Player Matchup

Merlin
Merlin
MudButtKing
Merlin
Level 152
God Stats
4W - 2L
1,285 SR
Queue Stats
205W - 120L
1,717 Elo+
Party 1
Chiron
Chiron
ebolagravy1
Chiron
Level 29
God Stats
15W - 6L
1,633 SR
Queue Stats
95W - 45L
1,644 Elo+
Party 1
Sylvanus
Sylvanus
holJacob24
Sylvanus
Level 128
God Stats
4W - 2L
1,372 SR
Queue Stats
177W - 103L
1,659 Elo+
Party 1
Team Averages
Level 103
1,430 SR
1,673 Elo+

VS

Team Averages
Level 83
1,464 SR
1,365 Elo+
Hera
Hera
Crusadr frog
Hera
Level 64
God Stats
0W - 1L
1,491 SR
Queue Stats
2W - 4L
1,328 Elo+
Party 2
Danzaburou
Danzaburou
Not a Tanuki
Danzaburou
Level 47
God Stats
1W - 4L
1,399 SR
Queue Stats
5W - 7L
1,376 Elo+
Party 2
Bellona
Bellona
itsmeyep619
Bellona
Level 137
God Stats
0W - 3L
1,502 SR
Queue Stats
76W - 81L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 1 / 12
10,154
846
10,342
7,912
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
17
15 / 2 / 4
12,080
1,007
16,353
15,446
7,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
holJacob24
Sylvanus
15
4 / 1 / 15
10,643
887
8,685
17,168
18,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 2
8,844
737
7,830
10,954
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Not a Tanuki
Danzaburou
12
0 / 7 / 3
7,785
649
8,930
13,607
5,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
itsmeyep619
Bellona
13
2 / 7 / 2
9,109
759
8,881
16,792
10,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
23
Kills
4
4
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Merlin
4
1
12
10
L
Danzaburou
Not a Tanuki
Danzaburou
0
7
3
0.21
W
Chiron
15
2
4
8.5
W
Sylvanus
holJacob24
Sylvanus
4
1
15
11.5
L
Bellona
itsmeyep619
Bellona
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,380
Damage
25,641
40,526
Taken
41,353
29,667
Mitigated
19,650
13,513
Healing
2,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,830
2,462
0
0
10,954
4,313
0
6,371
4,583
25,079
0
W
Merlin
10,342
604
0
250
7,912
3,418
358
1,111
6,801
43,166
0
L
Danzaburou
Not a Tanuki
Danzaburou
8,930
4,133
0
1,030
13,607
5,147
0
5,797
7,810
0
29,830
W
Chiron
16,353
7,053
1,217
3,430
15,446
7,479
2,294
1,808
13,638
0
67,547
W
Sylvanus
holJacob24
Sylvanus
8,685
2,615
2,189
6,427
17,168
18,770
37
5,008
12,160
20,318
0
L
Bellona
itsmeyep619
Bellona
8,881
2,304
96
1,108
16,792
10,190
0
6,865
9,927
0
17,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
25,738
184
Minions Killed
107
0
Camps Cleared
0
632,123
Distance Traveled
572,125
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,844
737
38
3
0
162,224
0
W
Merlin
10,154
846
67
6
0
219,655
1
L
Danzaburou
7,785
649
55
5
0
185,376
0
W
Chiron
12,080
1,007
87
7
0
229,177
4
W
Sylvanus
10,643
887
30
3
0
183,291
2
L
Bellona
9,109
759
14
1
0
224,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role