Player Matchup

Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
MRZAMANTAKIS
Terra
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 80L
1,395 Elo+
Party 2
Discordia
Discordia
Vinccito
Discordia
Level 131
God Stats
3W - 5L
1,469 SR
Queue Stats
166W - 181L
1,372 Elo+
Solo
Heimdallr
Heimdallr
shortykusher
Heimdallr
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 65L
1,395 Elo+
Party 2
Skadi
Skadi
sopadedientes
Skadi
Level 86
God Stats
1W - 1L
1,221 SR
Queue Stats
87W - 100L
1,379 Elo+
Party 1
Team Averages
Level 73
1,438 SR
1,408 Elo+

VS

Team Averages
Level 103
1,475 SR
1,429 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DRik001
Eset
Level 148
God Stats
2W - 1L
1,816 SR
Queue Stats
13W - 6L
1,534 Elo+
Solo
Mercury
Mercury
E105Gamma
Mercury
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,374 Elo+
Solo
Nu Wa
Nu Wa
Monguz 23
Nu Wa
Level 123
God Stats
0W - 1L
1,058 SR
Queue Stats
37W - 50L
1,411 Elo+
Solo
Terra
Terra
Zenlias
Terra
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 2 / 10
7,738
703
4,521
14,355
14,528
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 2 / 11
8,701
791
3,508
16,224
10,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
Vinccito
Discordia
16
6 / 2 / 9
9,200
836
23,694
8,478
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
shortykusher
Heimdallr
16
7 / 3 / 11
9,255
841
13,342
13,318
5,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 1 / 9
7,835
712
6,094
9,679
3,691
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
5 / 4 / 4
8,581
780
18,340
11,396
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
DRik001
Eset
14
0 / 4 / 6
8,120
738
9,384
9,832
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
E105Gamma
Mercury
13
2 / 5 / 3
7,711
701
5,014
10,924
4,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Monguz 23
Nu Wa
16
2 / 2 / 4
8,688
790
14,885
8,889
3,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Zenlias
Terra
14
1 / 5 / 5
8,152
741
6,222
16,745
13,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
20
Kills
10
10
Deaths
20
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
10
3
L
Yu Huang
 
Yu Huang
5
4
4
1.75
L
Eset
DRik001
Eset
0
4
6
0.75
L
Mercury
E105Gamma
Mercury
2
5
3
0.7
W
4
2
11
4.75
L
Nu Wa
Monguz 23
Nu Wa
2
2
4
2
W
Discordia
Vinccito
Discordia
6
2
9
5.25
L
Terra
Zenlias
Terra
1
5
5
0.7
W
Heimdallr
shortykusher
Heimdallr
7
3
11
4.17
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,159
Damage
53,845
62,054
Taken
57,786
37,200
Mitigated
30,387
31,927
Healing
17,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,521
1,859
2,476
1,614
14,355
14,528
0
11,108
3,247
0
19,960
L
Yu Huang
 
Yu Huang
18,340
359
1,304
2,494
11,396
4,813
165
6,594
4,802
30,487
0
L
Eset
DRik001
Eset
9,384
532
1,253
2,752
9,832
3,860
51
3,344
6,488
21,970
0
L
Mercury
E105Gamma
Mercury
5,014
1,654
750
1,098
10,924
4,533
0
6,295
4,629
0
7,310
W
3,508
285
8,138
5,365
16,224
10,173
0
13,134
3,090
6,543
0
L
Nu Wa
Monguz 23
Nu Wa
14,885
5,299
1,445
1,127
8,889
3,746
61
5,021
3,868
32,875
0
W
Discordia
Vinccito
Discordia
23,694
501
2,740
2,498
8,478
3,125
0
6,406
2,072
47,223
0
L
Terra
Zenlias
Terra
6,222
1,296
1,031
4,012
16,745
13,435
126
5,948
10,797
11,828
0
W
Heimdallr
shortykusher
Heimdallr
13,342
3,304
1,700
3,031
13,318
5,683
452
10,412
2,906
0
32,774
W
6,094
2,380
2,598
1,767
9,679
3,691
171
7,771
1,908
0
23,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,729
Gold Earned
41,252
163
Minions Killed
121
0
Camps Cleared
0
1,075,855
Distance Traveled
1,129,517
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,738
703
13
1
0
206,649
0
L
Yu Huang
8,581
780
28
3
0
224,408
1
L
Eset
8,120
738
34
3
0
188,595
2
L
Mercury
7,711
701
10
1
0
260,129
5
W
Terra
8,701
791
10
1
0
234,259
0
L
Nu Wa
8,688
790
39
4
0
215,144
0
W
Discordia
9,200
836
49
4
0
216,370
1
L
Terra
8,152
741
10
1
0
241,241
1
W
Heimdallr
9,255
841
45
4
0
229,419
0
W
Skadi
7,835
712
46
4
0
189,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role