Player Matchup

Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
LocaTheFatSolo
Baron Samedi
Level 116
God Stats
9W - 9L
1,622 SR
Queue Stats
492W - 426L
1,546 Elo+
Party 2
Kuzenbo
Kuzenbo
TR1pleOne
Kuzenbo
Level 84
God Stats
23W - 21L
1,514 SR
Queue Stats
289W - 308L
1,436 Elo+
Party 3
Ishtar
Ishtar
ZonGlol
Ishtar
Level 48
God Stats
8W - 6L
1,496 SR
Queue Stats
160W - 191L
1,417 Elo+
Party 3
Danzaburou
Danzaburou
abadii31
Danzaburou
Level 21
God Stats
3W - 1L
1,648 SR
Queue Stats
39W - 34L
1,430 Elo+
Party 2
Team Averages
Level 86
1,556 SR
1,466 Elo+

VS

Team Averages
Level 74
1,525 SR
1,668 Elo+
Neith
Neith
CROWLEY254
Neith
Level 100
God Stats
3W - 8L
1,243 SR
Queue Stats
72W - 109L
1,389 Elo+
Solo
Ra
Ra
DeathS3ntence
Ra
Level 29
God Stats
0W - 1L
1,332 SR
Queue Stats
88W - 16L
1,821 Elo+
Party 1
He Bo
He Bo
MyStepsisIsStuck
He Bo
Level 28
God Stats
1W - 1L
1,729 SR
Queue Stats
24W - 4L
1,844 Elo+
Party 1
Loki
Loki
Vehyr
Loki
Level 146
God Stats
12W - 15L
1,474 SR
Queue Stats
397W - 423L
1,489 Elo+
Solo
Artio
Artio
xxNakoNyaaxx
Artio
Level 69
God Stats
204W - 63L
1,847 SR
Queue Stats
449W - 129L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
6 / 2 / 6
8,764
674
7,266
8,667
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
LocaTheFatSolo
Baron Samedi
12
7 / 0 / 4
8,004
616
7,869
8,345
5,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
TR1pleOne
Kuzenbo
12
2 / 0 / 5
7,708
593
5,482
6,607
7,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
ZonGlol
Ishtar
13
3 / 0 / 1
7,371
567
5,748
8,142
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
abadii31
Danzaburou
14
5 / 0 / 5
8,299
638
7,685
6,664
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 3 / 0
5,434
418
2,946
7,410
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 5 / 1
6,755
520
4,348
8,023
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 8 / 0
6,536
503
6,078
11,579
3,708
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
Vehyr
Loki
8
0 / 7 / 0
5,217
401
1,219
8,872
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 1 / 0
6,195
477
4,019
11,780
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
23
Kills
2
2
Deaths
24
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
2
6
4.5
L
Neith
0
3
0
0
L
0
5
1
0.1
W
Baron Samedi
LocaTheFatSolo
Baron Samedi
7
0
4
9
L
1
8
0
0.13
W
Kuzenbo
TR1pleOne
Kuzenbo
2
0
5
4.5
L
Loki
Vehyr
Loki
0
7
0
0
W
Ishtar
ZonGlol
Ishtar
3
0
1
3.5
W
Danzaburou
abadii31
Danzaburou
5
0
5
7.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,050
Damage
18,610
38,425
Taken
47,664
23,434
Mitigated
19,671
15,698
Healing
12,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,266
2,996
0
1,775
8,667
4,173
0
3,733
4,934
0
61,377
L
Neith
2,946
451
0
2,312
7,410
2,569
0
2,221
5,189
0
33,377
L
4,348
75
123
1,443
8,023
3,255
0
2,128
5,895
51,754
0
W
Baron Samedi
LocaTheFatSolo
Baron Samedi
7,869
1,416
384
3,572
8,345
5,788
126
5,231
3,114
43,186
0
L
6,078
336
0
2,651
11,579
3,708
0
4,472
7,107
41,889
0
W
Kuzenbo
TR1pleOne
Kuzenbo
5,482
2,012
0
2,094
6,607
7,424
0
1,817
4,790
17,713
4,703
L
Loki
Vehyr
Loki
1,219
455
0
1,860
8,872
2,654
0
1,401
7,471
0
18,680
W
Ishtar
ZonGlol
Ishtar
5,748
2,993
0
3,744
8,142
3,338
0
1,723
6,419
0
65,694
W
Danzaburou
abadii31
Danzaburou
7,685
3,770
0
4,129
6,664
2,711
3,194
1,941
4,723
0
67,613
L
4,019
283
422
3,666
11,780
7,485
0
2,570
9,210
14,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,146
Gold Earned
30,137
439
Minions Killed
294
0
Camps Cleared
0
1,230,129
Distance Traveled
1,101,355
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,764
674
104
8
0
260,604
2
L
Neith
5,434
418
55
4
0
235,885
2
L
Ra
6,755
520
98
8
0
218,471
3
W
Baron Samedi
8,004
616
74
6
0
244,243
1
L
He Bo
6,536
503
75
6
0
204,464
2
W
Kuzenbo
7,708
593
41
3
0
256,339
0
L
Loki
5,217
401
47
4
0
175,900
1
W
Ishtar
7,371
567
101
8
0
224,931
6
W
Danzaburou
8,299
638
119
9
0
244,012
1
L
Artio
6,195
477
19
1
0
266,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role