Player Matchup

Geb
Geb
Daiben97
Geb
Level 108
God Stats
6W - 6L
1,475 SR
Queue Stats
69W - 92L
1,311 Elo+
Solo
Hera
Hera
HotTomatoSoup4u
Hera
Level 149
God Stats
2W - 5L
1,303 SR
Queue Stats
410W - 427L
1,492 Elo+
Party 1
Charybdis
Charybdis
Imagine Abyss
Charybdis
Level 144
God Stats
4W - 4L
1,894 SR
Queue Stats
492W - 545L
1,523 Elo+
Party 1
Odin
Odin
PinkLettuce8598
Odin
Level 68
God Stats
13W - 7L
1,607 SR
Queue Stats
151W - 154L
1,527 Elo+
Party 1
Da Ji
Da Ji
TGzyLLK
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,620 Elo+
Party 1
Team Averages
Level 97
1,556 SR
1,495 Elo+

VS

Team Averages
Level 107
1,509 SR
1,437 Elo+
Eset
Eset
 
Eset
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Afro-seneca_Mal
Xbalanque
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 76L
1,421 Elo+
Party 2
Horus
Horus
CoppingwithAids
Horus
Level 107
God Stats
1W - 1L
1,449 SR
Queue Stats
105W - 143L
1,445 Elo+
Party 2
Mercury
Mercury
TSMFTXNoodle
Mercury
Level 91
God Stats
6W - 5L
1,534 SR
Queue Stats
71W - 94L
1,405 Elo+
Party 2
Ra
Ra
ravens3456
Ra
Level 127
God Stats
6W - 6L
1,560 SR
Queue Stats
225W - 231L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
7,179
513
4,003
12,893
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 0 / 3
9,310
665
8,042
5,717
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Imagine Abyss
Charybdis
13
5 / 1 / 1
7,942
567
10,087
11,758
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 2
8,335
595
5,672
10,018
10,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
TGzyLLK
Da Ji
14
5 / 2 / 5
8,576
613
6,286
11,955
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 2 / 1
6,931
495
5,055
12,131
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Afro-seneca_Mal
Xbalanque
11
1 / 3 / 0
6,245
446
7,589
9,151
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 1
7,541
539
8,218
12,756
9,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
TSMFTXNoodle
Mercury
11
1 / 5 / 1
6,627
473
3,835
12,481
4,275
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
0 / 5 / 0
7,029
502
2,007
10,825
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
18
Kills
3
3
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
2
1
0.25
L
Xbalanque
Afro-seneca_Mal
Xbalanque
1
3
0
0.33
L
1
3
1
0.5
W
1
0
2
2
W
5
0
3
6.5
W
Charybdis
Imagine Abyss
Charybdis
5
1
1
5.5
W
2
0
2
3
W
Da Ji
TGzyLLK
Da Ji
5
2
5
3.75
L
Mercury
TSMFTXNoodle
Mercury
1
5
1
0.3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,090
Damage
26,704
52,341
Taken
57,344
32,765
Mitigated
27,225
13,906
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,055
531
381
4,250
12,131
6,296
0
2,450
9,681
34,847
7,203
L
Xbalanque
Afro-seneca_Mal
Xbalanque
7,589
4,139
0
2,698
9,151
3,067
954
1,108
8,043
0
39,360
L
8,218
3,526
0
4,077
12,756
9,378
21
0
12,756
0
53,055
W
4,003
563
0
1,168
12,893
10,958
167
2,227
10,666
23,348
0
W
8,042
2,017
0
636
5,717
2,068
396
1,598
4,119
78,109
0
W
Charybdis
Imagine Abyss
Charybdis
10,087
4,767
0
7,432
11,758
4,103
560
2,222
9,536
0
68,772
W
5,672
759
0
480
10,018
10,456
0
0
9,320
0
48,859
W
Da Ji
TGzyLLK
Da Ji
6,286
1,719
0
4,190
11,955
5,180
0
476
11,440
0
57,050
L
Mercury
TSMFTXNoodle
Mercury
3,835
2,124
0
1,593
12,481
4,275
0
2,715
9,766
0
37,357
L
2,007
141
81
2,075
10,825
4,209
0
5,772
5,053
51,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,342
Gold Earned
34,373
476
Minions Killed
387
0
Camps Cleared
0
1,372,978
Distance Traveled
1,316,946
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,931
495
60
4
0
234,800
3
L
Xbalanque
6,245
446
66
5
0
232,016
0
L
Horus
7,541
539
81
6
0
266,258
0
W
Geb
7,179
513
41
3
0
292,404
5
W
Hera
9,310
665
142
10
0
277,452
0
W
Charybdis
7,942
567
103
7
0
216,237
2
W
Odin
8,335
595
108
8
0
281,791
3
W
Da Ji
8,576
613
82
6
0
305,094
1
L
Mercury
6,627
473
70
5
0
302,242
2
L
Ra
7,029
502
110
8
0
281,630
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role