Player Matchup

Mercury
Mercury
Iris2390
Mercury
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 14L
1,858 Elo+
Party 1
Nu Wa
Nu Wa
LungTaker
Nu Wa
Level 151
God Stats
0W - 1L
1,590 SR
Queue Stats
29W - 14L
1,870 Elo+
Party 1
Kuzenbo
Kuzenbo
Sinatra9707
Kuzenbo
Level 126
God Stats
0W - 1L
1,763 SR
Queue Stats
25W - 12L
1,844 Elo+
Party 1
Team Averages
Level 142
1,618 SR
1,858 Elo+

VS

Team Averages
Level 99
1,957 SR
1,923 Elo+
Achilles
Achilles
Kulvv
Achilles
Level 85
God Stats
213W - 10L
2,188 SR
Queue Stats
1,620W - 77L
2,083 Elo+
Party 2
Baron Samedi
Baron Samedi
Reĸt
Baron Samedi
Level 64
God Stats
12W - 0L
2,007 SR
Queue Stats
1,067W - 37L
2,084 Elo+
Party 2
Thor
Thor
Trapalot
Thor
Level 147
God Stats
4W - 1L
1,677 SR
Queue Stats
29W - 15L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Iris2390
Mercury
10
0 / 8 / 1
6,241
624
4,827
11,174
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
LungTaker
Nu Wa
10
1 / 6 / 1
6,648
665
5,688
7,944
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Sinatra9707
Kuzenbo
12
1 / 2 / 1
6,777
678
5,764
11,742
12,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kulvv
Achilles
13
6 / 0 / 9
9,018
902
8,484
10,881
11,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Reĸt
Baron Samedi
13
6 / 1 / 10
8,764
876
9,788
7,579
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
13
4 / 1 / 11
7,910
791
8,388
8,568
4,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
16
16
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
Iris2390
Mercury
0
8
1
0.06
W
Achilles
Kulvv
Achilles
6
0
9
10.5
L
Nu Wa
LungTaker
Nu Wa
1
6
1
0.25
W
Baron Samedi
Reĸt
Baron Samedi
6
1
10
11
L
Kuzenbo
Sinatra9707
Kuzenbo
1
2
1
0.75
W
Thor
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,279
Damage
26,660
30,860
Taken
27,028
21,157
Mitigated
21,138
1,416
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Iris2390
Mercury
4,827
2,126
0
579
11,174
4,977
0
2,604
8,283
0
21,058
W
Achilles
Kulvv
Achilles
8,484
2,054
491
4,819
10,881
11,373
585
4,021
6,508
0
19,252
L
Nu Wa
LungTaker
Nu Wa
5,688
924
0
0
7,944
3,642
0
3,214
4,651
16,292
0
W
Baron Samedi
Reĸt
Baron Samedi
9,788
811
2,648
3,246
7,579
4,966
765
3,351
4,066
44,180
0
L
Kuzenbo
Sinatra9707
Kuzenbo
5,764
2,354
0
837
11,742
12,538
0
4,059
7,398
17,514
1,182
W
Thor
8,388
1,806
0
3,225
8,568
4,799
1,628
3,848
4,502
0
24,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,666
Gold Earned
25,692
82
Minions Killed
118
0
Camps Cleared
0
496,081
Distance Traveled
600,719
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,241
624
38
4
0
164,914
0
W
Achilles
9,018
902
14
1
0
226,569
0
L
Nu Wa
6,648
665
23
2
0
148,362
0
W
Baron Samedi
8,764
876
80
8
0
179,026
2
L
Kuzenbo
6,777
678
21
2
0
182,805
1
W
Thor
7,910
791
24
2
0
195,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role