14,966
6,256
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Sir Haroldo
Achilles
15
2 / 3 / 3
10,153
1,015
13,007
19,275
19,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 2 / 6
9,636
964
10,805
12,782
14,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 5 / 3
10,978
1,098
14,089
15,369
6,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
19
Kills
7
7
Deaths
19
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Agni
Aarcian
Agni
2
2
15
4.75
W
Shiva
Bdawg24
Shiva
2
0
16
10
W
1
1
12
7
L
King Arthur
DFresh15
King Arthur
0
5
5
0.5
W
9
2
5
5.75
L
Hel
Hyxper
Hel
1
4
4
0.75
W
5
2
8
4.5
L
Achilles
Sir Haroldo
Achilles
2
3
3
1.17
L
0
2
6
1.5
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,894
Damage
55,766
57,817
Taken
79,902
39,760
Mitigated
62,503
11,869
Healing
19,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Aarcian
Agni
16,085
1,548
0
874
10,090
5,024
0
893
9,197
34,290
0
W
Shiva
Bdawg24
Shiva
11,855
1,130
3,066
4,212
17,472
20,308
0
4,032
12,974
375
19,500
W
13,251
5,757
1,443
1,722
9,441
4,980
0
1,275
8,029
0
26,730
L
King Arthur
DFresh15
King Arthur
7,954
829
0
283
17,510
15,414
0
7,397
10,113
0
33,247
W
19,267
5,073
0
0
13,081
6,065
0
1,762
10,999
0
31,864
L
Hel
Hyxper
Hel
9,911
357
7,216
6,711
14,966
6,256
0
3,825
11,141
27,107
0
W
13,436
545
328
224
7,733
3,383
0
1,949
5,535
46,689
0
L
Achilles
Sir Haroldo
Achilles
13,007
2,096
0
2,301
19,275
19,682
0
9,266
10,009
0
25,729
L
10,805
1,739
857
1,515
12,782
14,775
0
5,597
7,185
0
18,311
L
14,089
1,515
0
210
15,369
6,376
0
3,811
11,558
0
38,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,607
Gold Earned
50,371
216
Minions Killed
206
9
Camps Cleared
6
1,032,466
Distance Traveled
977,362
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,695
1,070
53
5
2
201,962
1
W
Shiva
11,237
1,124
18
2
3
207,287
1
W
Chiron
10,412
1,041
38
4
0
201,446
0
L
King Arthur
9,596
960
47
5
0
192,203
0
W
Loki
11,722
1,172
30
3
0
235,315
2
L
Hel
10,008
1,001
52
5
0
175,076
0
W
Scylla
11,541
1,154
77
8
4
186,456
0
L
Achilles
10,153
1,015
37
4
1
201,849
2
L
Ravana
9,636
964
15
2
2
216,404
1
L
Thor
10,978
1,098
55
6
3
191,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role