Player Matchup

Geb
Geb
MrCricket0
Geb
Level 60
God Stats
2W - 2L
1,656 SR
Queue Stats
208W - 252L
1,375 Elo+
Solo
Chaac
Chaac
Rendelmania
Chaac
Level 20
God Stats
2W - 2L
1,681 SR
Queue Stats
24W - 39L
1,366 Elo+
Solo
Athena
Athena
Riddles707
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,153 Elo+
Party 2
Vulcan
Vulcan
StockExpert67
Vulcan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,077 Elo+
Party 2
Serqet
Serqet
hutianyang
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,305 Elo+
Solo
Team Averages
Level 28
1,567 SR
1,255 Elo+

VS

Team Averages
Level 67
1,478 SR
1,340 Elo+
Tyr
Tyr
 
Tyr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AppliedPrawn864
Nox
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 28L
1,140 Elo+
Solo
Pele
Pele
IamSoulFlex
Pele
Level 99
God Stats
2W - 3L
1,381 SR
Queue Stats
124W - 132L
1,372 Elo+
Party 1
Cernunnos
Cernunnos
cityboy513420
Cernunnos
Level 34
God Stats
6W - 5L
1,511 SR
Queue Stats
75W - 102L
1,327 Elo+
Party 1
Ah Puch
Ah Puch
daxbkn
Ah Puch
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 59L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 10
8,610
662
6,048
13,561
17,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
7 / 6 / 4
10,398
800
20,290
23,430
24,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Riddles707
Athena
14
0 / 6 / 7
8,649
665
3,493
17,532
17,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 7 / 2
9,859
758
10,271
13,116
7,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
hutianyang
Serqet
15
3 / 8 / 9
9,495
730
5,395
18,146
25,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
3 / 5 / 12
10,598
815
16,560
18,878
17,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 5 / 23
10,047
773
4,496
10,504
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 5 / 13
11,220
863
13,421
16,090
7,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
cityboy513420
Cernunnos
19
10 / 1 / 16
11,765
905
17,782
11,140
6,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
daxbkn
Ah Puch
18
10 / 2 / 14
11,594
892
24,856
8,907
4,450
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
110
16
Kills
32
32
Deaths
18
32
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
5
12
1.8
W
1
5
23
2.5
W
8
5
13
2.9
L
0
5
10
1
L
7
6
4
1.5
L
Athena
Riddles707
Athena
0
6
7
0.58
L
6
7
2
1
W
Cernunnos
cityboy513420
Cernunnos
10
1
16
18
W
Ah Puch
daxbkn
Ah Puch
10
2
14
8.5
L
Serqet
hutianyang
Serqet
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,497
Damage
77,115
85,785
Taken
65,519
91,941
Mitigated
40,966
14,770
Healing
27,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
16,560
4,928
1,732
7,316
18,878
17,339
734
7,935
10,583
0
32,807
W
4,496
527
139
544
10,504
5,429
863
2,358
8,089
10,071
0
W
13,421
1,979
781
6,360
16,090
7,630
1,448
4,326
11,485
0
30,924
L
6,048
701
1,065
1,334
13,561
17,307
0
3,722
9,839
8,794
0
L
20,290
2,839
660
6,075
23,430
24,989
0
8,089
15,341
0
40,837
L
Athena
Riddles707
Athena
3,493
617
796
2,678
17,532
17,385
0
4,866
12,505
11,415
0
L
10,271
3,024
99
1,193
13,116
7,082
0
4,657
8,459
24,526
0
W
Cernunnos
cityboy513420
Cernunnos
17,782
7,028
584
4,272
11,140
6,118
2,025
2,628
8,454
0
43,946
W
Ah Puch
daxbkn
Ah Puch
24,856
2,113
1,471
4,068
8,907
4,450
2,185
2,565
6,342
38,197
0
L
Serqet
hutianyang
Serqet
5,395
1,369
0
870
18,146
25,178
0
7,857
10,289
0
7,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,011
Gold Earned
55,224
104
Minions Killed
168
0
Camps Cleared
0
1,066,137
Distance Traveled
1,209,084
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,598
815
29
2
0
258,270
0
W
Nox
10,047
773
7
1
0
197,995
1
W
Pele
11,220
863
35
3
0
261,314
0
L
Geb
8,610
662
5
0
0
220,248
0
L
Chaac
10,398
800
31
2
0
236,007
0
L
Athena
8,649
665
19
1
0
187,135
0
L
Vulcan
9,859
758
44
3
0
192,190
0
W
Cernunnos
11,765
905
56
4
0
258,441
1
W
Ah Puch
11,594
892
41
3
0
233,064
0
L
Serqet
9,495
730
5
0
0
230,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role