Player Matchup

Scylla
Scylla
Cryptarchy_
Scylla
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,426 Elo+
Party 1
Bastet
Bastet
DKarngbeastbro
Bastet
Level 104
God Stats
47W - 43L
1,448 SR
Queue Stats
153W - 165L
1,358 Elo+
Party 3
Yemoja
Yemoja
FilthyCastro
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,086 Elo+
Party 1
Hades
Hades
GooGooGaGaBbyLne
Hades
Level 108
God Stats
4W - 5L
1,484 SR
Queue Stats
115W - 135L
1,408 Elo+
Party 1
Jing Wei
Jing Wei
KJ_KiddingJust
Jing Wei
Level 49
God Stats
23W - 29L
1,406 SR
Queue Stats
139W - 159L
1,361 Elo+
Party 3
Team Averages
Level 58
1,468 SR
1,328 Elo+

VS

Team Averages
Level 72
1,552 SR
1,402 Elo+
Ares
Ares
Quicjfreeze
Ares
Level 108
God Stats
3W - 4L
1,693 SR
Queue Stats
258W - 278L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
Shad0wS10rm
Danzaburou
Level 74
God Stats
24W - 20L
1,489 SR
Queue Stats
62W - 66L
1,371 Elo+
Party 2
Kukulkan
Kukulkan
ToasterTim10
Kukulkan
Level 48
God Stats
7W - 7L
1,654 SR
Queue Stats
39W - 43L
1,412 Elo+
Party 2
Maui
Maui
calvin BOOLidge
Maui
Level 68
God Stats
8W - 12L
1,513 SR
Queue Stats
271W - 296L
1,411 Elo+
Party 2
Loki
Loki
kaueh0710
Loki
Level 63
God Stats
14W - 17L
1,412 SR
Queue Stats
212W - 223L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 1 / 1
7,097
507
2,114
6,175
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 3
6,927
495
7,298
11,636
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
10
0 / 3 / 4
6,834
488
4,251
9,053
5,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
9 / 1 / 0
9,386
670
13,442
10,113
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
10
1 / 4 / 2
6,361
454
5,581
14,265
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
6,840
489
7,463
15,809
15,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Shad0wS10rm
Danzaburou
11
5 / 2 / 5
7,251
518
14,702
11,656
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
ToasterTim10
Kukulkan
11
1 / 3 / 2
6,629
474
2,508
6,079
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 4 / 2
6,269
448
2,683
9,492
4,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
14
4 / 1 / 0
8,011
572
6,329
9,576
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
12
Kills
12
12
Deaths
12
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
1
1
1.5
W
1
3
3
0.83
W
Yemoja
0
3
4
0.67
W
9
1
0
9
W
Jing Wei
1
4
2
0.5
L
2
2
5
2.25
L
Danzaburou
Shad0wS10rm
Danzaburou
5
2
5
3.75
L
Kukulkan
ToasterTim10
Kukulkan
1
3
2
0.67
L
0
4
2
0.25
L
Loki
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,686
Damage
33,685
51,242
Taken
52,612
23,531
Mitigated
31,996
18,366
Healing
14,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
2,114
102
0
375
6,175
2,007
0
1,173
5,002
43,115
0
W
7,298
2,524
0
4,881
11,636
4,431
0
1,941
9,695
0
40,477
W
Yemoja
4,251
1,718
2,296
1,040
9,053
5,680
0
1,960
7,093
21,908
0
W
13,442
1,728
103
4,339
10,113
5,975
42
2,350
7,763
66,984
894
W
Jing Wei
5,581
4,191
0
5,332
14,265
5,438
0
4,802
9,463
0
37,884
L
7,463
459
0
3,422
15,809
15,343
44
4,442
11,367
20,780
0
L
Danzaburou
Shad0wS10rm
Danzaburou
14,702
7,165
0
6,115
11,656
5,253
437
5,195
6,461
0
52,869
L
Kukulkan
ToasterTim10
Kukulkan
2,508
0
0
0
6,079
2,969
300
2,355
3,724
37,208
0
L
2,683
888
0
683
9,492
4,812
0
5,656
3,836
32,309
7,296
L
Loki
6,329
1,183
0
4,658
9,576
3,619
0
2,035
7,541
0
69,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,605
Gold Earned
35,000
378
Minions Killed
337
0
Camps Cleared
0
1,295,348
Distance Traveled
1,333,110
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,097
507
94
7
0
266,956
0
W
Bastet
6,927
495
63
5
0
307,135
0
W
Yemoja
6,834
488
33
2
0
230,599
0
W
Hades
9,386
670
130
9
0
228,944
0
W
Jing Wei
6,361
454
58
4
0
261,714
0
L
Ares
6,840
489
20
1
0
257,796
2
L
Danzaburou
7,251
518
72
5
0
244,323
2
L
Kukulkan
6,629
474
69
5
0
269,402
2
L
Maui
6,269
448
65
5
0
252,936
1
L
Loki
8,011
572
111
8
0
308,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role