Player Matchup

Chaac
Chaac
IFxXceptionsz
Chaac
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
67W - 51L
1,405 Elo+
Party 2
Mercury
Mercury
Minimesi
Mercury
Level 145
God Stats
0W - 4L
1,218 SR
Queue Stats
75W - 61L
1,543 Elo+
Party 2
Cliodhna
Cliodhna
Singularidad
Cliodhna
Level 107
God Stats
1W - 1L
1,597 SR
Queue Stats
257W - 241L
1,538 Elo+
Solo
Nu Wa
Nu Wa
XGtty
Nu Wa
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,177 Elo+
Party 3
Guan Yu
Guan Yu
power100
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,501 Elo+
Party 3
Team Averages
Level 83
1,463 SR
1,433 Elo+

VS

Team Averages
Level 70
1,633 SR
1,654 Elo+
Izanami
Izanami
BigglesHoe
Izanami
Level 17
God Stats
3W - 0L
1,885 SR
Queue Stats
6W - 3L
1,765 Elo+
Party 1
Sun Wukong
Sun Wukong
OnlyRouge
Sun Wukong
Level 127
God Stats
1W - 2L
1,151 SR
Queue Stats
328W - 201L
1,666 Elo+
Party 1
Ah Puch
Ah Puch
ToxicTD
Ah Puch
Level 45
God Stats
1W - 1L
1,724 SR
Queue Stats
61W - 33L
1,658 Elo+
Party 1
Pele
Pele
Wylkyns
Pele
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 17L
1,702 Elo+
Party 1
Kuzenbo
Kuzenbo
chocoboadict
Kuzenbo
Level 147
God Stats
6W - 4L
1,906 SR
Queue Stats
148W - 194L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 7
13,478
642
21,223
33,804
41,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Minimesi
Mercury
20
9 / 7 / 6
14,967
713
26,895
33,674
14,758
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Singularidad
Cliodhna
20
6 / 7 / 8
14,764
703
28,653
38,696
16,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
XGtty
Nu Wa
19
0 / 0 / 8
12,896
614
5,596
7,605
7,216
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
power100
Guan Yu
20
1 / 6 / 8
13,310
634
6,481
27,615
25,327
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigglesHoe
Izanami
18
0 / 8 / 9
13,043
621
9,096
21,448
12,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
OnlyRouge
Sun Wukong
20
1 / 4 / 18
14,338
683
22,829
26,052
48,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
ToxicTD
Ah Puch
20
7 / 5 / 7
15,499
738
31,299
21,836
13,871
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Wylkyns
Pele
20
16 / 2 / 7
19,751
941
37,350
27,327
18,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
chocoboadict
Kuzenbo
20
4 / 1 / 17
15,805
753
13,270
29,372
71,823
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
86
19
Kills
28
28
Deaths
20
37
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigglesHoe
Izanami
0
8
9
0.56
L
3
8
7
0.81
L
Mercury
Minimesi
Mercury
9
7
6
1.71
W
Sun Wukong
OnlyRouge
Sun Wukong
1
4
18
2.5
L
Cliodhna
Singularidad
Cliodhna
6
7
8
1.43
W
Ah Puch
ToxicTD
Ah Puch
7
5
7
2.1
W
Pele
Wylkyns
Pele
16
2
7
9.75
L
Nu Wa
XGtty
Nu Wa
0
0
8
4
W
Kuzenbo
chocoboadict
Kuzenbo
4
1
17
12.5
L
Guan Yu
power100
Guan Yu
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,848
Damage
113,844
141,394
Taken
126,035
105,563
Mitigated
165,324
23,574
Healing
33,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigglesHoe
Izanami
9,096
5,652
0
1,939
21,448
12,581
1,416
495
20,953
0
20,312
L
21,223
2,007
0
7,233
33,804
41,623
0
10,361
21,560
0
57,543
L
Mercury
Minimesi
Mercury
26,895
14,895
0
2,571
33,674
14,758
0
9,663
22,511
0
72,267
W
Sun Wukong
OnlyRouge
Sun Wukong
22,829
2,634
0
7,538
26,052
48,594
618
1,777
24,275
153
49,992
L
Cliodhna
Singularidad
Cliodhna
28,653
2,995
0
8,833
38,696
16,639
0
11,859
25,353
0
102,393
W
Ah Puch
ToxicTD
Ah Puch
31,299
1,002
0
7,280
21,836
13,871
768
1,456
20,380
80,205
0
W
Pele
Wylkyns
Pele
37,350
10,055
0
11,685
27,327
18,455
5,470
932
26,395
0
157,709
L
Nu Wa
XGtty
Nu Wa
5,596
1,808
0
1,371
7,605
7,216
0
2,564
4,480
23,388
0
W
Kuzenbo
chocoboadict
Kuzenbo
13,270
3,645
0
4,983
29,372
71,823
1,386
936
28,436
27,649
0
L
Guan Yu
power100
Guan Yu
6,481
1,681
1,377
2,189
27,615
25,327
0
7,338
19,387
0
26,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,415
Gold Earned
78,436
346
Minions Killed
418
0
Camps Cleared
0
2,011,912
Distance Traveled
2,205,548
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,043
621
31
1
0
394,108
0
L
Chaac
13,478
642
72
3
0
407,118
0
L
Mercury
14,967
713
79
4
0
451,344
1
W
Sun Wukong
14,338
683
51
2
0
483,313
0
L
Cliodhna
14,764
703
127
6
0
386,831
1
W
Ah Puch
15,499
738
111
5
0
403,752
1
W
Pele
19,751
941
209
10
0
453,749
1
L
Nu Wa
12,896
614
31
1
0
354,598
7
W
Kuzenbo
15,805
753
16
1
0
470,626
4
L
Guan Yu
13,310
634
37
2
0
412,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role