Player Matchup

Sobek
Sobek
Masters
Bananá
Sobek
Masters
Level 88
God Stats
4W - 0L
1,814 SR
Queue Stats
100W - 40L
2,889 MMR
Party 2
Ishtar
Ishtar
Masters
GàmeOver
Ishtar
Masters
Level 160
God Stats
22W - 0L
2,087 SR
Queue Stats
475W - 31L
3,099 MMR
Party 2
Gilgamesh
Gilgamesh
Masters
Kàrma
Gilgamesh
Masters
Level 102
God Stats
16W - 1L
1,939 SR
Queue Stats
110W - 8L
3,099 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 117
1,946 SR
3,029 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,625 SR
2,198 MMR
Zeus
Zeus
Gold IV
Dan80Alb
Zeus
Gold IV
Level 124
God Stats
14W - 16L
1,612 SR
Queue Stats
89W - 118L
1,572 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
Geneith
Cthulhu
Diamond IV
Level 149
God Stats
23W - 12L
1,706 SR
Queue Stats
48W - 27L
2,534 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond V
SanctionedOG
Cu Chulainn
Diamond V
Level 160
God Stats
0W - 1L
1,559 SR
Queue Stats
65W - 44L
2,487 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bananá
Sobek
13
1 / 0 / 6
8,315
832
3,354
10,696
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
GàmeOver
Ishtar
14
6 / 0 / 3
8,863
886
10,509
7,938
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Kàrma
Gilgamesh
13
3 / 2 / 6
8,093
809
14,698
15,244
8,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AtlasAchillesAh Muzen CabScyllaGuan Yu

VS

Bans
ShivaVulcanAphroditeBaron SamediHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 3 / 2
6,499
650
7,265
6,769
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Geneith
Cthulhu
11
2 / 3 / 0
7,632
763
9,002
12,550
12,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
SanctionedOG
Cu Chulainn
10
0 / 4 / 2
6,471
647
4,966
14,209
6,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
2
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bananá
Sobek
1
0
6
4
L
Zeus
0
3
2
0.33
L
Cthulhu
Geneith
Cthulhu
2
3
0
0.67
W
Ishtar
GàmeOver
Ishtar
6
0
3
7.5
W
Gilgamesh
Kàrma
Gilgamesh
3
2
6
3
L
Cu Chulainn
SanctionedOG
Cu Chulainn
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,561
Damage
21,233
33,878
Taken
33,528
22,774
Mitigated
21,883
17,341
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bananá
Sobek
3,354
629
0
6,077
10,696
10,663
317
5,083
5,613
11,811
0
L
Zeus
7,265
527
0
909
6,769
2,341
0
446
6,146
21,552
0
L
Cthulhu
Geneith
Cthulhu
9,002
465
172
1,378
12,550
12,946
0
1,423
10,681
23,701
0
W
Ishtar
GàmeOver
Ishtar
10,509
7,064
0
5,293
7,938
3,582
2,133
4,521
3,417
0
51,791
W
Gilgamesh
Kàrma
Gilgamesh
14,698
5,485
0
5,971
15,244
8,529
264
6,742
6,666
0
34,539
L
Cu Chulainn
SanctionedOG
Cu Chulainn
4,966
1,699
253
2,951
14,209
6,596
0
1,554
12,289
0
19,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,271
Gold Earned
20,602
140
Minions Killed
90
0
Camps Cleared
0
608,924
Distance Traveled
507,622
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,315
832
23
2
0
211,055
3
L
Zeus
6,499
650
38
4
0
165,089
3
L
Cthulhu
7,632
763
28
3
0
199,766
2
W
Ishtar
8,863
886
78
8
0
181,975
0
W
Gilgamesh
8,093
809
39
4
0
215,894
2
L
Cu Chulainn
6,471
647
24
2
0
142,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role