Player Matchup

Skadi
Skadi
Silver I
GoldenPanda5869
Skadi
Silver I
Level 119
God Stats
26W - 15L
1,677 SR
Queue Stats
129W - 160L
1,129 MMR
Party 2
Kukulkan
Kukulkan
Silver V
HiLLi-Bee
Kukulkan
Silver V
Level 125
God Stats
26W - 45L
1,374 SR
Queue Stats
232W - 361L
567 MMR
Solo
Cerberus
Cerberus
Gold V
WillieWayne7
Cerberus
Gold V
Level 79
God Stats
10W - 9L
1,514 SR
Queue Stats
139W - 167L
1,318 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,522 SR
1,005 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,551 SR
1,427 MMR
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold II
Hoptiimus
Chang'e
Gold II
Level 143
God Stats
25W - 22L
1,610 SR
Queue Stats
445W - 530L
1,631 MMR
Party 1
Serqet
Serqet
Silver I
x_Junior-Silva_x
Serqet
Silver I
Level 155
God Stats
37W - 38L
1,543 SR
Queue Stats
315W - 294L
1,151 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 4
10,298
606
16,845
13,250
6,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
HiLLi-Bee
Kukulkan
16
2 / 5 / 2
11,298
665
8,490
10,026
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
WillieWayne7
Cerberus
16
3 / 2 / 1
11,732
690
13,745
24,929
38,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Baron SamediVamanaAh Muzen CabBaba YagaMedusa

VS

Bans
Ao KuangDa JiHeraLancelotNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
1 / 1 / 9
12,927
760
11,717
25,826
42,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Hoptiimus
Chang'e
19
4 / 1 / 7
12,402
730
19,454
19,049
10,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 3 / 3
12,488
735
9,334
16,244
9,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
12
12
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
9
5.5
L
0
5
4
0.4
L
Kukulkan
HiLLi-Bee
Kukulkan
2
5
2
0.6
W
Chang'e
Hoptiimus
Chang'e
4
1
7
7.5
L
Cerberus
WillieWayne7
Cerberus
3
2
1
1.75
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,080
Damage
40,505
48,205
Taken
61,119
49,972
Mitigated
62,924
10,332
Healing
28,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,717
926
387
7,174
25,826
42,858
911
9,776
15,722
37,102
0
L
16,845
7,257
0
0
13,250
6,859
0
9,234
4,016
0
52,134
L
Kukulkan
HiLLi-Bee
Kukulkan
8,490
624
0
355
10,026
5,012
0
3,960
5,504
57,309
0
W
Chang'e
Hoptiimus
Chang'e
19,454
1,407
5,739
11,235
19,049
10,531
1,657
7,090
11,859
73,379
0
L
Cerberus
WillieWayne7
Cerberus
13,745
2,337
0
9,977
24,929
38,101
0
18,032
6,507
30,595
0
W
9,334
2,093
0
3,935
16,244
9,535
439
5,584
10,412
0
57,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,328
Gold Earned
37,817
206
Minions Killed
217
0
Camps Cleared
0
842,892
Distance Traveled
928,255
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,927
760
52
3
0
294,148
5
L
Skadi
10,298
606
59
3
0
284,659
4
L
Kukulkan
11,298
665
106
6
0
234,935
1
W
Chang'e
12,402
730
94
6
0
322,816
2
L
Cerberus
11,732
690
41
2
0
323,298
5
W
Serqet
12,488
735
71
4
0
311,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role