Player Matchup

Skadi
Skadi
ANH123
Skadi
Level 65
God Stats
2W - 1L
1,772 SR
Queue Stats
52W - 54L
1,573 Elo+
Solo
Ganesha
Ganesha
Devil Forge1652
Ganesha
Level 69
God Stats
3W - 2L
1,668 SR
Queue Stats
517W - 563L
1,599 Elo+
Solo
Ymir
Ymir
LeStxSnipeRx
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxGodLevelxX
Ah Muzen Cab
Level 146
God Stats
2W - 0L
1,842 SR
Queue Stats
53W - 47L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
XxRecon911xX
Kukulkan
Level 154
God Stats
3W - 1L
1,416 SR
Queue Stats
63W - 65L
1,526 Elo+
Party 1
Team Averages
Level 111
1,640 SR
1,545 Elo+

VS

Team Averages
Level 93
1,449 SR
1,516 Elo+
Arachne
Arachne
BeanDaMachin
Arachne
Level 108
God Stats
0W - 1L
1,612 SR
Queue Stats
13W - 17L
1,456 Elo+
Solo
Cthulhu
Cthulhu
ChickenChaser1
Cthulhu
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 124L
1,533 Elo+
Solo
Tyr
Tyr
Highgodduck906
Tyr
Level 74
God Stats
5W - 6L
1,537 SR
Queue Stats
179W - 192L
1,528 Elo+
Party 2
Persephone
Persephone
HonestAlexander
Persephone
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 129L
1,543 Elo+
Party 2
King Arthur
King Arthur
TowerDevourer
King Arthur
Level 97
God Stats
0W - 2L
1,095 SR
Queue Stats
15W - 18L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ANH123
Skadi
16
5 / 4 / 18
10,053
773
16,357
12,599
6,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 2 / 25
10,999
846
10,113
23,544
22,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 3 / 13
9,540
734
5,137
17,436
20,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
XxGodLevelxX
Ah Muzen Cab
18
4 / 2 / 22
10,503
808
18,914
15,909
8,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
XxRecon911xX
Kukulkan
20
16 / 4 / 10
12,273
944
25,757
13,365
7,893
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeanDaMachin
Arachne
15
3 / 4 / 8
8,834
680
9,363
16,122
9,159
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 7 / 8
9,891
761
14,874
18,461
22,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 6 / 7
8,169
628
8,280
15,979
9,857
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
HonestAlexander
Persephone
17
4 / 4 / 8
9,936
764
20,383
12,944
5,569
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TowerDevourer
King Arthur
16
3 / 6 / 7
8,827
679
10,366
20,974
19,700
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
51
27
Kills
13
15
Deaths
27
88
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Skadi
ANH123
Skadi
5
4
18
3.5
L
Arachne
BeanDaMachin
Arachne
3
4
8
1.75
L
2
7
8
0.86
W
0
2
25
6.25
L
1
6
7
0.75
L
Persephone
HonestAlexander
Persephone
4
4
8
2
W
2
3
13
2.83
L
King Arthur
TowerDevourer
King Arthur
3
6
7
1.08
W
Ah Muzen Cab
XxGodLevelxX
Ah Muzen Cab
4
2
22
7.5
W
Kukulkan
XxRecon911xX
Kukulkan
16
4
10
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,278
Damage
63,266
82,853
Taken
84,480
65,908
Mitigated
66,685
30,796
Healing
18,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
ANH123
Skadi
16,357
5,897
795
1,194
12,599
6,288
3,864
5,928
6,671
0
26,898
L
Arachne
BeanDaMachin
Arachne
9,363
5,343
760
3,874
16,122
9,159
217
8,719
7,403
0
12,620
L
14,874
496
1,021
704
18,461
22,400
0
7,103
11,358
22,527
0
W
10,113
1,003
1,813
11,554
23,544
22,369
239
8,681
14,863
24,843
0
L
8,280
811
1,180
2,033
15,979
9,857
284
8,039
7,940
0
16,516
L
Persephone
HonestAlexander
Persephone
20,383
1,510
1,414
2,882
12,944
5,569
0
6,102
6,838
31,312
0
W
5,137
493
502
1,348
17,436
20,378
116
8,783
8,653
9,044
0
L
King Arthur
TowerDevourer
King Arthur
10,366
651
1,643
2,629
20,974
19,700
86
11,041
9,933
0
25,604
W
Ah Muzen Cab
XxGodLevelxX
Ah Muzen Cab
18,914
6,233
2,569
6,813
15,909
8,980
2,230
6,153
9,756
0
41,056
W
Kukulkan
XxRecon911xX
Kukulkan
25,757
4,131
1,972
2,236
13,365
7,893
1,448
5,712
7,653
50,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,368
Gold Earned
45,657
200
Minions Killed
118
0
Camps Cleared
0
1,099,367
Distance Traveled
1,119,822
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,053
773
36
3
0
206,033
0
L
Arachne
8,834
680
9
1
0
272,036
0
L
Cthulhu
9,891
761
27
2
0
207,560
0
W
Ganesha
10,999
846
8
1
0
230,165
0
L
Tyr
8,169
628
19
1
0
210,105
0
L
Persephone
9,936
764
32
2
0
230,626
0
W
Ymir
9,540
734
23
2
0
199,884
3
L
King Arthur
8,827
679
31
2
0
199,495
0
W
Ah Muzen Cab
10,503
808
49
4
0
232,712
0
W
Kukulkan
12,273
944
84
6
0
230,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role