Player Matchup

Chaac
Chaac
Beastly-reg
Chaac
Level 140
God Stats
2W - 5L
1,257 SR
Queue Stats
430W - 407L
1,452 Elo+
Party 1
Apollo
Apollo
Diekow007
Apollo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,593 Elo+
Solo
Mercury
Mercury
Jai_Uzumaki
Mercury
Level 136
God Stats
5W - 8L
1,476 SR
Queue Stats
450W - 432L
1,450 Elo+
Party 1
Yu Huang
Yu Huang
Slim_Faded420
Yu Huang
Level 152
God Stats
1W - 5L
1,343 SR
Queue Stats
375W - 406L
1,427 Elo+
Solo
Anubis
Anubis
m0j0Risin007
Anubis
Level 133
God Stats
6W - 6L
1,560 SR
Queue Stats
797W - 741L
1,428 Elo+
Solo
Team Averages
Level 136
1,427 SR
1,470 Elo+

VS

Team Averages
Level 131
1,391 SR
1,448 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ChrisEC
Tiamat
Level 148
God Stats
2W - 0L
1,225 SR
Queue Stats
44W - 39L
1,427 Elo+
Solo
Jing Wei
Jing Wei
Polypropylene
Jing Wei
Level 157
God Stats
11W - 13L
1,378 SR
Queue Stats
754W - 819L
1,445 Elo+
Solo
Thor
Thor
luisillo05
Thor
Level 158
God Stats
20W - 9L
1,595 SR
Queue Stats
400W - 436L
1,398 Elo+
Solo
Zeus
Zeus
xFrost16x
Zeus
Level 64
God Stats
1W - 0L
1,255 SR
Queue Stats
25W - 26L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 11
11,075
692
16,678
18,940
20,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Diekow007
Apollo
9
0 / 6 / 4
7,783
486
1,885
8,788
3,434
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Jai_Uzumaki
Mercury
19
7 / 9 / 13
11,316
707
13,594
16,954
10,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yu Huang
Slim_Faded420
Yu Huang
16
2 / 8 / 6
9,668
604
4,390
14,138
6,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
20
11 / 7 / 4
13,706
857
24,466
23,285
14,237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
8 / 4 / 16
12,880
805
15,514
17,968
7,315
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
ChrisEC
Tiamat
19
3 / 4 / 20
12,167
760
11,054
13,449
9,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jing Wei
Polypropylene
Jing Wei
20
12 / 4 / 12
14,381
899
12,225
15,762
6,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 7 / 15
12,672
792
18,417
18,505
21,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
18
6 / 7 / 9
11,584
724
13,801
12,357
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
108
25
Kills
36
36
Deaths
26
38
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
4
16
4
L
5
6
11
1.75
W
Tiamat
ChrisEC
Tiamat
3
4
20
3.25
L
Apollo
Diekow007
Apollo
0
6
4
0.33
L
Mercury
Jai_Uzumaki
Mercury
7
9
13
1.5
W
Jing Wei
Polypropylene
Jing Wei
12
4
12
4.5
L
Yu Huang
Slim_Faded420
Yu Huang
2
8
6
0.63
W
7
7
15
2.07
L
Anubis
11
7
4
1.86
W
Zeus
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,013
Damage
71,011
82,105
Taken
78,041
54,607
Mitigated
50,810
17,464
Healing
22,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
15,514
2,021
629
5,118
17,968
7,315
329
5,727
12,241
29,513
0
L
16,678
1,147
1,209
3,258
18,940
20,355
0
9,657
8,990
0
28,510
W
Tiamat
ChrisEC
Tiamat
11,054
648
821
3,381
13,449
9,865
272
3,409
10,040
21,236
0
L
Apollo
Diekow007
Apollo
1,885
598
344
780
8,788
3,434
0
4,396
4,136
0
4,245
L
Mercury
Jai_Uzumaki
Mercury
13,594
2,677
511
1,342
16,954
10,292
0
7,968
8,701
93
20,333
W
Jing Wei
Polypropylene
Jing Wei
12,225
9,140
1,673
5,574
15,762
6,803
5,381
8,882
6,880
0
41,641
L
Yu Huang
Slim_Faded420
Yu Huang
4,390
540
0
460
14,138
6,289
0
6,708
7,086
16,789
0
W
18,417
3,287
409
2,910
18,505
21,514
930
8,289
10,216
0
27,036
L
Anubis
24,466
823
291
9,269
23,285
14,237
283
11,640
11,321
57,144
0
W
Zeus
13,801
882
845
918
12,357
5,313
1,098
2,642
9,715
29,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,548
Gold Earned
63,684
137
Minions Killed
163
0
Camps Cleared
0
1,035,009
Distance Traveled
1,324,063
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,880
805
34
2
0
298,037
0
L
Chaac
11,075
692
12
1
0
247,087
0
W
Tiamat
12,167
760
13
1
0
285,723
1
L
Apollo
7,783
486
11
1
0
117,075
0
L
Mercury
11,316
707
6
0
0
252,626
0
W
Jing Wei
14,381
899
73
5
0
239,503
1
L
Yu Huang
9,668
604
16
1
0
188,571
1
W
Thor
12,672
792
18
1
0
241,448
0
L
Anubis
13,706
857
92
6
0
229,650
0
W
Zeus
11,584
724
25
2
0
259,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role