Player Matchup

Baron Samedi
Baron Samedi
BlackBear Shmiz
Baron Samedi
Level 96
God Stats
9W - 11L
1,618 SR
Queue Stats
117W - 95L
1,562 Elo+
Party 1
Chiron
Chiron
CaptainBocc
Chiron
Level 73
God Stats
5W - 2L
1,581 SR
Queue Stats
172W - 135L
1,547 Elo+
Party 1
Cerberus
Cerberus
alexes4
Cerberus
Level 61
God Stats
15W - 11L
1,599 SR
Queue Stats
45W - 41L
1,565 Elo+
Party 1
Lancelot
Lancelot
dragonknight108
Lancelot
Level 125
God Stats
17W - 19L
1,542 SR
Queue Stats
142W - 118L
1,583 Elo+
Party 1
Hercules
Hercules
oreotega
Hercules
Level 126
God Stats
7W - 5L
1,624 SR
Queue Stats
201W - 122L
1,651 Elo+
Party 1
Team Averages
Level 96
1,593 SR
1,582 Elo+

VS

Team Averages
Level 71
1,665 SR
1,661 Elo+
Thor
Thor
Erickxhorror
Thor
Level 29
God Stats
1W - 1L
1,794 SR
Queue Stats
53W - 19L
1,747 Elo+
Party 2
Ymir
Ymir
Gwiisiin
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 17L
1,731 Elo+
Party 2
Hachiman
Hachiman
LeBrownGamez333
Hachiman
Level 125
God Stats
1W - 3L
1,843 SR
Queue Stats
65W - 56L
1,583 Elo+
Solo
Tyr
Tyr
MetaKing15
Tyr
Level 65
God Stats
1W - 1L
1,761 SR
Queue Stats
56W - 27L
1,645 Elo+
Party 2
Ah Puch
Ah Puch
Wiiggly
Ah Puch
Level 109
God Stats
1W - 2L
1,427 SR
Queue Stats
31W - 26L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackBear Shmiz
Baron Samedi
16
5 / 2 / 12
9,670
806
8,513
11,472
6,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
16
3 / 3 / 11
9,078
757
10,091
10,807
5,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
alexes4
Cerberus
16
2 / 3 / 16
9,552
796
7,008
17,201
18,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
17
7 / 4 / 5
9,990
833
13,098
13,858
9,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
oreotega
Hercules
17
9 / 0 / 10
9,996
833
18,308
20,404
16,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
8,670
723
11,723
12,524
7,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
13
0 / 5 / 7
7,931
661
8,477
15,011
15,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
15
1 / 4 / 6
8,294
691
10,216
13,977
5,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 6 / 2
9,120
760
12,372
16,870
14,037
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
Wiiggly
Ah Puch
16
2 / 6 / 1
8,938
745
12,540
12,644
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
26
Kills
12
12
Deaths
26
54
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlackBear Shmiz
Baron Samedi
5
2
12
5.5
W
Chiron
3
3
11
2.83
L
3
5
5
1.1
L
Ymir
0
5
7
0.7
L
Hachiman
1
4
6
1
L
6
6
2
1.17
L
Ah Puch
Wiiggly
Ah Puch
2
6
1
0.42
W
Cerberus
alexes4
Cerberus
2
3
16
3.33
W
Lancelot
7
4
5
2.38
W
Hercules
oreotega
Hercules
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,018
Damage
55,328
73,742
Taken
71,026
56,527
Mitigated
48,419
17,905
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlackBear Shmiz
Baron Samedi
8,513
526
2,050
2,654
11,472
6,545
735
2,855
8,617
38,735
0
W
Chiron
10,091
4,299
1,286
1,342
10,807
5,203
888
3,503
7,304
0
30,789
L
11,723
3,615
0
0
12,524
7,210
720
2,329
9,851
0
23,694
L
Ymir
8,477
2,406
0
464
15,011
15,603
0
3,169
11,753
13,887
0
L
Hachiman
10,216
5,847
0
2,820
13,977
5,859
0
2,296
11,435
0
34,285
L
12,372
2,075
0
1,494
16,870
14,037
0
5,211
11,392
0
16,254
L
Ah Puch
Wiiggly
Ah Puch
12,540
710
0
2,087
12,644
5,710
0
2,516
9,762
44,206
0
W
Cerberus
alexes4
Cerberus
7,008
612
0
1,813
17,201
18,798
88
5,920
11,281
12,907
0
W
Lancelot
13,098
3,595
0
1,200
13,858
9,070
336
3,942
9,916
0
40,233
W
Hercules
oreotega
Hercules
18,308
6,665
0
7,560
20,404
16,911
909
4,797
15,607
0
32,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,286
Gold Earned
42,953
249
Minions Killed
170
0
Camps Cleared
0
1,302,651
Distance Traveled
1,140,226
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,670
806
71
6
0
245,737
1
W
Chiron
9,078
757
56
5
0
253,452
3
L
Thor
8,670
723
29
2
0
233,218
0
L
Ymir
7,931
661
16
1
0
218,788
0
L
Hachiman
8,294
691
33
3
0
217,035
4
L
Tyr
9,120
760
9
1
0
247,694
0
L
Ah Puch
8,938
745
83
7
0
223,491
2
W
Cerberus
9,552
796
10
1
0
244,002
0
W
Lancelot
9,990
833
74
6
0
275,666
3
W
Hercules
9,996
833
38
3
0
283,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role