Player Matchup

Khepri
Khepri
Biddies5588
Khepri
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,344 Elo+
Party 1
Xbalanque
Xbalanque
Zeeekeer
Xbalanque
Level 83
God Stats
2W - 5L
1,215 SR
Queue Stats
6W - 7L
1,302 Elo+
Party 1
Merlin
Merlin
plghector
Merlin
Level 22
God Stats
1W - 4L
1,184 SR
Queue Stats
3W - 7L
1,292 Elo+
Party 1
Team Averages
Level 38
1,300 SR
1,313 Elo+

VS

Team Averages
Level 51
1,567 SR
1,548 Elo+
Olorun
Olorun
Fast Aperature
Olorun
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 152L
1,383 Elo+
Solo
Hou Yi
Hou Yi
Mychenpion
Hou Yi
Level 29
God Stats
22W - 8L
1,631 SR
Queue Stats
89W - 41L
1,631 Elo+
Party 2
Atlas
Atlas
tessera350
Atlas
Level 39
God Stats
5W - 5L
1,570 SR
Queue Stats
146W - 102L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 3 / 1
7,181
653
2,888
11,430
10,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
Zeeekeer
Xbalanque
12
2 / 3 / 0
7,612
692
11,055
12,685
5,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
plghector
Merlin
11
0 / 4 / 0
6,544
595
2,968
9,596
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
8,932
812
10,105
8,203
4,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Mychenpion
Hou Yi
14
4 / 0 / 6
8,902
809
13,094
7,058
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
13
2 / 2 / 6
8,898
809
5,147
12,377
16,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
10
10
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
3
1
0.17
W
4
0
6
7
W
Hou Yi
Mychenpion
Hou Yi
4
0
6
7
L
Xbalanque
Zeeekeer
Xbalanque
2
3
0
0.67
L
Merlin
plghector
Merlin
0
4
0
0
W
Atlas
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,911
Damage
28,346
33,711
Taken
27,638
20,955
Mitigated
24,801
4,152
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,888
438
0
828
11,430
10,614
0
5,823
5,607
7,783
0
W
10,105
4,510
451
2,469
8,203
4,759
239
1,758
6,445
34,881
4,246
W
Hou Yi
Mychenpion
Hou Yi
13,094
6,572
0
1,238
7,058
3,435
1,651
1,212
5,846
0
52,171
L
Xbalanque
Zeeekeer
Xbalanque
11,055
5,229
0
3,324
12,685
5,840
0
4,968
7,717
0
33,690
L
Merlin
plghector
Merlin
2,968
413
0
0
9,596
4,501
0
3,086
6,510
21,315
0
W
Atlas
5,147
1,664
0
2,154
12,377
16,607
0
2,939
9,438
14,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,337
Gold Earned
26,732
87
Minions Killed
142
0
Camps Cleared
0
589,628
Distance Traveled
593,925
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,181
653
6
1
0
210,189
0
W
Olorun
8,932
812
52
5
0
189,385
0
W
Hou Yi
8,902
809
75
7
0
199,755
0
L
Xbalanque
7,612
692
52
5
0
203,537
3
L
Merlin
6,544
595
29
3
0
175,902
0
W
Atlas
8,898
809
15
1
0
204,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role