Player Matchup

Thor
Thor
Diamond II
Floook
Thor
Diamond II
Level 160
God Stats
20W - 10L
1,738 SR
Queue Stats
360W - 347L
2,310 MMR
Solo
Persephone
Persephone
Diamond I
Jaslich
Persephone
Diamond I
Level 158
God Stats
19W - 20L
1,636 SR
Queue Stats
201W - 193L
2,518 MMR
Party 1
Guan Yu
Guan Yu
Diamond I
SimpdeJaslich
Guan Yu
Diamond I
Level 159
God Stats
5W - 4L
1,868 SR
Queue Stats
322W - 306L
2,515 MMR
Party 1
Rama
Rama
Platinum I
XxFranciscoxX
Rama
Platinum I
Level 160
God Stats
20W - 17L
1,551 SR
Queue Stats
563W - 557L
1,948 MMR
Solo
Bacchus
Bacchus
Masters
thefrix42
Bacchus
Masters
Level 128
God Stats
9W - 3L
1,737 SR
Queue Stats
313W - 290L
2,388 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,706 SR
2,336 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 115
1,711 SR
2,319 MMR
Kumbhakarna
Kumbhakarna
Platinum III
CapillaryAction
Kumbhakarna
Platinum III
Level 148
God Stats
1W - 1L
1,729 SR
Queue Stats
416W - 419L
1,910 MMR
Party 2
Ravana
Ravana
Masters
DigByMudvayne
Ravana
Masters
Level 84
God Stats
2W - 1L
1,733 SR
Queue Stats
126W - 107L
2,704 MMR
Solo
Hou Yi
Hou Yi
Diamond I
Erikdeg11
Hou Yi
Diamond I
Level 47
God Stats
16W - 9L
1,810 SR
Queue Stats
97W - 75L
2,507 MMR
Solo
Merlin
Merlin
Masters
Pseudostate
Merlin
Masters
Level 137
God Stats
0W - 2L
1,657 SR
Queue Stats
65W - 38L
2,645 MMR
Solo
Da Ji
Da Ji
Platinum III
Zhivanevskaya
Da Ji
Platinum III
Level 160
God Stats
11W - 10L
1,625 SR
Queue Stats
277W - 267L
1,830 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Floook
Thor
20
9 / 2 / 11
14,807
592
15,838
17,364
8,847
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Persephone
Jaslich
Persephone
20
8 / 1 / 8
15,528
621
22,860
18,634
9,423
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
20
4 / 2 / 9
14,391
576
20,749
34,500
46,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 1 / 8
16,100
644
18,717
28,469
13,021
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
thefrix42
Bacchus
20
5 / 2 / 21
14,321
573
14,751
25,256
44,412
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HadesYemojaChronosYu Huang

VS

Bans
MauiSetVulcanKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CapillaryAction
Kumbhakarna
15
1 / 4 / 2
9,805
392
4,296
22,253
29,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 6 / 3
11,922
477
21,053
23,788
18,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
Erikdeg11
Hou Yi
17
0 / 7 / 2
10,965
439
12,854
23,651
9,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
20
5 / 7 / 2
12,683
507
19,576
19,252
9,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 9 / 5
9,841
394
7,915
26,028
12,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
22
33
Kills
8
8
Deaths
33
57
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CapillaryAction
Kumbhakarna
1
4
2
0.5
L
2
6
3
0.58
L
Hou Yi
Erikdeg11
Hou Yi
0
7
2
0.14
W
Thor
Floook
Thor
9
2
11
7.25
W
Persephone
Jaslich
Persephone
8
1
8
12
L
Merlin
5
7
2
0.86
W
Guan Yu
4
2
9
4.25
W
7
1
8
11
L
0
9
5
0.28
W
Bacchus
thefrix42
Bacchus
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,915
Damage
65,694
124,223
Taken
114,972
121,915
Mitigated
78,181
57,516
Healing
21,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CapillaryAction
Kumbhakarna
4,296
267
0
2,332
22,253
29,313
0
9,393
12,860
33,861
0
L
21,053
5,644
0
6,540
23,788
18,762
0
5,603
18,185
442
92,152
L
Hou Yi
Erikdeg11
Hou Yi
12,854
8,933
0
5,705
23,651
9,077
0
4,211
19,440
0
102,259
W
Thor
Floook
Thor
15,838
4,793
0
1,935
17,364
8,847
6,675
2,906
14,202
0
120,626
W
Persephone
Jaslich
Persephone
22,860
1,077
347
9,231
18,634
9,423
258
5,085
13,548
167,257
0
L
Merlin
19,576
437
0
571
19,252
9,002
0
8,810
10,442
129,153
0
W
Guan Yu
20,749
3,409
3,592
15,024
34,500
46,212
667
7,049
25,884
0
104,857
W
18,717
14,999
0
18,804
28,469
13,021
6,862
6,272
22,022
0
190,521
L
7,915
2,697
0
6,624
26,028
12,027
0
8,662
17,366
0
73,082
W
Bacchus
thefrix42
Bacchus
14,751
2,501
0
8,583
25,256
44,412
240
7,611
17,265
53,740
5,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,147
Gold Earned
55,216
890
Minions Killed
670
0
Camps Cleared
0
2,413,941
Distance Traveled
2,096,041
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,805
392
38
2
0
437,088
2
L
Ravana
11,922
477
144
6
0
461,237
6
L
Hou Yi
10,965
439
158
6
0
356,171
2
W
Thor
14,807
592
175
7
0
524,928
2
W
Persephone
15,528
621
224
9
0
483,945
11
L
Merlin
12,683
507
225
9
0
402,194
2
W
Guan Yu
14,391
576
173
7
0
493,263
6
W
Rama
16,100
644
266
11
0
425,712
8
L
Da Ji
9,841
394
105
4
0
439,351
5
W
Bacchus
14,321
573
52
2
0
486,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role