Player Matchup

Pele
Pele
Beefymeatman
Pele
Level 144
God Stats
3W - 5L
1,592 SR
Queue Stats
230W - 208L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
Conquer FGC
Cthulhu
Level 106
God Stats
19W - 18L
1,586 SR
Queue Stats
81W - 68L
1,521 Elo+
Party 2
Thanatos
Thanatos
ImAgitated
Thanatos
Level 126
God Stats
5W - 8L
1,409 SR
Queue Stats
268W - 241L
1,438 Elo+
Party 2
Vulcan
Vulcan
Siitko
Vulcan
Level 127
God Stats
2W - 6L
1,391 SR
Queue Stats
321W - 310L
1,523 Elo+
Solo
Izanami
Izanami
imperiors
Izanami
Level 106
God Stats
13W - 9L
1,695 SR
Queue Stats
158W - 120L
1,586 Elo+
Party 2
Team Averages
Level 122
1,535 SR
1,528 Elo+

VS

Team Averages
Level 97
1,510 SR
1,505 Elo+
Sun Wukong
Sun Wukong
AKFrostByte
Sun Wukong
Level 126
God Stats
3W - 1L
1,535 SR
Queue Stats
161W - 166L
1,454 Elo+
Party 1
Discordia
Discordia
EasyE360
Discordia
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 123L
1,492 Elo+
Party 1
Jing Wei
Jing Wei
Lokrim
Jing Wei
Level 133
God Stats
1W - 2L
1,276 SR
Queue Stats
127W - 112L
1,529 Elo+
Solo
Sylvanus
Sylvanus
Nastyzombie34
Sylvanus
Level 52
God Stats
5W - 7L
1,425 SR
Queue Stats
109W - 102L
1,483 Elo+
Party 1
Hun Batz
Hun Batz
SkrMcFlr
Hun Batz
Level 48
God Stats
4W - 2L
1,811 SR
Queue Stats
231W - 178L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,124
542
7,916
14,492
5,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Conquer FGC
Cthulhu
11
1 / 2 / 3
7,060
471
7,111
11,530
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
ImAgitated
Thanatos
13
5 / 4 / 2
8,118
541
7,189
15,395
7,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Siitko
Vulcan
11
0 / 6 / 1
6,828
455
4,114
8,958
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
imperiors
Izanami
12
1 / 2 / 3
7,094
473
9,090
12,446
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AKFrostByte
Sun Wukong
15
5 / 1 / 0
8,926
595
11,521
14,243
10,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
EasyE360
Discordia
13
5 / 3 / 4
8,069
538
11,207
6,948
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Lokrim
Jing Wei
14
1 / 1 / 2
7,668
511
6,037
10,377
3,446
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Nastyzombie34
Sylvanus
11
0 / 2 / 7
7,062
471
3,421
12,029
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
SkrMcFlr
Hun Batz
17
7 / 0 / 2
9,558
637
11,696
10,906
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
18
18
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AKFrostByte
Sun Wukong
5
1
0
5
L
0
4
0
0
L
Cthulhu
Conquer FGC
Cthulhu
1
2
3
1.25
W
Discordia
EasyE360
Discordia
5
3
4
2.33
L
Thanatos
ImAgitated
Thanatos
5
4
2
1.5
W
Jing Wei
Lokrim
Jing Wei
1
1
2
2
W
Sylvanus
Nastyzombie34
Sylvanus
0
2
7
1.75
L
Vulcan
Siitko
Vulcan
0
6
1
0.08
W
Hun Batz
SkrMcFlr
Hun Batz
7
0
2
8
L
Izanami
imperiors
Izanami
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,420
Damage
43,882
62,821
Taken
54,503
27,724
Mitigated
29,986
23,873
Healing
20,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AKFrostByte
Sun Wukong
11,521
3,052
0
7,398
14,243
10,736
507
170
14,073
0
73,966
L
7,916
2,207
0
4,490
14,492
5,393
0
0
14,492
0
74,528
L
Cthulhu
Conquer FGC
Cthulhu
7,111
538
240
2,687
11,530
8,082
0
4,445
7,085
28,210
2,589
W
Discordia
EasyE360
Discordia
11,207
344
0
611
6,948
2,688
684
3,826
3,122
55,816
0
L
Thanatos
ImAgitated
Thanatos
7,189
2,137
0
11,355
15,395
7,163
0
1,318
14,077
0
62,537
W
Jing Wei
Lokrim
Jing Wei
6,037
4,330
0
5,178
10,377
3,446
0
895
9,482
0
64,028
W
Sylvanus
Nastyzombie34
Sylvanus
3,421
1,855
1,230
4,732
12,029
8,795
240
4,211
7,818
15,813
0
L
Vulcan
Siitko
Vulcan
4,114
919
0
500
8,958
3,440
0
4,292
4,666
46,141
0
W
Hun Batz
SkrMcFlr
Hun Batz
11,696
3,424
0
1,651
10,906
4,321
0
2,059
8,847
0
102,491
L
Izanami
imperiors
Izanami
9,090
6,805
0
4,601
12,446
3,646
41
4,573
7,873
0
54,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,224
Gold Earned
41,283
469
Minions Killed
506
0
Camps Cleared
0
1,416,317
Distance Traveled
1,505,049
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,926
595
119
8
0
262,970
3
L
Pele
8,124
542
147
10
0
272,180
0
L
Cthulhu
7,060
471
53
4
0
309,151
2
W
Discordia
8,069
538
94
6
0
325,553
1
L
Thanatos
8,118
541
93
6
0
315,242
4
W
Jing Wei
7,668
511
116
8
0
289,835
1
W
Sylvanus
7,062
471
33
2
0
285,598
4
L
Vulcan
6,828
455
86
6
0
241,689
1
W
Hun Batz
9,558
637
144
10
0
341,093
6
L
Izanami
7,094
473
90
6
0
278,055
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role