Player Matchup

Hou Yi
Hou Yi
BussySlayr69420
Hou Yi
Level 121
God Stats
21W - 15L
1,656 SR
Queue Stats
180W - 145L
1,670 Elo+
Party 1
Guan Yu
Guan Yu
RubHerDucky11
Guan Yu
Level 105
God Stats
4W - 1L
1,884 SR
Queue Stats
261W - 201L
1,642 Elo+
Party 1
Baron Samedi
Baron Samedi
crackheadchicken
Baron Samedi
Level 62
God Stats
21W - 9L
1,712 SR
Queue Stats
209W - 159L
1,654 Elo+
Party 1
Team Averages
Level 96
1,751 SR
1,655 Elo+

VS

Team Averages
Level 94
1,501 SR
1,660 Elo+
Chronos
Chronos
Deelanz
Chronos
Level 127
God Stats
1W - 1L
1,265 SR
Queue Stats
94W - 49L
1,748 Elo+
Party 2
Achilles
Achilles
Eegnoreeht
Achilles
Level 35
God Stats
8W - 4L
1,697 SR
Queue Stats
59W - 31L
1,663 Elo+
Party 2
Izanami
Izanami
FOHcussed
Izanami
Level 120
God Stats
8W - 7L
1,539 SR
Queue Stats
122W - 93L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
12,633
665
13,385
17,637
8,200
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
18
6 / 2 / 6
14,439
760
16,308
29,695
44,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
crackheadchicken
Baron Samedi
18
3 / 3 / 9
13,055
687
29,592
20,311
12,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Deelanz
Chronos
19
2 / 5 / 4
13,060
687
15,245
20,625
9,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
Eegnoreeht
Achilles
18
2 / 4 / 2
12,435
654
13,107
26,832
24,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
FOHcussed
Izanami
19
3 / 3 / 2
13,310
701
22,695
24,533
10,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
12
Kills
7
7
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
6
3
W
Chronos
Deelanz
Chronos
2
5
4
0.8
W
Achilles
Eegnoreeht
Achilles
2
4
2
0.75
W
Izanami
FOHcussed
Izanami
3
3
2
1.33
L
Guan Yu
6
2
6
4.5
L
Baron Samedi
crackheadchicken
Baron Samedi
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,285
Damage
51,047
67,643
Taken
71,990
65,668
Mitigated
44,203
30,309
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,385
6,480
0
3,512
17,637
8,200
2,594
4,399
13,238
0
64,709
W
Chronos
Deelanz
Chronos
15,245
3,574
0
6,200
20,625
9,278
1,484
9,738
10,887
82,111
4,356
W
Achilles
Eegnoreeht
Achilles
13,107
1,916
0
5,202
26,832
24,791
574
9,242
17,590
0
34,610
W
Izanami
FOHcussed
Izanami
22,695
8,077
0
3,325
24,533
10,134
1,641
10,951
13,582
0
91,434
L
Guan Yu
16,308
2,387
3,744
9,809
29,695
44,571
678
6,545
23,150
0
37,675
L
Baron Samedi
crackheadchicken
Baron Samedi
29,592
1,701
4,518
8,726
20,311
12,897
873
4,108
16,203
82,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,127
Gold Earned
38,805
216
Minions Killed
226
0
Camps Cleared
0
1,078,334
Distance Traveled
1,072,343
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,633
665
82
4
0
338,849
1
W
Chronos
13,060
687
96
5
0
358,472
2
W
Achilles
12,435
654
24
1
0
373,994
6
W
Izanami
13,310
701
106
6
0
339,877
4
L
Guan Yu
14,439
760
29
2
0
402,449
0
L
Baron Samedi
13,055
687
105
6
0
337,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role