Player Matchup

Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver III
FadeLeech
Pele
Silver III
Level 79
God Stats
13W - 7L
1,524 SR
Queue Stats
344W - 358L
801 MMR
Solo
Zeus
Zeus
Silver II
HossAlot
Zeus
Silver II
Level 116
God Stats
4W - 5L
1,368 SR
Queue Stats
379W - 403L
1,145 MMR
Solo
Hades
Hades
Silver II
LowTi3rGod
Hades
Silver II
Level 127
God Stats
1W - 0L
1,766 SR
Queue Stats
15W - 18L
1,281 MMR
Solo
Cernunnos
Cernunnos
Gold III
SaitanX
Cernunnos
Gold III
Level 160
God Stats
67W - 62L
1,557 SR
Queue Stats
1,030W - 1,061L
1,374 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,543 SR
1,220 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,533 SR
1,082 MMR
Odin
Odin
Silver I
BobbyJoeGrooves
Odin
Silver I
Level 59
God Stats
54W - 54L
1,513 SR
Queue Stats
179W - 197L
1,294 MMR
Solo
Agni
Agni
Silver III
ElJoche
Agni
Silver III
Level 159
God Stats
1W - 2L
1,414 SR
Queue Stats
50W - 63L
848 MMR
Solo
Danzaburou
Danzaburou
Silver I
ElMoreno27
Danzaburou
Silver I
Level 160
God Stats
2W - 3L
1,720 SR
Queue Stats
114W - 119L
1,196 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Maxtemplar
Gilgamesh
Silver I
Level 105
God Stats
19W - 29L
1,496 SR
Queue Stats
222W - 221L
1,344 MMR
Solo
Loki
Loki
Silver IV
milkyuwu
Loki
Silver IV
Level 81
God Stats
31W - 27L
1,521 SR
Queue Stats
340W - 352L
729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 0 / 6
7,105
547
4,467
9,350
8,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
16
7 / 0 / 4
9,382
722
5,250
9,695
3,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
12
1 / 1 / 5
7,712
593
5,541
6,659
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hades
14
4 / 1 / 1
8,606
662
8,155
14,963
7,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
SaitanX
Cernunnos
12
2 / 1 / 1
7,492
576
6,361
9,993
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
LancelotThorGuan YuVulcan

VS

Bans
Da JiNe ZhaIshtarCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,886
453
1,285
9,806
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
ElJoche
Agni
10
0 / 3 / 1
6,089
468
5,321
4,733
1,770
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
ElMoreno27
Danzaburou
13
1 / 2 / 0
7,745
596
7,844
10,047
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Maxtemplar
Gilgamesh
12
1 / 3 / 0
6,813
524
10,703
13,539
10,082
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
10
1 / 4 / 0
6,213
478
5,010
10,967
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
3
3
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
6
4
L
0
3
2
0.33
L
Agni
ElJoche
Agni
0
3
1
0.17
L
Danzaburou
ElMoreno27
Danzaburou
1
2
0
0.5
W
Pele
7
0
4
9
W
Zeus
1
1
5
3.5
W
Hades
4
1
1
4.5
L
Gilgamesh
Maxtemplar
Gilgamesh
1
3
0
0.33
W
Cernunnos
SaitanX
Cernunnos
2
1
1
2.5
L
Loki
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,774
Damage
30,163
50,660
Taken
49,092
26,987
Mitigated
24,073
27,155
Healing
13,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,467
603
2,006
3,840
9,350
8,982
0
2,569
6,781
16,168
2,275
L
1,285
231
0
1,272
9,806
5,170
0
3,113
6,475
0
17,034
L
Agni
ElJoche
Agni
5,321
506
0
500
4,733
1,770
288
3,108
1,625
35,608
0
L
Danzaburou
ElMoreno27
Danzaburou
7,844
2,540
0
4,801
10,047
3,788
0
1,249
8,798
0
64,412
W
Pele
5,250
1,301
0
1,273
9,695
3,876
0
0
9,695
0
83,555
W
Zeus
5,541
1,016
0
2,607
6,659
2,726
0
3,095
3,564
54,465
0
W
Hades
8,155
3,571
108
12,383
14,963
7,530
0
0
14,963
62,541
0
L
Gilgamesh
Maxtemplar
Gilgamesh
10,703
4,493
0
3,018
13,539
10,082
0
7,067
6,472
0
55,090
W
Cernunnos
SaitanX
Cernunnos
6,361
2,910
0
4,938
9,993
3,873
1,538
0
9,993
0
55,430
L
Loki
5,010
1,692
0
3,972
10,967
3,263
0
3,495
7,472
0
34,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,297
Gold Earned
32,746
490
Minions Killed
354
0
Camps Cleared
0
1,277,139
Distance Traveled
1,211,248
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,105
547
31
2
0
276,882
3
L
Odin
5,886
453
32
2
0
266,436
3
L
Agni
6,089
468
63
5
0
225,838
3
L
Danzaburou
7,745
596
112
9
0
232,577
7
W
Pele
9,382
722
123
9
0
305,465
1
W
Zeus
7,712
593
102
8
0
237,656
4
W
Hades
8,606
662
124
10
0
229,804
6
L
Gilgamesh
6,813
524
80
6
0
194,118
3
W
Cernunnos
7,492
576
110
8
0
227,332
7
L
Loki
6,213
478
67
5
0
292,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role