Player Matchup

Hades
Hades
 
Hades
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BussnMilli
Olorun
Level 8
God Stats
6W - 1L
1,500 SR
Queue Stats
12W - 5L
1,523 Elo+
Party 1
Pele
Pele
Metafiz
Pele
Level 160
God Stats
7W - 5L
1,530 SR
Queue Stats
423W - 258L
1,725 Elo+
Party 1
Fenrir
Fenrir
MurderKarp
Fenrir
Level 157
God Stats
8W - 2L
1,686 SR
Queue Stats
389W - 277L
1,641 Elo+
Party 1
Team Averages
Level 101
1,543 SR
1,578 Elo+

VS

Team Averages
Level 67
1,566 SR
1,522 Elo+
Freya
Freya
AW_noodle
Freya
Level 5
God Stats
1W - 1L
1,722 SR
Queue Stats
9W - 13L
1,591 Elo+
Party 2
Medusa
Medusa
Mëdussy
Medusa
Level 88
God Stats
8W - 7L
1,547 SR
Queue Stats
17W - 22L
1,498 Elo+
Party 3
Ares
Ares
PrettyPablo
Ares
Level 67
God Stats
19W - 35L
1,565 SR
Queue Stats
177W - 232L
1,484 Elo+
Party 2
King Arthur
King Arthur
TinyMasterOfEviI
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
YesImToxic
Tsukuyomi
Level 160
God Stats
0W - 1L
1,494 SR
Queue Stats
31W - 37L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 1 / 2
7,371
670
4,646
6,555
3,064
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
 
Neith
11
2 / 1 / 3
6,424
584
6,712
5,150
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
BussnMilli
Olorun
10
1 / 1 / 3
5,691
517
3,810
3,790
1,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
Metafiz
Pele
11
4 / 0 / 6
6,598
600
5,639
8,832
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
MurderKarp
Fenrir
11
5 / 0 / 5
6,991
636
5,587
7,443
4,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AW_noodle
Freya
10
0 / 2 / 0
5,379
489
2,482
7,538
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Mëdussy
Medusa
9
0 / 3 / 1
5,097
463
2,118
7,857
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 3 / 2
4,716
429
2,162
10,202
5,804
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
TinyMasterOfEviI
King Arthur
8
0 / 3 / 1
4,702
427
1,840
7,920
4,519
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
YesImToxic
Tsukuyomi
11
2 / 3 / 0
6,035
549
5,668
9,177
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
14
Kills
2
3
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
1
2
3
W
Neith
 
Neith
2
1
3
3.5
L
Freya
AW_noodle
Freya
0
2
0
0
W
Olorun
BussnMilli
Olorun
1
1
3
2.5
W
Pele
Metafiz
Pele
4
0
6
7
W
Fenrir
MurderKarp
Fenrir
5
0
5
7.5
L
Medusa
Mëdussy
Medusa
0
3
1
0.17
L
0
3
2
0.33
L
King Arthur
TinyMasterOfEviI
King Arthur
0
3
1
0.17
L
Tsukuyomi
YesImToxic
Tsukuyomi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,394
Damage
14,270
31,770
Taken
42,694
14,733
Mitigated
18,999
12,641
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,646
886
150
4,280
6,555
3,064
0
262
6,277
49,016
0
W
Neith
 
Neith
6,712
2,297
0
1,769
5,150
2,367
0
647
4,503
0
51,216
L
Freya
AW_noodle
Freya
2,482
464
0
2,852
7,538
2,997
0
2,621
4,917
34,536
0
W
Olorun
BussnMilli
Olorun
3,810
1,132
158
1,688
3,790
1,600
442
837
2,767
28,409
2,879
W
Pele
Metafiz
Pele
5,639
1,831
0
1,679
8,832
2,941
0
907
7,833
0
45,870
W
Fenrir
MurderKarp
Fenrir
5,587
1,237
0
2,917
7,443
4,761
0
1,617
5,746
0
27,906
L
Medusa
Mëdussy
Medusa
2,118
1,173
0
2,494
7,857
2,434
0
0
7,857
0
32,434
L
2,162
311
144
1,697
10,202
5,804
0
1,076
9,126
14,983
0
L
King Arthur
TinyMasterOfEviI
King Arthur
1,840
375
0
1,240
7,920
4,519
146
2,849
5,071
0
22,580
L
Tsukuyomi
YesImToxic
Tsukuyomi
5,668
2,073
0
2,536
9,177
3,245
0
1,616
7,561
0
40,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,075
Gold Earned
25,929
378
Minions Killed
238
0
Camps Cleared
0
1,056,029
Distance Traveled
1,063,865
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,371
670
124
11
0
192,864
2
W
Neith
6,424
584
81
7
0
177,463
4
L
Freya
5,379
489
59
5
0
204,150
1
W
Olorun
5,691
517
52
5
0
212,999
1
W
Pele
6,598
600
77
7
0
235,812
3
W
Fenrir
6,991
636
44
4
0
236,891
0
L
Medusa
5,097
463
56
5
0
193,699
0
L
Ares
4,716
429
20
2
0
220,250
3
L
King Arthur
4,702
427
23
2
0
207,396
0
L
Tsukuyomi
6,035
549
80
7
0
238,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role