Player Matchup

Ganesha
Ganesha
CRACKHEADBIBBEL
Ganesha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,459 Elo+
Solo
Scylla
Scylla
DR3WBLES
Scylla
Level 26
God Stats
7W - 5L
1,554 SR
Queue Stats
37W - 55L
1,341 Elo+
Party 2
Chaac
Chaac
cF Duck 11
Chaac
Level 144
God Stats
4W - 7L
1,549 SR
Queue Stats
339W - 285L
1,518 Elo+
Party 2
Chiron
Chiron
jspence3013
Chiron
Level 39
God Stats
2W - 3L
1,572 SR
Queue Stats
32W - 54L
1,357 Elo+
Party 2
Ao Kuang
Ao Kuang
killacliff187
Ao Kuang
Level 35
God Stats
71W - 74L
1,475 SR
Queue Stats
102W - 116L
1,302 Elo+
Solo
Team Averages
Level 66
1,530 SR
1,396 Elo+

VS

Team Averages
Level 64
1,467 SR
1,465 Elo+
Loki
Loki
DomThePerson
Loki
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 57L
1,473 Elo+
Party 1
Cerberus
Cerberus
Joshmustlive
Cerberus
Level 53
God Stats
3W - 2L
1,393 SR
Queue Stats
14W - 13L
1,416 Elo+
Solo
Amaterasu
Amaterasu
Kage Jihi
Amaterasu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,483 Elo+
Party 1
Neith
Neith
Mayc4t
Neith
Level 49
God Stats
15W - 12L
1,447 SR
Queue Stats
48W - 33L
1,482 Elo+
Party 1
Chang'e
Chang'e
ShadowSimulation
Chang'e
Level 101
God Stats
139W - 147L
1,496 SR
Queue Stats
925W - 1,009L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 11
10,867
1,087
11,376
21,336
30,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
DR3WBLES
Scylla
16
0 / 7 / 3
9,674
967
11,944
12,698
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
17
6 / 2 / 5
11,916
1,192
18,582
15,595
20,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
16
0 / 0 / 4
9,893
989
6,153
5,004
1,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
killacliff187
Ao Kuang
16
5 / 2 / 1
11,158
1,116
17,538
18,620
8,027
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

207

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
10,161
1,016
11,448
11,322
6,121
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Joshmustlive
Cerberus
17
2 / 2 / 15
11,378
1,138
10,159
18,522
19,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Kage Jihi
Amaterasu
17
1 / 1 / 13
10,960
1,096
9,186
17,443
19,616
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Mayc4t
Neith
16
6 / 6 / 5
11,217
1,122
19,187
15,699
7,138
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 0 / 10
11,862
1,186
15,136
7,574
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
11
Kills
17
17
Deaths
11
24
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
6
11
0.92
L
Scylla
DR3WBLES
Scylla
0
7
3
0.21
W
4
2
7
3.75
W
Cerberus
Joshmustlive
Cerberus
2
2
15
4.75
W
Amaterasu
Kage Jihi
Amaterasu
1
1
13
7.5
W
Neith
Mayc4t
Neith
6
6
5
1.42
W
4
0
10
9
L
Chaac
6
2
5
4.25
L
Chiron
0
0
4
2
L
Ao Kuang
killacliff187
Ao Kuang
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,593
Damage
65,116
73,253
Taken
70,560
65,870
Mitigated
56,268
13,057
Healing
19,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,376
1,021
0
457
21,336
30,989
0
7,956
13,380
27,094
0
L
Scylla
DR3WBLES
Scylla
11,944
578
0
0
12,698
4,756
0
3,508
9,190
21,277
0
W
11,448
3,589
0
0
11,322
6,121
0
4,722
6,434
0
21,448
W
Cerberus
Joshmustlive
Cerberus
10,159
1,471
220
3,559
18,522
19,693
0
12,229
5,839
18,869
0
W
Amaterasu
Kage Jihi
Amaterasu
9,186
5,190
1,096
2,415
17,443
19,616
0
10,925
6,363
0
17,649
W
Neith
Mayc4t
Neith
19,187
10,724
0
1,650
15,699
7,138
0
8,115
7,188
0
36,621
W
15,136
1,673
5,573
4,999
7,574
3,700
0
4,867
2,626
47,443
0
L
Chaac
18,582
1,695
32
4,462
15,595
20,221
0
6,258
9,337
0
46,212
L
Chiron
6,153
2,722
518
1,080
5,004
1,877
0
1,303
3,701
0
18,309
L
Ao Kuang
killacliff187
Ao Kuang
17,538
6,482
0
6,508
18,620
8,027
0
6,270
12,350
36,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,508
Gold Earned
55,578
174
Minions Killed
190
6
Camps Cleared
5
932,985
Distance Traveled
1,035,981
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,867
1,087
0
0
0
192,967
2
L
Scylla
9,674
967
24
2
1
175,177
0
W
Loki
10,161
1,016
17
2
1
219,213
2
W
Cerberus
11,378
1,138
44
4
0
200,811
0
W
Amaterasu
10,960
1,096
23
2
2
208,814
0
W
Neith
11,217
1,122
32
3
1
194,505
1
W
Chang'e
11,862
1,186
74
7
1
212,638
0
L
Chaac
11,916
1,192
87
9
1
229,640
3
L
Chiron
9,893
989
26
3
1
160,382
2
L
Ao Kuang
11,158
1,116
37
4
3
174,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role