Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
NotComplex
Thor
Level 160
God Stats
20W - 14L
1,617 SR
Queue Stats
371W - 407L
1,588 Elo+
Party 1
Hun Batz
Hun Batz
VeloRex
Hun Batz
Level 158
God Stats
3W - 0L
1,777 SR
Queue Stats
78W - 89L
1,596 Elo+
Party 1
Hou Yi
Hou Yi
xDDcaca
Hou Yi
Level 149
God Stats
4W - 2L
1,539 SR
Queue Stats
196W - 248L
1,589 Elo+
Party 1
Team Averages
Level 156
1,586 SR
1,555 Elo+

VS

Team Averages
Level 148
1,465 SR
1,532 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GaelicMarauder
Aphrodite
Level 148
God Stats
4W - 6L
1,139 SR
Queue Stats
184W - 183L
1,601 Elo+
Solo
King Arthur
King Arthur
R3vliSxD
King Arthur
Level 156
God Stats
51W - 55L
1,609 SR
Queue Stats
440W - 435L
1,604 Elo+
Solo
Apollo
Apollo
Tyrantore
Apollo
Level 129
God Stats
0W - 1L
1,578 SR
Queue Stats
23W - 37L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 2
6,663
606
6,052
2,978
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
 
Sun Wukong
10
1 / 0 / 6
5,631
512
6,130
8,148
6,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 0 / 2
7,295
663
9,382
7,601
5,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
VeloRex
Hun Batz
12
3 / 0 / 3
6,698
609
5,969
8,036
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
xDDcaca
Hou Yi
12
3 / 0 / 1
6,998
636
5,338
6,017
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
0 / 2 / 0
5,874
534
4,634
8,448
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
 
Ganesha
9
0 / 3 / 1
5,718
520
1,568
11,453
6,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
GaelicMarauder
Aphrodite
11
1 / 2 / 0
6,187
562
1,706
6,307
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
R3vliSxD
King Arthur
10
0 / 4 / 0
5,891
536
5,412
11,502
6,397
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Tyrantore
Apollo
10
0 / 3 / 1
5,720
520
4,778
10,474
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
14
Kills
1
1
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
2
3
W
Sun Wukong
 
Sun Wukong
1
0
6
4
L
Cernunnos
 
Cernunnos
0
2
0
0
L
Ganesha
 
Ganesha
0
3
1
0.17
L
Aphrodite
GaelicMarauder
Aphrodite
1
2
0
0.5
W
5
0
2
6
L
King Arthur
R3vliSxD
King Arthur
0
4
0
0
L
Apollo
Tyrantore
Apollo
0
3
1
0.17
W
Hun Batz
VeloRex
Hun Batz
3
0
3
4.5
W
Hou Yi
xDDcaca
Hou Yi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,871
Damage
18,098
32,780
Taken
48,184
18,243
Mitigated
22,720
10,798
Healing
17,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,052
1,316
0
1,053
2,978
1,107
68
626
2,352
53,930
0
W
Sun Wukong
 
Sun Wukong
6,130
1,457
0
1,840
8,148
6,349
45
1,432
6,716
146
26,328
L
Cernunnos
 
Cernunnos
4,634
1,305
0
4,186
8,448
3,000
0
554
7,894
0
48,696
L
Ganesha
 
Ganesha
1,568
250
0
2,391
11,453
6,845
0
1,645
9,763
15,298
0
L
Aphrodite
GaelicMarauder
Aphrodite
1,706
92
1,649
3,064
6,307
2,716
0
1,750
4,557
44,550
0
W
9,382
1,800
0
3,752
7,601
5,837
0
327
7,274
0
48,509
L
King Arthur
R3vliSxD
King Arthur
5,412
1,050
0
3,655
11,502
6,397
0
1,376
9,363
0
41,869
L
Apollo
Tyrantore
Apollo
4,778
3,279
0
2,836
10,474
3,762
0
873
9,465
0
46,121
W
Hun Batz
VeloRex
Hun Batz
5,969
1,414
0
466
8,036
2,941
0
548
7,488
0
52,289
W
Hou Yi
xDDcaca
Hou Yi
5,338
3,066
0
3,687
6,017
2,009
0
341
5,676
0
53,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,285
Gold Earned
29,390
406
Minions Killed
349
0
Camps Cleared
0
1,213,866
Distance Traveled
1,145,502
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,663
606
99
9
0
222,567
6
W
Sun Wukong
5,631
512
38
3
0
250,175
3
L
Cernunnos
5,874
534
98
9
0
216,427
3
L
Ganesha
5,718
520
5
0
0
230,335
3
L
Aphrodite
6,187
562
97
9
0
226,267
4
W
Thor
7,295
663
91
8
0
228,387
5
L
King Arthur
5,891
536
68
6
0
217,610
1
L
Apollo
5,720
520
81
7
0
254,863
5
W
Hun Batz
6,698
609
94
9
0
280,297
6
W
Hou Yi
6,998
636
84
8
0
232,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role