Player Matchup

Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze V
DirtyNynja
Bacchus
Bronze V
Level 75
God Stats
2W - 1L
1,753 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold II
JGore Inc
Cthulhu
Gold II
Level 124
God Stats
4W - 4L
1,577 SR
Queue Stats
188W - 178L
1,460 MMR
Party 2
Jing Wei
Jing Wei
Silver II
Kingstalker1
Jing Wei
Silver II
Level 69
God Stats
5W - 5L
1,673 SR
Queue Stats
19W - 24L
1,569 MMR
Solo
Scylla
Scylla
Platinum IV
Reynd
Scylla
Platinum IV
Level 114
God Stats
5W - 3L
1,600 SR
Queue Stats
376W - 378L
1,774 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,621 SR
1,561 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,527 SR
1,563 MMR
Hades
Hades
Gold II
FSOxMIL
Hades
Gold II
Level 130
God Stats
16W - 7L
1,644 SR
Queue Stats
233W - 236L
1,553 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum IV
Kr36Kev
Baba Yaga
Platinum IV
Level 138
God Stats
4W - 1L
1,565 SR
Queue Stats
75W - 71L
1,698 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
LGBTQuinn
Ne Zha
Platinum IV
Level 98
God Stats
4W - 2L
1,680 SR
Queue Stats
173W - 165L
1,583 MMR
Solo
Cernunnos
Cernunnos
Gold III
SinRinSoldier7
Cernunnos
Gold III
Level 126
God Stats
3W - 1L
1,554 SR
Queue Stats
76W - 64L
1,512 MMR
Solo
Cerberus
Cerberus
Gold II
crimewaveeee
Cerberus
Gold II
Level 122
God Stats
1W - 2L
1,191 SR
Queue Stats
73W - 72L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
4 / 5 / 1
11,128
464
12,537
24,547
10,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
DirtyNynja
Bacchus
14
0 / 5 / 2
8,378
349
8,671
18,214
21,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
JGore Inc
Cthulhu
18
0 / 1 / 0
10,719
447
13,535
21,278
23,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Kingstalker1
Jing Wei
18
3 / 8 / 2
11,424
476
12,951
26,747
9,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Reynd
Scylla
15
0 / 5 / 3
9,786
408
10,770
14,823
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Chang'eAtlasIzanamiAnubis

VS

Bans
KaliLancelotThorKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FSOxMIL
Hades
20
3 / 1 / 2
15,203
633
15,049
23,073
17,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
Kr36Kev
Baba Yaga
20
8 / 0 / 4
14,137
589
13,458
11,553
6,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
LGBTQuinn
Ne Zha
20
4 / 1 / 8
13,490
562
15,209
23,563
12,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
SinRinSoldier7
Cernunnos
20
7 / 4 / 7
14,991
625
26,902
23,702
11,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
crimewaveeee
Cerberus
18
2 / 2 / 10
13,158
548
10,327
29,238
37,243
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
7
Kills
24
24
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
5
1
0.9
L
Bacchus
DirtyNynja
Bacchus
0
5
2
0.2
W
Hades
FSOxMIL
Hades
3
1
2
4
L
Cthulhu
JGore Inc
Cthulhu
0
1
0
0
L
Jing Wei
Kingstalker1
Jing Wei
3
8
2
0.5
W
Baba Yaga
Kr36Kev
Baba Yaga
8
0
4
10
W
Ne Zha
LGBTQuinn
Ne Zha
4
1
8
8
L
Scylla
Reynd
Scylla
0
5
3
0.3
W
Cernunnos
SinRinSoldier7
Cernunnos
7
4
7
2.63
W
Cerberus
crimewaveeee
Cerberus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,464
Damage
80,945
105,609
Taken
111,129
71,646
Mitigated
85,727
29,607
Healing
57,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,537
2,747
0
11,020
24,547
10,511
0
4,824
19,552
0
101,396
L
Bacchus
DirtyNynja
Bacchus
8,671
1,136
173
2,137
18,214
21,906
34
6,361
11,745
45,118
0
W
Hades
FSOxMIL
Hades
15,049
2,387
459
17,965
23,073
17,857
2,257
11,778
11,295
132,837
0
L
Cthulhu
JGore Inc
Cthulhu
13,535
492
276
8,682
21,278
23,933
0
10,242
9,957
94,693
0
L
Jing Wei
Kingstalker1
Jing Wei
12,951
12,021
0
6,089
26,747
9,996
0
6,278
20,433
0
95,013
W
Baba Yaga
Kr36Kev
Baba Yaga
13,458
889
0
3,734
11,553
6,329
2,715
5,090
6,463
108,450
0
W
Ne Zha
LGBTQuinn
Ne Zha
15,209
7,748
0
15,767
23,563
12,313
2,036
4,415
19,148
0
143,238
L
Scylla
Reynd
Scylla
10,770
1,189
0
1,230
14,823
5,300
0
9,677
5,088
67,941
0
W
Cernunnos
SinRinSoldier7
Cernunnos
26,902
16,204
0
11,128
23,702
11,985
5,207
4,753
17,393
0
149,448
W
Cerberus
crimewaveeee
Cerberus
10,327
1,428
97
8,251
29,238
37,243
311
9,709
19,529
58,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,435
Gold Earned
70,979
621
Minions Killed
841
0
Camps Cleared
0
2,192,676
Distance Traveled
2,401,533
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,128
464
132
6
0
448,353
1
L
Bacchus
8,378
349
66
3
0
440,511
1
W
Hades
15,203
633
236
10
0
431,383
3
L
Cthulhu
10,719
447
167
7
0
465,657
6
L
Jing Wei
11,424
476
134
6
0
406,182
2
W
Baba Yaga
14,137
589
168
7
0
481,963
1
W
Ne Zha
13,490
562
165
7
0
577,821
6
L
Scylla
9,786
408
122
5
0
431,973
8
W
Cernunnos
14,991
625
208
9
0
422,585
3
W
Cerberus
13,158
548
64
3
0
487,781
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role