Player Matchup

Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BabyAshley22
Neith
Level 65
God Stats
1W - 3L
1,273 SR
Queue Stats
1W - 5L
1,237 Elo+
Party 2
Hercules
Hercules
CthulhusCurse91
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Tuffik123
Nu Wa
Level 45
God Stats
13W - 11L
1,579 SR
Queue Stats
80W - 119L
1,379 Elo+
Solo
Team Averages
Level 94
1,470 SR
1,423 Elo+

VS

Team Averages
Level 133
1,528 SR
1,442 Elo+
Nu Wa
Nu Wa
BorderlineJerk1
Nu Wa
Level 128
God Stats
61W - 57L
1,509 SR
Queue Stats
403W - 530L
1,368 Elo+
Solo
Chang'e
Chang'e
Mojodaen
Chang'e
Level 148
God Stats
7W - 6L
1,546 SR
Queue Stats
163W - 176L
1,410 Elo+
Solo
Rama
Rama
Salazier
Rama
Level 125
God Stats
1W - 0L
1,502 SR
Queue Stats
21W - 19L
1,474 Elo+
Party 1
Athena
Athena
danndaman
Athena
Level 144
God Stats
3W - 1L
1,523 SR
Queue Stats
70W - 67L
1,500 Elo+
Solo
Hades
Hades
madthegn
Hades
Level 120
God Stats
7W - 6L
1,562 SR
Queue Stats
34W - 37L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 1 / 0
6,647
665
4,524
12,290
9,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
 
Awilix
11
0 / 4 / 0
6,329
633
5,687
10,647
4,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 0
6,454
645
2,275
4,608
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
13
0 / 3 / 0
6,381
638
3,614
11,865
8,954
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
Tuffik123
Nu Wa
14
0 / 2 / 0
6,993
699
11,678
6,574
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
7,682
768
7,914
4,171
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Mojodaen
Chang'e
15
1 / 0 / 4
7,699
770
8,177
6,614
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
15
5 / 0 / 3
7,637
764
5,673
5,781
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
danndaman
Athena
13
2 / 0 / 8
7,135
714
9,344
12,427
10,333
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
madthegn
Hades
14
1 / 0 / 4
7,469
747
6,312
10,425
4,567
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
11
11
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
L
Awilix
 
Awilix
0
4
0
0
L
0
1
0
0
W
2
0
6
5
L
Hercules
0
3
0
0
W
Chang'e
Mojodaen
Chang'e
1
0
4
3
W
Rama
5
0
3
6.5
L
Nu Wa
Tuffik123
Nu Wa
0
2
0
0
W
Athena
danndaman
Athena
2
0
8
6
W
Hades
madthegn
Hades
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,778
Damage
37,420
45,984
Taken
39,418
27,859
Mitigated
21,281
9,098
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,524
446
0
1,709
12,290
9,743
155
8,490
3,439
14,765
0
L
Awilix
 
Awilix
5,687
2,145
0
51
10,647
4,003
0
7,540
3,008
0
19,337
L
2,275
537
0
1,069
4,608
2,141
0
2,641
1,899
0
17,910
W
7,914
1,656
0
0
4,171
1,841
204
2,219
1,952
28,800
0
L
Hercules
3,614
551
0
4,642
11,865
8,954
0
8,244
3,529
0
10,903
W
Chang'e
Mojodaen
Chang'e
8,177
830
1,137
3,350
6,614
2,784
0
1,436
5,178
36,780
0
W
Rama
5,673
4,226
0
3,392
5,781
1,756
1,211
5,236
545
0
24,547
L
Nu Wa
Tuffik123
Nu Wa
11,678
5,249
0
1,627
6,574
3,018
319
4,027
2,362
41,140
0
W
Athena
danndaman
Athena
9,344
1,362
220
1,287
12,427
10,333
196
3,338
9,089
19,447
0
W
Hades
madthegn
Hades
6,312
534
290
4,130
10,425
4,567
0
3,973
6,452
30,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,804
Gold Earned
37,622
167
Minions Killed
247
0
Camps Cleared
0
939,007
Distance Traveled
1,022,886
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,647
665
20
2
0
192,152
0
L
Awilix
6,329
633
27
3
0
212,487
3
L
Neith
6,454
645
31
3
0
158,547
0
W
Nu Wa
7,682
768
52
5
0
202,194
0
L
Hercules
6,381
638
21
2
0
194,281
0
W
Chang'e
7,699
770
76
8
0
212,212
1
W
Rama
7,637
764
43
4
0
181,570
0
L
Nu Wa
6,993
699
68
7
0
181,540
7
W
Athena
7,135
714
18
2
0
227,242
1
W
Hades
7,469
747
58
6
0
199,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role