Player Matchup

Yemoja
Yemoja
PopeChrisTheGay
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,258 Elo+
Party 2
Hachiman
Hachiman
VKrishna
Hachiman
Level 144
God Stats
3W - 2L
1,663 SR
Queue Stats
88W - 88L
1,474 Elo+
Party 2
Merlin
Merlin
flintbeaststeel
Merlin
Level 63
God Stats
1W - 2L
1,216 SR
Queue Stats
20W - 15L
1,517 Elo+
Party 2
Jormungandr
Jormungandr
kEnAnNiLaToR
Jormungandr
Level 75
God Stats
9W - 8L
1,797 SR
Queue Stats
26W - 24L
1,492 Elo+
Party 2
Thanatos
Thanatos
trevor843
Thanatos
Level 46
God Stats
1W - 0L
1,682 SR
Queue Stats
9W - 9L
1,507 Elo+
Party 2
Team Averages
Level 66
1,572 SR
1,449 Elo+

VS

Team Averages
Level 51
1,419 SR
1,448 Elo+
Thoth
Thoth
CPTTHUGGIE
Thoth
Level 65
God Stats
21W - 16L
1,484 SR
Queue Stats
121W - 126L
1,428 Elo+
Party 3
Thor
Thor
MelloJello303
Thor
Level 42
God Stats
6W - 3L
1,272 SR
Queue Stats
92W - 94L
1,407 Elo+
Party 3
Kali
Kali
Zenphre
Kali
Level 39
God Stats
8W - 4L
1,662 SR
Queue Stats
22W - 25L
1,505 Elo+
Party 1
Ganesha
Ganesha
bammbamm44
Ganesha
Level 84
God Stats
0W - 2L
1,195 SR
Queue Stats
155W - 170L
1,422 Elo+
Party 3
Izanami
Izanami
ripreck
Izanami
Level 26
God Stats
14W - 19L
1,482 SR
Queue Stats
19W - 24L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
9,011
501
3,336
12,995
12,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hachiman
VKrishna
Hachiman
18
11 / 1 / 2
11,366
631
16,772
16,611
5,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 3 / 4
9,432
524
12,422
10,928
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
kEnAnNiLaToR
Jormungandr
15
2 / 6 / 0
9,478
527
8,493
17,734
25,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
trevor843
Thanatos
14
4 / 4 / 2
8,981
499
4,453
16,198
8,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
4 / 6 / 2
8,837
491
10,616
12,909
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 4 / 3
8,990
499
9,668
17,168
8,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kali
Zenphre
Kali
17
8 / 1 / 3
10,631
591
16,810
17,418
8,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
bammbamm44
Ganesha
13
0 / 2 / 6
8,293
461
4,027
12,392
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
ripreck
Izanami
13
0 / 8 / 1
8,087
449
8,252
16,285
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
21
Kills
14
15
Deaths
21
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
4
6
2
0.83
L
2
4
3
0.88
W
1
1
9
5.5
W
Hachiman
VKrishna
Hachiman
11
1
2
12
L
Kali
Zenphre
Kali
8
1
3
9.5
L
Ganesha
bammbamm44
Ganesha
0
2
6
1.5
W
3
3
4
1.67
W
Jormungandr
kEnAnNiLaToR
Jormungandr
2
6
0
0.33
L
Izanami
ripreck
Izanami
0
8
1
0.06
W
Thanatos
trevor843
Thanatos
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,476
Damage
49,373
74,466
Taken
76,172
56,239
Mitigated
36,181
30,998
Healing
19,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
10,616
1,069
0
2,709
12,909
5,236
494
7,313
5,596
65,365
0
L
9,668
1,985
0
4,174
17,168
8,742
902
7,877
8,683
0
59,931
W
3,336
1,470
6,039
3,757
12,995
12,311
582
4,028
8,967
24,162
0
W
Hachiman
VKrishna
Hachiman
16,772
10,554
0
7,408
16,611
5,724
472
2,525
14,086
0
97,615
L
Kali
Zenphre
Kali
16,810
8,719
0
5,020
17,418
8,305
541
3,721
13,537
0
89,609
L
Ganesha
bammbamm44
Ganesha
4,027
469
0
3,538
12,392
8,832
200
4,192
8,144
31,760
0
W
12,422
1,054
0
310
10,928
4,174
1,504
5,445
5,483
70,997
0
W
Jormungandr
kEnAnNiLaToR
Jormungandr
8,493
1,375
0
1,705
17,734
25,302
584
911
16,823
55,890
0
L
Izanami
ripreck
Izanami
8,252
5,737
0
4,002
16,285
5,066
1,076
324
15,961
0
68,516
W
Thanatos
trevor843
Thanatos
4,453
794
0
11,779
16,198
8,728
0
1,734
14,464
0
70,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,268
Gold Earned
44,838
537
Minions Killed
456
0
Camps Cleared
0
1,592,772
Distance Traveled
1,656,200
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,837
491
98
5
0
277,696
1
L
Thor
8,990
499
103
6
0
322,006
0
W
Yemoja
9,011
501
33
2
0
315,754
5
W
Hachiman
11,366
631
147
8
0
338,520
4
L
Kali
10,631
591
127
7
0
421,280
1
L
Ganesha
8,293
461
21
1
0
355,274
6
W
Merlin
9,432
524
131
7
0
309,320
5
W
Jormungandr
9,478
527
119
7
0
300,919
5
L
Izanami
8,087
449
107
6
0
279,944
1
W
Thanatos
8,981
499
107
6
0
328,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role