Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
NahuelReiko15
King Arthur
Level 135
God Stats
33W - 37L
1,522 SR
Queue Stats
648W - 597L
1,423 Elo+
Party 1
Achilles
Achilles
almironcriado
Achilles
Level 124
God Stats
3W - 6L
1,500 SR
Queue Stats
130W - 235L
1,346 Elo+
Party 1
Aphrodite
Aphrodite
furia-violeta3
Aphrodite
Level 105
God Stats
5W - 9L
1,332 SR
Queue Stats
113W - 186L
1,411 Elo+
Party 1
Ishtar
Ishtar
odorakoescobar
Ishtar
Level 117
God Stats
21W - 16L
1,540 SR
Queue Stats
437W - 398L
1,505 Elo+
Party 1
Team Averages
Level 111
1,479 SR
1,437 Elo+

VS

Team Averages
Level 143
1,469 SR
1,555 Elo+
Nox
Nox
HBocchi
Nox
Level 150
God Stats
3W - 6L
1,489 SR
Queue Stats
160W - 186L
1,498 Elo+
Solo
Xbalanque
Xbalanque
LästSurvivor
Xbalanque
Level 160
God Stats
1W - 1L
1,403 SR
Queue Stats
186W - 135L
1,603 Elo+
Party 2
Vulcan
Vulcan
Swuit
Vulcan
Level 156
God Stats
6W - 5L
1,564 SR
Queue Stats
165W - 114L
1,601 Elo+
Party 2
Lancelot
Lancelot
XxFackuxX
Lancelot
Level 159
God Stats
1W - 1L
1,517 SR
Queue Stats
39W - 30L
1,583 Elo+
Solo
King Arthur
King Arthur
darkiller965
King Arthur
Level 89
God Stats
2W - 3L
1,373 SR
Queue Stats
61W - 74L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 0
6,185
442
4,162
10,533
8,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
NahuelReiko15
King Arthur
11
1 / 6 / 1
6,566
469
6,319
15,524
14,015
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
almironcriado
Achilles
11
1 / 2 / 1
6,432
459
5,200
12,473
6,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
furia-violeta3
Aphrodite
11
0 / 4 / 0
6,502
464
2,726
11,389
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 0
7,142
510
7,098
14,257
5,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
3 / 1 / 6
7,798
557
6,490
9,477
5,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
LästSurvivor
Xbalanque
15
2 / 1 / 2
8,343
596
10,191
11,379
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Swuit
Vulcan
15
2 / 0 / 2
8,742
624
8,830
5,360
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
XxFackuxX
Lancelot
13
6 / 1 / 2
7,973
570
10,263
12,640
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
darkiller965
King Arthur
13
3 / 1 / 5
8,188
585
10,696
13,436
10,537
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
16
16
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
0
1
W
Nox
3
1
6
6
W
Xbalanque
LästSurvivor
Xbalanque
2
1
2
3
L
King Arthur
NahuelReiko15
King Arthur
1
6
1
0.25
W
Vulcan
Swuit
Vulcan
2
0
2
3
W
Lancelot
XxFackuxX
Lancelot
6
1
2
7
L
Achilles
almironcriado
Achilles
1
2
1
0.75
W
King Arthur
darkiller965
King Arthur
3
1
5
5.5
L
Aphrodite
furia-violeta3
Aphrodite
0
4
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,505
Damage
46,470
64,176
Taken
52,292
39,216
Mitigated
28,104
17,001
Healing
14,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,162
455
0
1,495
10,533
8,221
0
2,929
7,604
19,619
1,520
W
Nox
6,490
1,135
295
4,225
9,477
5,478
0
2,313
7,164
31,938
0
W
Xbalanque
LästSurvivor
Xbalanque
10,191
4,307
0
4,314
11,379
4,582
123
933
10,446
0
81,009
L
King Arthur
NahuelReiko15
King Arthur
6,319
921
0
2,380
15,524
14,015
0
1,547
13,977
0
44,924
W
Vulcan
Swuit
Vulcan
8,830
2,220
0
1,044
5,360
2,303
0
1,497
3,863
89,807
0
W
Lancelot
XxFackuxX
Lancelot
10,263
2,739
0
1,150
12,640
5,204
109
1,366
11,274
31
50,736
L
Achilles
almironcriado
Achilles
5,200
1,903
0
1,331
12,473
6,133
0
3,317
9,156
0
45,881
W
King Arthur
darkiller965
King Arthur
10,696
1,324
0
3,796
13,436
10,537
38
547
12,889
0
56,364
L
Aphrodite
furia-violeta3
Aphrodite
2,726
206
438
5,365
11,389
4,908
0
7,263
4,126
43,479
0
L
7,098
4,720
0
5,992
14,257
5,939
0
295
13,962
0
56,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,827
Gold Earned
41,044
396
Minions Killed
477
0
Camps Cleared
0
1,368,559
Distance Traveled
1,505,950
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,185
442
50
4
0
291,040
7
W
Nox
7,798
557
47
3
0
291,411
4
W
Xbalanque
8,343
596
127
9
0
233,428
2
L
King Arthur
6,566
469
72
5
0
262,183
5
W
Vulcan
8,742
624
149
11
0
314,417
2
W
Lancelot
7,973
570
64
5
0
365,792
2
L
Achilles
6,432
459
79
6
0
308,443
0
W
King Arthur
8,188
585
90
6
0
300,902
4
L
Aphrodite
6,502
464
96
7
0
264,931
6
L
Ishtar
7,142
510
99
7
0
241,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role