Player Matchup

Kuzenbo
Kuzenbo
Hwal1701
Kuzenbo
Level 46
God Stats
2W - 2L
1,444 SR
Queue Stats
78W - 58L
1,554 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MissShaftMaster
Kumbhakarna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 4L
1,860 Elo+
Party 2
Hercules
Hercules
PR0BABLYAWESOME
Hercules
Level 157
God Stats
3W - 2L
1,418 SR
Queue Stats
513W - 401L
1,597 Elo+
Party 2
Janus
Janus
Whesk_goin_on
Janus
Level 29
God Stats
2W - 5L
1,296 SR
Queue Stats
144W - 186L
1,501 Elo+
Solo
Bacchus
Bacchus
WipeMyAs1
Bacchus
Level 61
God Stats
1W - 0L
1,720 SR
Queue Stats
78W - 56L
1,562 Elo+
Party 1
Team Averages
Level 64
1,476 SR
1,615 Elo+

VS

Team Averages
Level 39
1,520 SR
1,383 Elo+
Thanatos
Thanatos
GutShelf
Thanatos
Level 29
God Stats
0W - 1L
1,602 SR
Queue Stats
48W - 43L
1,556 Elo+
Solo
Sobek
Sobek
cawley is bad
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,183 Elo+
Solo
Rama
Rama
jonx9000
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,224 Elo+
Solo
Nu Wa
Nu Wa
urmomzcuņt
Nu Wa
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 97L
1,630 Elo+
Solo
Jing Wei
Jing Wei
zenithic
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hwal1701
Kuzenbo
11
4 / 0 / 6
6,651
1,330
2,619
5,419
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
MissShaftMaster
Kumbhakarna
11
1 / 0 / 8
5,711
1,142
3,165
3,730
3,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
11
3 / 0 / 8
6,129
1,226
4,100
7,584
3,938
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
3 / 1 / 7
6,113
1,223
5,760
2,902
882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
WipeMyAs1
Bacchus
9
0 / 1 / 9
5,478
1,096
3,443
4,557
3,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GutShelf
Thanatos
10
2 / 3 / 0
5,130
1,026
5,116
5,430
2,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 1 / 0
4,417
883
232
1,879
1,541
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
11
0 / 2 / 1
4,972
994
2,581
4,100
1,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 2 / 1
4,868
974
5,574
3,954
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
zenithic
Jing Wei
10
0 / 3 / 1
4,989
998
3,089
5,229
2,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
11
Kills
2
2
Deaths
11
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GutShelf
Thanatos
2
3
0
0.67
W
Kuzenbo
Hwal1701
Kuzenbo
4
0
6
7
W
Kumbhakarna
MissShaftMaster
Kumbhakarna
1
0
8
5
W
Hercules
3
0
8
7
W
3
1
7
6.5
W
Bacchus
WipeMyAs1
Bacchus
0
1
9
4.5
L
0
1
0
0
L
Rama
0
2
1
0.25
L
0
2
1
0.25
L
Jing Wei
zenithic
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,087
Damage
16,592
24,192
Taken
20,592
18,050
Mitigated
9,159
11,978
Healing
5,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GutShelf
Thanatos
5,116
644
287
2,684
5,430
2,546
0
3,702
1,639
0
6,011
W
Kuzenbo
Hwal1701
Kuzenbo
2,619
722
540
956
5,419
5,889
288
1,190
4,229
10,934
0
W
Kumbhakarna
MissShaftMaster
Kumbhakarna
3,165
37
252
776
3,730
3,687
212
1,258
2,472
10,352
0
W
Hercules
4,100
668
466
2,921
7,584
3,938
567
2,026
5,558
0
10,211
W
5,760
271
4,055
741
2,902
882
407
742
2,160
14,574
0
W
Bacchus
WipeMyAs1
Bacchus
3,443
450
529
742
4,557
3,654
340
590
3,967
6,177
0
L
232
0
174
270
1,879
1,541
0
1,208
633
866
0
L
Rama
2,581
2,133
0
474
4,100
1,684
0
2,736
1,280
0
6,350
L
5,574
1,881
640
465
3,954
1,385
0
3,133
738
13,273
0
L
Jing Wei
zenithic
Jing Wei
3,089
2,305
0
944
5,229
2,003
0
3,790
1,315
0
8,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,082
Gold Earned
24,376
78
Minions Killed
46
0
Camps Cleared
0
541,902
Distance Traveled
430,492
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,130
1,026
4
1
0
106,415
1
W
Kuzenbo
6,651
1,330
18
4
0
118,506
1
W
Kumbhakarna
5,711
1,142
14
3
0
104,545
0
W
Hercules
6,129
1,226
17
3
0
113,402
0
W
Janus
6,113
1,223
21
4
0
110,698
3
W
Bacchus
5,478
1,096
8
2
0
94,751
0
L
Sobek
4,417
883
2
0
0
27,782
0
L
Rama
4,972
994
16
3
0
99,284
0
L
Nu Wa
4,868
974
10
2
0
101,141
3
L
Jing Wei
4,989
998
14
3
0
95,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role