Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MrLuk777
Ra
Level 121
God Stats
1W - 0L
1,419 SR
Queue Stats
7W - 4L
1,483 Elo+
Solo
Izanami
Izanami
SasakiKojiro4248
Izanami
Level 61
God Stats
1W - 0L
1,710 SR
Queue Stats
17W - 27L
1,363 Elo+
Solo
Ymir
Ymir
k7rnage
Ymir
Level 92
God Stats
1W - 1L
1,779 SR
Queue Stats
30W - 31L
1,500 Elo+
Solo
Bellona
Bellona
ηєlly
Bellona
Level 103
God Stats
20W - 7L
1,690 SR
Queue Stats
183W - 194L
1,539 Elo+
Solo
Team Averages
Level 105
1,619 SR
1,477 Elo+

VS

Team Averages
Level 118
1,472 SR
1,480 Elo+
Terra
Terra
 
Terra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Caeruleum Mors
Erlang Shen
Level 129
God Stats
8W - 4L
1,788 SR
Queue Stats
463W - 389L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
JRgMoDzZ
Baron Samedi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 30L
1,403 Elo+
Solo
Mercury
Mercury
Metallice
Mercury
Level 160
God Stats
1W - 3L
1,153 SR
Queue Stats
68W - 59L
1,583 Elo+
Solo
Izanami
Izanami
motiboskila
Izanami
Level 95
God Stats
11W - 19L
1,420 SR
Queue Stats
370W - 395L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 2 / 4
8,250
589
11,804
11,242
5,674
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 3
8,016
573
7,782
6,347
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 2 / 0
8,042
574
7,889
9,668
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
k7rnage
Ymir
11
1 / 1 / 6
7,201
514
4,894
9,390
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
ηєlly
Bellona
14
5 / 1 / 2
8,383
599
8,397
10,698
6,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
1 / 3 / 3
6,116
437
4,766
11,655
11,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Caeruleum Mors
Erlang Shen
11
2 / 6 / 2
6,695
478
7,192
15,344
8,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
JRgMoDzZ
Baron Samedi
11
1 / 3 / 2
6,586
470
4,485
8,320
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Metallice
Mercury
13
3 / 1 / 3
7,741
553
5,646
9,522
3,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
motiboskila
Izanami
10
0 / 6 / 0
6,123
437
4,912
11,517
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
19
Kills
7
7
Deaths
19
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
4
2.5
L
Terra
 
Terra
1
3
3
0.83
L
Erlang Shen
Caeruleum Mors
Erlang Shen
2
6
2
0.5
L
Baron Samedi
JRgMoDzZ
Baron Samedi
1
3
2
0.67
L
Mercury
Metallice
Mercury
3
1
3
4.5
W
5
1
3
6.5
W
5
2
0
2.5
W
Ymir
k7rnage
Ymir
1
1
6
4
L
Izanami
motiboskila
Izanami
0
6
0
0
W
Bellona
ηєlly
Bellona
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,766
Damage
27,001
47,345
Taken
56,358
23,489
Mitigated
30,900
17,787
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,804
2,002
0
6,492
11,242
5,674
232
1,261
9,981
58,943
0
L
Terra
 
Terra
4,766
823
499
2,706
11,655
11,345
0
6,689
4,966
14,277
0
L
Erlang Shen
Caeruleum Mors
Erlang Shen
7,192
3,879
0
4,460
15,344
8,050
0
10,592
4,752
0
43,864
L
Baron Samedi
JRgMoDzZ
Baron Samedi
4,485
675
79
1,458
8,320
4,215
35
3,774
4,546
44,414
0
L
Mercury
Metallice
Mercury
5,646
3,010
0
1,939
9,522
3,591
0
2,469
7,053
0
57,651
W
7,782
1,296
1,059
2,381
6,347
2,916
183
3,291
3,056
53,180
0
W
7,889
5,707
0
3,887
9,668
3,102
2,464
361
9,307
0
62,942
W
Ymir
k7rnage
Ymir
4,894
1,557
0
3,135
9,390
5,197
0
3,680
5,710
16,004
0
L
Izanami
motiboskila
Izanami
4,912
3,543
0
1,634
11,517
3,699
0
956
10,561
0
49,519
W
Bellona
ηєlly
Bellona
8,397
4,643
0
833
10,698
6,600
546
1,876
8,822
0
73,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,892
Gold Earned
33,261
410
Minions Killed
345
0
Camps Cleared
0
1,339,335
Distance Traveled
1,275,128
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,250
589
96
7
0
185,542
2
L
Terra
6,116
437
12
1
0
271,337
1
L
Erlang Shen
6,695
478
68
5
0
237,290
1
L
Baron Samedi
6,586
470
79
6
0
216,941
4
L
Mercury
7,741
553
101
7
0
324,664
5
W
Ra
8,016
573
89
6
0
309,208
11
W
Izanami
8,042
574
96
7
0
240,468
4
W
Ymir
7,201
514
16
1
0
265,494
2
L
Izanami
6,123
437
85
6
0
224,896
6
W
Bellona
8,383
599
113
8
0
338,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role