Player Matchup

Izanami
Izanami
Elykma
Izanami
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,104 Elo+
Party 1
Chaac
Chaac
Tonzofun3
Chaac
Level 9
God Stats
0W - 3L
1,043 SR
Queue Stats
1W - 12L
1,029 Elo+
Party 1
Scylla
Scylla
fatblobfish
Scylla
Level 86
God Stats
0W - 1L
1,252 SR
Queue Stats
2W - 12L
1,063 Elo+
Party 1
Team Averages
Level 36
1,265 SR
1,066 Elo+

VS

Team Averages
Level 95
1,524 SR
1,449 Elo+
Zeus
Zeus
HERMANOHUEVO 2
Zeus
Level 118
God Stats
6W - 2L
1,541 SR
Queue Stats
129W - 135L
1,474 Elo+
Party 2
Ymir
Ymir
Hermanohuevo1
Ymir
Level 130
God Stats
9W - 3L
1,627 SR
Queue Stats
113W - 123L
1,478 Elo+
Party 2
Jing Wei
Jing Wei
MateoCg_10
Jing Wei
Level 37
God Stats
2W - 4L
1,405 SR
Queue Stats
28W - 28L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elykma
Izanami
12
0 / 6 / 0
7,517
626
4,844
11,094
4,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Tonzofun3
Chaac
13
2 / 6 / 0
8,206
684
6,852
13,949
11,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
11
0 / 5 / 0
7,285
607
6,648
12,015
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 6
10,561
880
18,181
6,723
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 0 / 11
9,989
832
4,779
9,726
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
MateoCg_10
Jing Wei
15
7 / 2 / 8
10,247
854
9,754
11,301
4,456
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
2
Kills
17
17
Deaths
2
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
Elykma
Izanami
0
6
0
0
W
9
0
6
12
W
1
0
11
6.5
W
Jing Wei
MateoCg_10
Jing Wei
7
2
8
5.5
L
Chaac
Tonzofun3
Chaac
2
6
0
0.33
L
Scylla
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,344
Damage
32,714
37,058
Taken
27,750
22,339
Mitigated
16,033
3,601
Healing
12,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Elykma
Izanami
4,844
2,313
61
1,244
11,094
4,925
918
6,517
4,577
0
25,309
W
18,181
1,651
0
3,045
6,723
2,505
593
2,026
4,602
56,785
0
W
4,779
1,019
0
4,440
9,726
9,072
400
1,743
7,814
29,470
0
W
Jing Wei
MateoCg_10
Jing Wei
9,754
7,156
144
4,456
11,301
4,456
2,341
3,245
7,420
0
39,555
L
Chaac
Tonzofun3
Chaac
6,852
494
0
2,056
13,949
11,873
0
8,110
5,839
0
18,235
L
Scylla
6,648
1,518
0
240
12,015
5,541
0
8,366
3,649
26,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,008
Gold Earned
30,797
120
Minions Killed
176
0
Camps Cleared
0
601,751
Distance Traveled
676,854
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,517
626
48
4
0
190,628
0
W
Zeus
10,561
880
75
6
0
228,002
1
W
Ymir
9,989
832
41
3
0
200,001
5
W
Jing Wei
10,247
854
60
5
0
248,851
0
L
Chaac
8,206
684
22
2
0
221,907
2
L
Scylla
7,285
607
50
4
0
189,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role