Player Matchup

Artio
Artio
JulesWorld230
Artio
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,287 Elo+
Party 2
Ra
Ra
StingrayRamses
Ra
Level 37
God Stats
2W - 1L
1,730 SR
Queue Stats
7W - 28L
1,154 Elo+
Party 2
Kuzenbo
Kuzenbo
dotirra
Kuzenbo
Level 7
God Stats
0W - 7L
997 SR
Queue Stats
1W - 16L
985 Elo+
Party 2
Team Averages
Level 15
1,409 SR
1,142 Elo+

VS

Team Averages
Level 15
1,531 SR
1,525 Elo+
Merlin
Merlin
Eoq1
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,615 Elo+
Party 1
Achilles
Achilles
Etnik
Achilles
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,386 Elo+
Party 1
Shiva
Shiva
Lax4728
Shiva
Level 7
God Stats
2W - 0L
1,592 SR
Queue Stats
4W - 1L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 2
12,137
639
11,198
29,301
33,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 3 / 1
12,091
636
14,732
17,001
8,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
dotirra
Kuzenbo
14
1 / 4 / 3
10,812
569
5,924
21,095
38,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eoq1
Merlin
18
2 / 3 / 6
12,516
659
25,714
12,309
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Etnik
Achilles
19
5 / 2 / 5
14,154
745
10,742
14,812
11,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shiva
Lax4728
Shiva
20
5 / 0 / 7
13,446
708
26,282
19,970
17,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
12
12
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
Eoq1
Merlin
2
3
6
1.67
W
Achilles
Etnik
Achilles
5
2
5
3.75
L
3
5
2
0.8
W
Shiva
Lax4728
Shiva
5
0
7
8.5
L
1
3
1
0.5
L
Kuzenbo
dotirra
Kuzenbo
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,854
Damage
62,738
67,397
Taken
47,091
80,050
Mitigated
34,759
12,398
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Eoq1
Merlin
25,714
1,692
0
917
12,309
6,077
727
9,627
2,682
80,852
0
W
Achilles
Etnik
Achilles
10,742
2,652
4,259
3,188
14,812
11,014
680
10,665
4,147
2,725
34,056
L
11,198
1,706
842
6,874
29,301
33,374
0
12,384
16,917
28,108
0
W
Shiva
Lax4728
Shiva
26,282
5,427
266
796
19,970
17,668
814
11,630
8,340
625
94,997
L
14,732
818
2,759
1,923
17,001
8,145
0
6,177
10,824
78,103
0
L
Kuzenbo
dotirra
Kuzenbo
5,924
2,253
0
0
21,095
38,531
0
8,382
12,713
10,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,040
Gold Earned
40,116
166
Minions Killed
255
0
Camps Cleared
0
1,002,689
Distance Traveled
977,549
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,516
659
115
6
0
269,165
1
W
Achilles
14,154
745
43
2
0
338,832
0
L
Artio
12,137
639
24
1
0
324,995
0
W
Shiva
13,446
708
97
5
0
369,552
0
L
Ra
12,091
636
131
7
0
357,011
2
L
Kuzenbo
10,812
569
11
1
0
320,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role