Player Matchup

Ah Puch
Ah Puch
Prichos18
Ah Puch
Level 26
God Stats
2W - 3L
1,575 SR
Queue Stats
114W - 151L
1,398 Elo+
Solo
Hercules
Hercules
ServantCthulhu
Hercules
Level 48
God Stats
3W - 2L
1,609 SR
Queue Stats
71W - 73L
1,392 Elo+
Solo
Yemoja
Yemoja
SloBaru
Yemoja
Level 43
God Stats
0W - 2L
1,195 SR
Queue Stats
64W - 72L
1,362 Elo+
Solo
Kuzenbo
Kuzenbo
SxFxlcon
Kuzenbo
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 114L
1,381 Elo+
Solo
Janus
Janus
sam313skunk
Janus
Level 75
God Stats
3W - 5L
1,400 SR
Queue Stats
406W - 386L
1,392 Elo+
Solo
Team Averages
Level 62
1,456 SR
1,385 Elo+

VS

Team Averages
Level 65
1,516 SR
1,427 Elo+
Hun Batz
Hun Batz
Amendiel
Hun Batz
Level 125
God Stats
3W - 0L
1,632 SR
Queue Stats
114W - 115L
1,379 Elo+
Solo
Erlang Shen
Erlang Shen
DreyHill776
Erlang Shen
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 93L
1,500 Elo+
Party 1
Chaac
Chaac
Irememberz345
Chaac
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 125L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Ladyaidaa
Aphrodite
Level 49
God Stats
6W - 2L
1,448 SR
Queue Stats
56W - 77L
1,421 Elo+
Party 1
Baba Yaga
Baba Yaga
liuzhihang
Baba Yaga
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 39L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Prichos18
Ah Puch
20
8 / 10 / 25
22,755
615
75,644
56,364
34,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
20
9 / 10 / 14
19,830
536
53,572
81,214
143,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
SloBaru
Yemoja
20
0 / 5 / 21
18,545
501
15,098
27,310
43,920
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
SxFxlcon
Kuzenbo
20
6 / 8 / 22
21,882
591
40,615
62,489
163,908
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
15 / 9 / 15
23,760
642
75,527
36,987
23,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Amendiel
Hun Batz
20
12 / 16 / 14
22,481
608
60,032
53,948
33,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
DreyHill776
Erlang Shen
20
15 / 7 / 17
23,817
644
61,809
80,983
87,922
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 7 / 17
20,317
549
32,776
66,079
118,215
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Ladyaidaa
Aphrodite
20
3 / 4 / 23
19,904
538
15,666
50,515
59,978
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Baba Yaga
liuzhihang
Baba Yaga
20
7 / 4 / 19
21,950
593
59,522
42,928
33,472
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
132
38
Kills
42
42
Deaths
38
97
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Amendiel
Hun Batz
12
16
14
1.19
W
Erlang Shen
DreyHill776
Erlang Shen
15
7
17
3.36
W
5
7
17
1.93
W
Aphrodite
Ladyaidaa
Aphrodite
3
4
23
3.63
L
Ah Puch
Prichos18
Ah Puch
8
10
25
2.05
L
Hercules
9
10
14
1.6
L
Yemoja
SloBaru
Yemoja
0
5
21
2.1
L
Kuzenbo
SxFxlcon
Kuzenbo
6
8
22
2.13
W
Baba Yaga
liuzhihang
Baba Yaga
7
4
19
4.13
L
15
9
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

260,456
Damage
229,805
264,364
Taken
294,453
409,050
Mitigated
333,314
119,008
Healing
166,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Amendiel
Hun Batz
60,032
17,557
2,659
11,700
53,948
33,727
3,022
43,502
10,446
0
91,776
W
Erlang Shen
DreyHill776
Erlang Shen
61,809
26,250
9,142
26,963
80,983
87,922
5,364
57,080
23,903
14,299
81,384
W
32,776
5,296
1,109
20,279
66,079
118,215
836
36,684
29,395
0
75,414
W
Aphrodite
Ladyaidaa
Aphrodite
15,666
3,729
36,252
32,705
50,515
59,978
1,622
38,358
12,157
60,951
0
L
Ah Puch
Prichos18
Ah Puch
75,644
2,488
2,392
22,738
56,364
34,823
1,013
17,411
38,953
146,635
0
L
Hercules
53,572
15,803
5,130
31,660
81,214
143,136
1,132
26,978
54,236
118
76,639
L
Yemoja
SloBaru
Yemoja
15,098
5,567
19,600
2,922
27,310
43,920
685
6,623
20,687
32,882
0
L
Kuzenbo
SxFxlcon
Kuzenbo
40,615
10,436
3,581
13,712
62,489
163,908
1,261
22,064
40,425
73,485
0
W
Baba Yaga
liuzhihang
Baba Yaga
59,522
3,832
4,064
21,582
42,928
33,472
651
31,378
11,550
130,082
0
L
75,527
1,662
4,821
12,452
36,987
23,263
2,128
9,664
27,323
134,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

106,772
Gold Earned
108,469
369
Minions Killed
435
0
Camps Cleared
0
2,914,373
Distance Traveled
3,243,111
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
22,481
608
65
2
0
549,597
0
W
Erlang Shen
23,817
644
55
1
0
681,455
2
W
Chaac
20,317
549
73
2
0
677,922
1
W
Aphrodite
19,904
538
107
3
0
663,868
0
L
Ah Puch
22,755
615
138
4
0
584,279
0
L
Hercules
19,830
536
41
1
0
618,724
0
L
Yemoja
18,545
501
30
1
0
405,714
0
L
Kuzenbo
21,882
591
42
1
0
653,086
0
W
Baba Yaga
21,950
593
135
4
0
670,269
0
L
Janus
23,760
642
118
3
0
652,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role