Player Matchup

Maui
Maui
OPBat
Maui
Level 66
God Stats
6W - 4L
1,592 SR
Queue Stats
193W - 259L
1,320 Elo+
Party 1
Cthulhu
Cthulhu
ReYkEr47
Cthulhu
Level 29
God Stats
2W - 2L
1,428 SR
Queue Stats
18W - 20L
1,442 Elo+
Party 2
Freya
Freya
Slaughterson
Freya
Level 149
God Stats
5W - 6L
1,496 SR
Queue Stats
509W - 524L
1,466 Elo+
Solo
Set
Set
YahuV2
Set
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 126L
1,487 Elo+
Party 2
Jing Wei
Jing Wei
riqueyt
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 131L
1,317 Elo+
Party 1
Team Averages
Level 85
1,503 SR
1,406 Elo+

VS

Team Averages
Level 67
1,540 SR
1,435 Elo+
Ra
Ra
DTCshooter
Ra
Level 17
God Stats
4W - 5L
1,848 SR
Queue Stats
7W - 6L
1,731 Elo+
Party 3
Ishtar
Ishtar
E_SINOFPRIDE
Ishtar
Level 148
God Stats
4W - 4L
1,519 SR
Queue Stats
612W - 632L
1,462 Elo+
Solo
Skadi
Skadi
k1ll3r3e4eva
Skadi
Level 26
God Stats
8W - 8L
1,528 SR
Queue Stats
25W - 42L
1,295 Elo+
Party 3
Da Ji
Da Ji
ognosticate
Da Ji
Level 60
God Stats
9W - 14L
1,386 SR
Queue Stats
122W - 132L
1,372 Elo+
Party 3
Baron Samedi
Baron Samedi
xxPoedunkxx
Baron Samedi
Level 86
God Stats
76W - 76L
1,419 SR
Queue Stats
116W - 143L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
OPBat
Maui
10
0 / 4 / 3
6,953
409
3,442
15,995
14,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
ReYkEr47
Cthulhu
13
3 / 6 / 0
8,642
508
7,405
16,558
9,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 1 / 0
8,742
514
4,854
8,950
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
YahuV2
Set
13
0 / 6 / 1
7,934
467
5,916
18,441
8,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
riqueyt
Jing Wei
13
3 / 6 / 0
8,087
476
7,587
13,030
3,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
8,279
487
5,821
6,040
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
16
8 / 2 / 4
10,400
612
15,136
16,706
7,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 1 / 5
10,224
601
10,646
10,187
4,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 2 / 6
9,245
544
12,534
15,716
6,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
xxPoedunkxx
Baron Samedi
14
3 / 1 / 10
9,596
564
9,714
8,253
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
6
Kills
23
23
Deaths
6
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Ishtar
8
2
4
5
L
Maui
OPBat
Maui
0
4
3
0.38
L
Cthulhu
ReYkEr47
Cthulhu
3
6
0
0.5
L
0
1
0
0
L
Set
YahuV2
Set
0
6
1
0.08
W
3
1
5
5.5
W
7
2
6
5
L
Jing Wei
riqueyt
Jing Wei
3
6
0
0.5
W
Baron Samedi
xxPoedunkxx
Baron Samedi
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,204
Damage
53,851
72,974
Taken
56,902
40,026
Mitigated
26,788
14,060
Healing
25,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,821
830
898
2,183
6,040
2,845
389
2,829
3,211
56,426
0
W
Ishtar
15,136
9,179
0
8,722
16,706
7,351
2,628
2,822
13,874
0
85,907
L
Maui
OPBat
Maui
3,442
1,279
0
1,878
15,995
14,544
0
7,171
8,824
20,038
0
L
Cthulhu
ReYkEr47
Cthulhu
7,405
508
0
2,907
16,558
9,181
204
1,146
15,412
47,050
0
L
4,854
1,631
0
5,413
8,950
3,672
0
2,490
6,460
84,071
0
L
Set
YahuV2
Set
5,916
2,533
0
2,276
18,441
8,698
0
2,958
15,483
0
68,920
W
10,646
4,958
0
1,568
10,187
4,586
1,676
5,048
4,731
0
74,149
W
12,534
3,827
0
7,260
15,716
6,952
288
1,729
13,983
0
71,670
L
Jing Wei
riqueyt
Jing Wei
7,587
5,169
0
1,586
13,030
3,931
936
1,195
11,835
0
41,006
W
Baron Samedi
xxPoedunkxx
Baron Samedi
9,714
1,809
1,638
3,210
8,253
5,054
609
2,793
5,402
38,972
3,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,358
Gold Earned
47,744
439
Minions Killed
497
0
Camps Cleared
0
1,537,593
Distance Traveled
1,580,275
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,279
487
81
5
0
357,847
3
W
Ishtar
10,400
612
124
7
0
277,215
0
L
Maui
6,953
409
20
1
0
313,610
0
L
Cthulhu
8,642
508
99
6
0
269,572
1
L
Freya
8,742
514
147
9
0
302,845
3
L
Set
7,934
467
105
6
0
339,252
3
W
Skadi
10,224
601
126
7
0
299,485
2
W
Da Ji
9,245
544
91
5
0
336,072
6
L
Jing Wei
8,087
476
68
4
0
312,314
0
W
Baron Samedi
9,596
564
75
4
0
309,656
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role