Player Matchup

Hera
Hera
Gameovererkid
Hera
Level 27
God Stats
4W - 3L
1,459 SR
Queue Stats
28W - 32L
1,388 Elo+
Party 1
Bellona
Bellona
JAPunk94
Bellona
Level 39
God Stats
2W - 1L
1,374 SR
Queue Stats
30W - 33L
1,455 Elo+
Party 1
Chaac
Chaac
MrManWithClass
Chaac
Level 89
God Stats
6W - 2L
1,661 SR
Queue Stats
38W - 54L
1,363 Elo+
Party 1
Team Averages
Level 52
1,498 SR
1,402 Elo+

VS

Team Averages
Level 83
1,427 SR
1,324 Elo+
Ymir
Ymir
Prafty
Ymir
Level 63
God Stats
85W - 107L
1,412 SR
Queue Stats
290W - 439L
1,288 Elo+
Solo
Skadi
Skadi
ThEyYnvYmE
Skadi
Level 89
God Stats
40W - 14L
1,760 SR
Queue Stats
162W - 129L
1,511 Elo+
Solo
Maui
Maui
xJOHNNY8172
Maui
Level 98
God Stats
0W - 10L
1,109 SR
Queue Stats
39W - 99L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 0
8,755
796
9,776
8,678
3,756
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
JAPunk94
Bellona
13
0 / 4 / 3
7,987
726
11,086
13,704
10,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
2 / 2 / 5
8,939
813
9,064
12,020
10,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Prafty
Ymir
12
2 / 3 / 7
7,799
709
5,806
12,249
7,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
14
6 / 2 / 2
9,364
851
13,228
12,597
6,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 2 / 6
7,503
682
5,461
9,561
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
9
9
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
3
0
1.67
W
Bellona
JAPunk94
Bellona
0
4
3
0.38
W
2
2
5
2.25
L
Ymir
Prafty
Ymir
2
3
7
1.83
L
Skadi
6
2
2
3.5
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,926
Damage
24,495
34,402
Taken
34,407
24,829
Mitigated
18,153
9,861
Healing
7,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,776
2,335
410
415
8,678
3,756
62
4,289
4,389
29,646
0
W
Bellona
JAPunk94
Bellona
11,086
4,105
494
2,804
13,704
10,824
1,038
2,135
11,569
0
36,001
W
9,064
1,463
583
5,155
12,020
10,249
513
4,894
7,126
0
25,865
L
Ymir
Prafty
Ymir
5,806
239
0
3,145
12,249
7,179
0
4,758
6,949
15,549
1,558
L
Skadi
13,228
6,566
222
2,181
12,597
6,192
0
2,544
9,350
0
49,577
L
5,461
1,365
0
1,625
9,561
4,782
0
2,595
6,244
21,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,681
Gold Earned
24,666
130
Minions Killed
135
0
Camps Cleared
0
619,362
Distance Traveled
581,300
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,755
796
47
4
0
202,257
1
W
Bellona
7,987
726
54
5
0
212,943
4
W
Chaac
8,939
813
29
3
0
204,162
0
L
Ymir
7,799
709
23
2
0
201,376
0
L
Skadi
9,364
851
77
7
0
192,512
2
L
Maui
7,503
682
35
3
0
187,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role