Player Matchup

Baron Samedi
Baron Samedi
LilSaltyBun
Baron Samedi
Level 108
God Stats
7W - 0L
1,928 SR
Queue Stats
316W - 113L
1,803 Elo+
Party 1
Horus
Horus
Mannimmarco
Horus
Level 109
God Stats
13W - 2L
1,849 SR
Queue Stats
151W - 40L
1,811 Elo+
Party 1
Lancelot
Lancelot
RetroJoker
Lancelot
Level 127
God Stats
74W - 9L
1,940 SR
Queue Stats
299W - 73L
1,827 Elo+
Party 1
Terra
Terra
SashaB1
Terra
Level 65
God Stats
26W - 4L
1,835 SR
Queue Stats
204W - 48L
1,811 Elo+
Party 1
Discordia
Discordia
Zechs039
Discordia
Level 42
God Stats
29W - 4L
1,919 SR
Queue Stats
276W - 67L
1,848 Elo+
Party 1
Team Averages
Level 90
1,894 SR
1,820 Elo+

VS

Team Averages
Level 82
1,637 SR
1,603 Elo+
Hercules
Hercules
Artist Wizard
Hercules
Level 35
God Stats
12W - 15L
1,482 SR
Queue Stats
126W - 83L
1,562 Elo+
Party 2
Da Ji
Da Ji
Folity
Da Ji
Level 18
God Stats
8W - 1L
1,944 SR
Queue Stats
21W - 12L
1,691 Elo+
Party 2
Cthulhu
Cthulhu
Sophos Theos
Cthulhu
Level 128
God Stats
1W - 4L
1,487 SR
Queue Stats
38W - 28L
1,574 Elo+
Party 2
Hera
Hera
The CIover
Hera
Level 69
God Stats
5W - 3L
1,710 SR
Queue Stats
34W - 24L
1,604 Elo+
Party 2
Scylla
Scylla
XxSupaxX19
Scylla
Level 160
God Stats
48W - 28L
1,563 SR
Queue Stats
268W - 184L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LilSaltyBun
Baron Samedi
17
4 / 2 / 16
10,882
1,088
16,519
10,809
6,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 1 / 24
12,196
1,220
14,210
16,961
18,000
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
RetroJoker
Lancelot
19
22 / 0 / 6
14,300
1,430
35,518
16,108
8,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
SashaB1
Terra
17
2 / 1 / 24
12,028
1,203
15,863
17,527
19,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Zechs039
Discordia
18
3 / 0 / 20
11,081
1,108
17,242
8,662
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

301

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Artist Wizard
Hercules
15
0 / 3 / 4
9,453
945
12,380
21,952
19,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Folity
Da Ji
15
3 / 10 / 1
9,845
985
14,807
25,086
10,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Sophos Theos
Cthulhu
15
0 / 3 / 3
9,311
931
10,360
23,651
26,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 10 / 3
9,096
910
10,831
16,295
5,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
XxSupaxX19
Scylla
15
1 / 7 / 3
9,740
974
12,747
15,849
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
18
33
Kills
4
4
Deaths
33
90
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
Artist Wizard
Hercules
0
3
4
0.67
L
Da Ji
Folity
Da Ji
3
10
1
0.35
W
Baron Samedi
LilSaltyBun
Baron Samedi
4
2
16
6
W
2
1
24
14
W
Lancelot
RetroJoker
Lancelot
22
0
6
25
W
Terra
SashaB1
Terra
2
1
24
14
L
Cthulhu
Sophos Theos
Cthulhu
0
3
3
0.5
L
0
10
3
0.15
L
Scylla
XxSupaxX19
Scylla
1
7
3
0.36
W
Discordia
Zechs039
Discordia
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,352
Damage
61,125
70,067
Taken
102,833
56,084
Mitigated
66,969
34,309
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Artist Wizard
Hercules
12,380
3,723
0
6,051
21,952
19,336
0
15,279
6,673
0
20,083
L
Da Ji
Folity
Da Ji
14,807
2,798
0
130
25,086
10,780
0
8,782
16,304
0
17,272
W
Baron Samedi
LilSaltyBun
Baron Samedi
16,519
1,530
4,080
2,669
10,809
6,502
0
4,353
6,268
37,511
0
W
14,210
6,970
7,825
6,259
16,961
18,000
0
9,187
6,122
0
23,064
W
Lancelot
RetroJoker
Lancelot
35,518
7,788
0
6,398
16,108
8,216
0
7,511
8,322
0
61,504
W
Terra
SashaB1
Terra
15,863
595
2,104
3,716
17,527
19,794
0
8,977
5,978
23,232
0
L
Cthulhu
Sophos Theos
Cthulhu
10,360
474
1,543
1,078
23,651
26,027
0
14,431
9,220
23,829
0
L
10,831
2,038
100
140
16,295
5,687
0
6,287
10,008
23,819
0
L
Scylla
XxSupaxX19
Scylla
12,747
693
0
245
15,849
5,139
0
4,845
11,004
35,833
0
W
Discordia
Zechs039
Discordia
17,242
945
219
1,039
8,662
3,572
0
2,731
5,685
41,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,487
Gold Earned
47,445
201
Minions Killed
167
10
Camps Cleared
4
1,136,458
Distance Traveled
924,961
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,453
945
16
2
0
202,141
0
L
Da Ji
9,845
985
6
1
1
184,633
0
W
Baron Samedi
10,882
1,088
51
5
4
177,483
0
W
Horus
12,196
1,220
20
2
1
236,803
0
W
Lancelot
14,300
1,430
62
6
4
268,049
0
W
Terra
12,028
1,203
9
1
0
230,062
0
L
Cthulhu
9,311
931
39
4
1
196,593
1
L
Hera
9,096
910
28
3
1
171,530
0
L
Scylla
9,740
974
78
8
1
170,064
0
W
Discordia
11,081
1,108
59
6
1
224,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role