Player Matchup

Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
LordHawkclaw
Zhong Kui
Level 89
God Stats
32W - 24L
1,597 SR
Queue Stats
285W - 204L
1,592 Elo+
Party 2
Chaac
Chaac
Palingtor
Chaac
Level 101
God Stats
12W - 9L
1,506 SR
Queue Stats
205W - 137L
1,561 Elo+
Party 2
Team Averages
Level 98
1,534 SR
1,551 Elo+

VS

Team Averages
Level 59
1,438 SR
1,300 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
StingrayRamses
Izanami
Level 37
God Stats
2W - 7L
1,314 SR
Queue Stats
7W - 28L
1,289 Elo+
Party 1
Chang'e
Chang'e
dotirra
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 2 / 8
7,992
799
10,730
6,468
2,176
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
LordHawkclaw
Zhong Kui
15
7 / 0 / 4
9,087
909
10,611
8,722
6,058
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Palingtor
Chaac
12
1 / 0 / 10
7,382
738
6,837
9,841
6,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 5 / 0
7,139
714
4,321
14,941
14,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 2
6,837
684
7,099
10,225
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
dotirra
Chang'e
10
0 / 3 / 0
5,971
597
3,003
7,012
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
11
Kills
2
2
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
8
3.5
L
Guan Yu
 
Guan Yu
2
5
0
0.4
W
Zhong Kui
LordHawkclaw
Zhong Kui
7
0
4
9
W
Chaac
Palingtor
Chaac
1
0
10
6
L
0
3
2
0.33
L
Chang'e
dotirra
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,178
Damage
14,423
25,031
Taken
32,178
14,390
Mitigated
22,649
10,197
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,730
4,771
0
1,281
6,468
2,176
1,458
1,054
5,414
0
35,082
L
Guan Yu
 
Guan Yu
4,321
512
1,900
2,108
14,941
14,762
0
3,425
11,516
0
24,322
W
Zhong Kui
LordHawkclaw
Zhong Kui
10,611
2,070
0
4,167
8,722
6,058
1,598
1,243
7,479
43,963
0
W
Chaac
Palingtor
Chaac
6,837
810
462
4,287
9,841
6,156
100
784
9,057
0
24,564
L
7,099
4,237
0
175
10,225
4,970
0
4,581
5,644
0
30,575
L
Chang'e
dotirra
Chang'e
3,003
330
900
735
7,012
2,917
0
2,653
4,359
7,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,461
Gold Earned
19,947
140
Minions Killed
103
0
Camps Cleared
0
599,295
Distance Traveled
527,573
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,992
799
37
4
0
184,648
4
L
Guan Yu
7,139
714
33
3
0
185,043
2
W
Zhong Kui
9,087
909
79
8
0
181,986
3
W
Chaac
7,382
738
24
2
0
232,661
2
L
Izanami
6,837
684
60
6
0
156,112
1
L
Chang'e
5,971
597
10
1
0
186,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role