Player Matchup

Ymir
Ymir
AstolfoLuv
Ymir
Level 7
God Stats
12W - 12L
1,275 SR
Queue Stats
18W - 23L
1,176 Elo+
Party 2
Vamana
Vamana
Eryxid
Vamana
Level 104
God Stats
4W - 4L
1,604 SR
Queue Stats
83W - 109L
1,388 Elo+
Solo
Izanami
Izanami
Ookami141
Izanami
Level 65
God Stats
3W - 7L
1,242 SR
Queue Stats
46W - 65L
1,242 Elo+
Party 2
Freya
Freya
UltimaxTheOne
Freya
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 66L
1,358 Elo+
Party 3
Bacchus
Bacchus
Zifnab The Good
Bacchus
Level 155
God Stats
28W - 29L
1,399 SR
Queue Stats
188W - 215L
1,441 Elo+
Party 3
Team Averages
Level 76
1,404 SR
1,321 Elo+

VS

Team Averages
Level 61
1,412 SR
1,328 Elo+
Arachne
Arachne
Nunchukdaddi
Arachne
Level 104
God Stats
8W - 6L
1,616 SR
Queue Stats
269W - 293L
1,400 Elo+
Solo
Mulan
Mulan
OpTic W0Okie
Mulan
Level 37
God Stats
3W - 4L
1,312 SR
Queue Stats
19W - 35L
1,279 Elo+
Party 1
Charybdis
Charybdis
RealDunced
Charybdis
Level 49
God Stats
4W - 10L
1,401 SR
Queue Stats
33W - 56L
1,296 Elo+
Party 1
Vulcan
Vulcan
b337tank
Vulcan
Level 88
God Stats
8W - 5L
1,465 SR
Queue Stats
308W - 322L
1,446 Elo+
Party 1
Sylvanus
Sylvanus
specas
Sylvanus
Level 29
God Stats
2W - 2L
1,267 SR
Queue Stats
9W - 21L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,191
419
2,243
8,265
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Eryxid
Vamana
8
0 / 0 / 0
4,886
489
3,014
5,234
4,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Ookami141
Izanami
8
0 / 2 / 0
4,869
487
1,386
4,670
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 0
4,616
462
935
6,571
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
0 / 0 / 0
4,332
433
1,440
5,323
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Nunchukdaddi
Arachne
8
3 / 0 / 2
5,477
548
3,540
7,420
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 1
5,505
551
4,031
6,703
3,211
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
RealDunced
Charybdis
9
2 / 0 / 0
5,905
591
1,922
7,091
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
b337tank
Vulcan
11
2 / 0 / 1
6,158
616
6,013
2,176
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
specas
Sylvanus
8
0 / 0 / 2
5,182
518
1,866
2,896
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Vamana
Eryxid
Vamana
0
0
0
0
W
Arachne
Nunchukdaddi
Arachne
3
0
2
4
L
Izanami
Ookami141
Izanami
0
2
0
0
W
0
0
1
0.5
W
Charybdis
RealDunced
Charybdis
2
0
0
2
L
0
0
0
0
L
0
0
0
0
W
Vulcan
b337tank
Vulcan
2
0
1
2.5
W
Sylvanus
specas
Sylvanus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,018
Damage
17,372
30,063
Taken
26,286
14,894
Mitigated
10,133
7,822
Healing
12,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,243
939
0
1,606
8,265
3,618
0
1,250
7,015
20,675
416
L
Vamana
Eryxid
Vamana
3,014
1,165
0
2,263
5,234
4,405
0
0
5,234
0
23,433
W
Arachne
Nunchukdaddi
Arachne
3,540
2,905
0
4,781
7,420
2,439
0
1,396
5,965
0
25,318
L
Izanami
Ookami141
Izanami
1,386
908
0
537
4,670
1,141
0
1,013
3,657
0
30,941
W
4,031
1,023
0
1,034
6,703
3,211
0
885
5,318
0
26,749
W
Charybdis
RealDunced
Charybdis
1,922
1,278
0
4,884
7,091
2,100
572
661
6,004
0
37,247
L
935
137
0
1,756
6,571
2,451
0
2,893
3,678
24,056
0
L
1,440
130
0
1,660
5,323
3,279
0
2,060
3,263
8,620
0
W
Vulcan
b337tank
Vulcan
6,013
1,315
0
619
2,176
888
435
886
1,258
41,704
0
W
Sylvanus
specas
Sylvanus
1,866
1,059
315
613
2,896
1,495
178
651
2,245
16,464
6,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,894
Gold Earned
28,227
209
Minions Killed
288
0
Camps Cleared
0
910,047
Distance Traveled
954,190
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,191
419
41
4
0
181,637
0
L
Vamana
4,886
489
40
4
0
182,990
3
W
Arachne
5,477
548
56
6
0
192,176
5
L
Izanami
4,869
487
64
6
0
190,182
0
W
Mulan
5,505
551
55
6
0
193,679
2
W
Charybdis
5,905
591
63
6
0
174,183
1
L
Freya
4,616
462
50
5
0
168,415
0
L
Bacchus
4,332
433
14
1
0
186,823
3
W
Vulcan
6,158
616
72
7
0
219,515
2
W
Sylvanus
5,182
518
42
4
0
174,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role