Player Matchup

Neith
Neith
BussySlayr69420
Neith
Level 122
God Stats
8W - 4L
1,678 SR
Queue Stats
180W - 145L
1,676 Elo+
Party 2
Kuzenbo
Kuzenbo
RubHerDucky11
Kuzenbo
Level 105
God Stats
3W - 3L
1,584 SR
Queue Stats
261W - 201L
1,650 Elo+
Party 2
Eset
Eset
crackheadchicken
Eset
Level 62
God Stats
8W - 4L
1,713 SR
Queue Stats
209W - 159L
1,662 Elo+
Party 2
Team Averages
Level 96
1,658 SR
1,663 Elo+

VS

Team Averages
Level 83
1,520 SR
1,521 Elo+
Tyr
Tyr
 
Tyr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Emailsender
Ishtar
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,428 Elo+
Party 1
Discordia
Discordia
Kill3rInstincts
Discordia
Level 116
God Stats
12W - 12L
1,559 SR
Queue Stats
1,073W - 733L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
8,116
812
7,259
8,038
4,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
12
1 / 0 / 12
8,165
817
4,628
7,187
10,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
8 / 0 / 5
8,628
863
11,763
6,242
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 3 / 0
6,703
670
2,846
9,481
6,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ishtar
9
0 / 6 / 0
5,747
575
2,088
9,357
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Kill3rInstincts
Discordia
12
0 / 4 / 1
6,588
659
8,843
7,230
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
13
Kills
1
1
Deaths
13
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
0
0.33
W
4
1
9
8.5
L
Ishtar
0
6
0
0
L
Discordia
Kill3rInstincts
Discordia
0
4
1
0.13
W
Kuzenbo
1
0
12
7
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,650
Damage
13,777
21,467
Taken
26,068
18,051
Mitigated
11,645
7,704
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,846
307
0
1,606
9,481
6,087
0
7,105
2,376
0
15,727
W
7,259
3,105
0
3,058
8,038
4,085
1,811
3,464
4,403
0
38,368
L
Ishtar
2,088
892
0
449
9,357
3,064
22
5,449
3,908
0
7,713
L
Discordia
Kill3rInstincts
Discordia
8,843
79
0
1,441
7,230
2,494
0
3,843
3,387
40,163
0
W
Kuzenbo
4,628
2,224
0
2,165
7,187
10,761
529
2,088
4,997
13,464
0
W
11,763
1,006
481
2,000
6,242
3,205
685
3,308
2,805
30,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,909
Gold Earned
19,038
134
Minions Killed
112
0
Camps Cleared
0
572,439
Distance Traveled
488,491
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,703
670
32
3
0
178,320
2
W
Neith
8,116
812
82
8
0
169,350
0
L
Ishtar
5,747
575
19
2
0
133,799
0
L
Discordia
6,588
659
61
6
0
176,372
2
W
Kuzenbo
8,165
817
18
2
0
211,160
1
W
Eset
8,628
863
34
3
0
191,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role