Player Matchup

Arachne
Arachne
Chief Apoc
Arachne
Level 146
God Stats
10W - 3L
1,494 SR
Queue Stats
220W - 228L
1,433 Elo+
Party 1
Cabrakan
Cabrakan
Jitoishie9
Cabrakan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,351 Elo+
Solo
Chaac
Chaac
Koizero2
Chaac
Level 40
God Stats
3W - 2L
1,605 SR
Queue Stats
98W - 138L
1,320 Elo+
Party 1
Anubis
Anubis
Sarco57
Anubis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 129L
1,209 Elo+
Party 1
Izanami
Izanami
TheMadDabber11
Izanami
Level 23
God Stats
21W - 20L
1,210 SR
Queue Stats
167W - 223L
1,327 Elo+
Party 1
Team Averages
Level 55
1,462 SR
1,328 Elo+

VS

Team Averages
Level 49
1,407 SR
1,359 Elo+
Zeus
Zeus
 
Zeus
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
FrogLoaf 34
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,390 Elo+
Party 3
Chaac
Chaac
Ihav4kidneys
Chaac
Level 63
God Stats
1W - 1L
1,471 SR
Queue Stats
38W - 60L
1,408 Elo+
Party 3
Chang'e
Chang'e
MZV_Dark
Chang'e
Level 126
God Stats
0W - 1L
1,461 SR
Queue Stats
25W - 20L
1,456 Elo+
Solo
Izanami
Izanami
dot4093
Izanami
Level 8
God Stats
1W - 7L
1,101 SR
Queue Stats
2W - 12L
1,041 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chief Apoc
Arachne
20
22 / 1 / 12
16,161
1,347
37,798
19,201
13,139
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Jitoishie9
Cabrakan
20
4 / 1 / 20
13,878
1,157
16,901
18,431
25,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Koizero2
Chaac
20
4 / 1 / 17
13,446
1,121
23,556
16,086
15,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Sarco57
Anubis
19
2 / 1 / 15
12,828
1,069
11,397
7,030
4,073
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 4 / 9
12,727
1,061
15,151
11,894
5,379
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
2 / 11 / 3
11,714
976
14,271
20,100
7,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
18
0 / 7 / 5
11,774
981
8,920
19,178
8,075
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
0 / 1 / 3
11,236
936
12,365
21,182
23,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
MZV_Dark
Chang'e
17
6 / 10 / 2
13,404
1,117
24,005
31,759
11,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
dot4093
Izanami
17
0 / 10 / 5
11,013
918
3,183
16,958
5,912
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
26
39
Kills
8
8
Deaths
39
73
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
11
3
0.32
W
Arachne
Chief Apoc
Arachne
22
1
12
28
L
Merlin
0
7
5
0.36
L
0
1
3
1.5
W
Cabrakan
Jitoishie9
Cabrakan
4
1
20
14
W
Chaac
Koizero2
Chaac
4
1
17
12.5
L
Chang'e
MZV_Dark
Chang'e
6
10
2
0.7
W
Anubis
Sarco57
Anubis
2
1
15
9.5
W
7
4
9
2.88
L
Izanami
dot4093
Izanami
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,803
Damage
62,744
72,642
Taken
109,177
64,457
Mitigated
56,761
18,353
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
14,271
2,649
0
656
20,100
7,156
0
3,704
16,264
32,492
0
W
Arachne
Chief Apoc
Arachne
37,798
27,615
0
9,331
19,201
13,139
0
11,838
7,218
0
48,135
L
Merlin
8,920
1,891
0
345
19,178
8,075
0
5,080
13,882
39,654
0
L
12,365
1,667
230
2,420
21,182
23,921
0
8,558
12,271
526
25,399
W
Cabrakan
Jitoishie9
Cabrakan
16,901
2,965
0
0
18,431
25,951
0
11,054
6,898
44,637
0
W
Chaac
Koizero2
Chaac
23,556
1,846
780
4,833
16,086
15,915
0
11,433
4,314
0
48,143
L
Chang'e
MZV_Dark
Chang'e
24,005
1,228
4,852
5,893
31,759
11,697
0
6,097
24,933
50,191
0
W
Anubis
Sarco57
Anubis
11,397
341
0
2,369
7,030
4,073
0
4,859
2,171
37,573
0
W
15,151
10,289
0
1,040
11,894
5,379
0
8,325
3,435
0
33,101
L
Izanami
dot4093
Izanami
3,183
2,524
0
505
16,958
5,912
0
4,859
11,966
0
15,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,040
Gold Earned
59,141
241
Minions Killed
234
13
Camps Cleared
4
1,160,511
Distance Traveled
949,905
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,714
976
38
3
1
170,389
0
W
Arachne
16,161
1,347
15
1
4
268,567
1
L
Merlin
11,774
981
66
6
0
192,163
0
L
Chaac
11,236
936
31
3
1
249,604
0
W
Cabrakan
13,878
1,157
48
4
3
236,773
0
W
Chaac
13,446
1,121
56
5
2
265,272
5
L
Chang'e
13,404
1,117
71
6
0
230,317
0
W
Anubis
12,828
1,069
72
6
3
210,549
0
W
Izanami
12,727
1,061
50
4
1
179,350
0
L
Izanami
11,013
918
28
2
2
107,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role