Player Matchup

Morgan Le Fay
Morgan Le Fay
Masters
Bananá
Morgan Le Fay
Masters
Level 88
God Stats
5W - 0L
2,136 SR
Queue Stats
100W - 40L
2,874 MMR
Party 2
Ishtar
Ishtar
Masters
GàmeOver
Ishtar
Masters
Level 160
God Stats
22W - 0L
2,083 SR
Queue Stats
475W - 31L
3,084 MMR
Party 2
Achilles
Achilles
Masters
Kàrma
Achilles
Masters
Level 102
God Stats
18W - 1L
1,965 SR
Queue Stats
110W - 8L
3,084 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 117
2,061 SR
3,014 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,616 SR
2,174 MMR
Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond IV
Geneith
Geb
Diamond IV
Level 149
God Stats
1W - 1L
1,797 SR
Queue Stats
48W - 27L
2,534 MMR
Party 1
Vulcan
Vulcan
Diamond V
SanctionedOG
Vulcan
Diamond V
Level 160
God Stats
15W - 12L
1,550 SR
Queue Stats
65W - 44L
2,487 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bananá
Morgan Le Fay
17
1 / 2 / 9
10,591
706
17,236
10,716
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
GàmeOver
Ishtar
16
2 / 1 / 8
10,852
723
9,923
12,478
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Kàrma
Achilles
17
8 / 2 / 2
11,445
763
21,587
21,780
20,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AtlasScyllaAh Muzen CabShivaNe Zha

VS

Bans
AphroditeOdinCabrakanGuan YuNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
2 / 1 / 3
10,740
716
13,258
15,374
7,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
13
0 / 7 / 4
9,962
664
6,465
21,349
23,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
15
3 / 3 / 2
10,605
707
15,485
14,965
6,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
5
5
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
1
3
3.5
W
Morgan Le Fay
Bananá
Morgan Le Fay
1
2
9
2.75
L
Geb
0
7
4
0.29
W
Ishtar
GàmeOver
Ishtar
2
1
8
6
W
Achilles
Kàrma
Achilles
8
2
2
4.5
L
Vulcan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,746
Damage
35,208
44,974
Taken
51,688
30,988
Mitigated
37,367
21,213
Healing
7,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,258
4,307
0
1,650
15,374
7,043
162
6,554
8,495
0
59,705
W
Morgan Le Fay
Bananá
Morgan Le Fay
17,236
1,320
0
5,332
10,716
4,806
791
4,994
5,722
51,554
0
L
Geb
6,465
447
0
2,547
21,349
23,406
0
7,036
13,585
17,853
0
W
Ishtar
GàmeOver
Ishtar
9,923
6,921
0
6,158
12,478
5,360
2,518
7,001
5,477
0
65,698
W
Achilles
Kàrma
Achilles
21,587
4,218
0
9,723
21,780
20,822
313
10,022
11,758
0
50,318
L
Vulcan
15,485
7,065
228
2,775
14,965
6,918
627
3,718
10,749
59,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,888
Gold Earned
31,307
198
Minions Killed
205
0
Camps Cleared
0
963,899
Distance Traveled
918,015
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,740
716
102
7
0
318,115
4
W
Morgan Le Fay
10,591
706
67
4
0
330,979
3
L
Geb
9,962
664
15
1
0
285,954
6
W
Ishtar
10,852
723
104
7
0
286,250
0
W
Achilles
11,445
763
27
2
0
346,670
1
L
Vulcan
10,605
707
88
6
0
313,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role