Player Matchup

Tyr
Tyr
CrypticOreos
Tyr
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 19L
1,328 Elo+
Party 1
Ymir
Ymir
DotJson
Ymir
Level 15
God Stats
4W - 7L
1,212 SR
Queue Stats
26W - 16L
1,197 Elo+
Party 1
Discordia
Discordia
TabsterFM
Discordia
Level 5
God Stats
1W - 1L
1,291 SR
Queue Stats
1W - 4L
1,268 Elo+
Party 1
Thor
Thor
TheOakmn
Thor
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 70L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
mexicle
Danzaburou
Level 17
God Stats
18W - 12L
1,630 SR
Queue Stats
69W - 58L
1,473 Elo+
Party 1
Team Averages
Level 31
1,426 SR
1,351 Elo+

VS

Team Averages
Level 52
1,551 SR
1,413 Elo+
Medusa
Medusa
GC778
Medusa
Level 69
God Stats
3W - 4L
1,554 SR
Queue Stats
294W - 346L
1,448 Elo+
Party 2
Amaterasu
Amaterasu
Kasakira
Amaterasu
Level 77
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 2L
1,382 Elo+
Party 3
Anubis
Anubis
MyKoxieWrecked
Anubis
Level 78
God Stats
16W - 15L
1,576 SR
Queue Stats
287W - 315L
1,492 Elo+
Party 2
Hun Batz
Hun Batz
ThankYouLad
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,382 Elo+
Party 3
Bacchus
Bacchus
borshy
Bacchus
Level 18
God Stats
12W - 20L
1,414 SR
Queue Stats
74W - 87L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,468
498
6,033
12,723
12,373
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
DotJson
Ymir
13
2 / 1 / 8
8,513
501
3,765
12,754
14,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
TabsterFM
Discordia
13
1 / 3 / 3
7,927
466
4,123
8,289
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
17
11 / 0 / 3
10,151
597
13,489
13,688
6,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
mexicle
Danzaburou
14
5 / 2 / 4
8,693
511
17,319
12,408
5,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GC778
Medusa
11
1 / 5 / 1
7,351
432
8,106
14,695
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
Kasakira
Amaterasu
15
3 / 2 / 1
9,256
544
6,818
14,967
13,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 5 / 0
9,472
557
11,924
13,130
5,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
ThankYouLad
Hun Batz
12
1 / 6 / 2
7,533
443
3,683
15,062
5,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
borshy
Bacchus
11
1 / 3 / 2
7,845
461
5,324
14,603
15,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
20
Kills
10
10
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
W
Ymir
DotJson
Ymir
2
1
8
6
L
Medusa
GC778
Medusa
1
5
1
0.3
L
Amaterasu
Kasakira
Amaterasu
3
2
1
1.75
L
4
5
0
0.8
W
Discordia
TabsterFM
Discordia
1
3
3
0.83
L
Hun Batz
ThankYouLad
Hun Batz
1
6
2
0.33
W
Thor
11
0
3
12.5
L
Bacchus
borshy
Bacchus
1
3
2
0.67
W
Danzaburou
mexicle
Danzaburou
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,729
Damage
35,855
59,862
Taken
72,457
42,111
Mitigated
43,864
18,217
Healing
21,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,033
1,645
0
1,285
12,723
12,373
0
0
12,723
0
43,919
W
Ymir
DotJson
Ymir
3,765
673
0
2,838
12,754
14,635
187
3,335
9,419
29,198
0
L
Medusa
GC778
Medusa
8,106
3,930
0
4,532
14,695
4,174
0
938
13,757
0
51,385
L
Amaterasu
Kasakira
Amaterasu
6,818
3,202
0
3,535
14,967
13,237
539
0
14,967
0
55,930
L
11,924
515
0
5,377
13,130
5,565
702
2,536
10,594
77,073
0
W
Discordia
TabsterFM
Discordia
4,123
365
0
1,750
8,289
3,105
0
5,181
3,108
48,891
0
L
Hun Batz
ThankYouLad
Hun Batz
3,683
819
0
3,018
15,062
5,160
0
1,561
13,501
0
46,156
W
Thor
13,489
2,095
0
5,658
13,688
6,466
0
4,745
8,943
0
79,875
L
Bacchus
borshy
Bacchus
5,324
542
244
4,776
14,603
15,728
0
2,853
11,750
22,926
0
W
Danzaburou
mexicle
Danzaburou
17,319
9,499
0
6,686
12,408
5,532
1,227
3,987
8,421
0
79,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,752
Gold Earned
41,457
438
Minions Killed
395
0
Camps Cleared
0
1,577,942
Distance Traveled
1,512,999
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,468
498
81
5
0
291,199
0
W
Ymir
8,513
501
34
2
0
298,777
2
L
Medusa
7,351
432
74
4
0
293,563
6
L
Amaterasu
9,256
544
92
5
0
343,779
4
L
Anubis
9,472
557
116
7
0
261,198
1
W
Discordia
7,927
466
84
5
0
327,402
2
L
Hun Batz
7,533
443
73
4
0
297,479
3
W
Thor
10,151
597
118
7
0
372,731
5
L
Bacchus
7,845
461
40
2
0
316,980
6
W
Danzaburou
8,693
511
121
7
0
287,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role