Player Matchup

Hou Yi
Hou Yi
Mychenpion
Hou Yi
Level 29
God Stats
22W - 8L
1,645 SR
Queue Stats
89W - 41L
1,635 Elo+
Party 1
Merlin
Merlin
tatdaddy1329
Merlin
Level 148
God Stats
48W - 81L
1,403 SR
Queue Stats
609W - 801L
1,439 Elo+
Solo
Guan Yu
Guan Yu
tessera350
Guan Yu
Level 39
God Stats
8W - 1L
1,500 SR
Queue Stats
146W - 102L
1,635 Elo+
Party 1
Team Averages
Level 72
1,516 SR
1,570 Elo+

VS

Team Averages
Level 87
1,548 SR
1,557 Elo+
Janus
Janus
Crackerjack935
Janus
Level 127
God Stats
1W - 2L
1,724 SR
Queue Stats
187W - 141L
1,601 Elo+
Party 2
Lancelot
Lancelot
ProfessorGainzz
Lancelot
Level 107
God Stats
1W - 2L
1,551 SR
Queue Stats
126W - 115L
1,561 Elo+
Party 2
Maui
Maui
Super Gokuga
Maui
Level 28
God Stats
3W - 6L
1,370 SR
Queue Stats
7W - 12L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Mychenpion
Hou Yi
16
6 / 0 / 4
10,176
783
9,445
7,183
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
15
2 / 0 / 7
9,461
728
7,775
4,621
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
tessera350
Guan Yu
15
2 / 0 / 8
10,531
810
5,832
12,302
15,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,380
645
6,476
7,224
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
13
0 / 3 / 0
7,718
594
5,087
9,702
4,024
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 3 / 0
7,710
593
3,691
9,918
8,067
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Hou Yi
Mychenpion
Hou Yi
6
0
4
8
L
Lancelot
0
3
0
0
L
0
3
0
0
W
Merlin
2
0
7
5.5
W
Guan Yu
tessera350
Guan Yu
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,052
Damage
15,254
24,106
Taken
26,844
21,305
Mitigated
14,988
9,056
Healing
868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,476
230
0
0
7,224
2,897
0
1,123
6,101
57,075
0
W
Hou Yi
Mychenpion
Hou Yi
9,445
3,713
0
1,690
7,183
3,227
1,500
2,615
4,568
0
51,557
L
Lancelot
5,087
749
0
249
9,702
4,024
0
1,762
7,940
0
20,802
L
3,691
431
363
256
9,918
8,067
0
4,896
5,022
7,681
0
W
Merlin
7,775
326
694
1,130
4,621
2,154
1,334
1,615
3,006
45,736
0
W
Guan Yu
tessera350
Guan Yu
5,832
726
990
4,552
12,302
15,924
152
6,009
6,293
0
18,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,168
Gold Earned
23,808
187
Minions Killed
151
0
Camps Cleared
0
743,625
Distance Traveled
737,002
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,380
645
106
8
0
238,983
3
W
Hou Yi
10,176
783
75
6
0
226,123
2
L
Lancelot
7,718
594
30
2
0
276,588
4
L
Maui
7,710
593
15
1
0
221,431
0
W
Merlin
9,461
728
85
7
0
237,643
3
W
Guan Yu
10,531
810
27
2
0
279,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role