Player Matchup

Ares
Ares
 
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
DeathByBrownies
Vamana
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,365 Elo+
Party 3
Ah Puch
Ah Puch
Thanatos975
Ah Puch
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,488 Elo+
Party 3
Pele
Pele
hulkbuster1096
Pele
Level 140
God Stats
1W - 0L
1,638 SR
Queue Stats
46W - 26L
1,566 Elo+
Party 1
Neith
Neith
reyalpnomed1
Neith
Level 139
God Stats
2W - 5L
1,261 SR
Queue Stats
378W - 389L
1,451 Elo+
Solo
Team Averages
Level 128
1,480 SR
1,474 Elo+

VS

Team Averages
Level 123
1,598 SR
1,490 Elo+
Maui
Maui
Budakishix
Maui
Level 145
God Stats
4W - 4L
1,691 SR
Queue Stats
727W - 733L
1,470 Elo+
Solo
Yu Huang
Yu Huang
InzLove z
Yu Huang
Level 118
God Stats
1W - 2L
1,381 SR
Queue Stats
158W - 154L
1,525 Elo+
Party 2
Tyr
Tyr
SAULBORN
Tyr
Level 136
God Stats
0W - 1L
1,475 SR
Queue Stats
16W - 17L
1,503 Elo+
Party 2
Sol
Sol
Sephirot87EdVaN
Sol
Level 127
God Stats
4W - 1L
1,941 SR
Queue Stats
126W - 145L
1,483 Elo+
Party 2
Anhur
Anhur
aet1123
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 155L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 2 / 5
6,034
1,006
2,750
6,839
6,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 1 / 6
6,365
1,061
3,535
6,138
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Thanatos975
Ah Puch
13
3 / 0 / 4
6,807
1,135
5,245
2,472
1,375
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 2 / 4
6,801
1,134
5,670
5,813
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 2 / 8
5,881
980
6,746
4,917
2,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 6
5,510
918
2,031
8,958
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
InzLove z
Yu Huang
14
5 / 0 / 2
6,393
1,066
8,357
2,587
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 1 / 3
4,994
832
1,303
3,763
3,358
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

9
0 / 4 / 4
5,274
879
3,792
6,419
2,002
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
aet1123
Anhur
11
1 / 2 / 4
5,632
939
5,613
5,375
2,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
9
Kills
7
7
Deaths
9
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
2
5
1.25
L
1
2
6
2
W
1
1
6
4
L
Yu Huang
InzLove z
Yu Huang
5
0
2
6
L
0
1
3
1.5
L
0
4
4
0.5
W
Ah Puch
Thanatos975
Ah Puch
3
0
4
5
L
Anhur
aet1123
Anhur
1
2
4
1.5
W
5
2
4
3.5
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,946
Damage
21,096
26,179
Taken
27,102
19,003
Mitigated
12,771
9,919
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,750
84
688
1,329
6,839
6,770
305
3,564
3,251
4,606
0
L
2,031
270
314
2,966
8,958
4,350
0
2,684
6,274
3,315
0
W
3,535
1,081
0
2,174
6,138
5,713
197
2,797
3,151
0
7,195
L
Yu Huang
InzLove z
Yu Huang
8,357
764
1,516
981
2,587
1,060
0
636
1,951
19,238
0
L
1,303
424
541
852
3,763
3,358
0
1,125
2,638
0
1,363
L
3,792
207
285
998
6,419
2,002
47
2,061
4,358
9,675
0
W
Ah Puch
Thanatos975
Ah Puch
5,245
323
102
1,208
2,472
1,375
469
1,899
533
16,754
0
L
Anhur
aet1123
Anhur
5,613
3,295
477
1,246
5,375
2,001
0
1,489
3,886
0
10,467
W
5,670
828
1,067
1,169
5,813
2,701
552
2,914
2,899
0
12,104
W
6,746
2,157
1,127
1,055
4,917
2,444
168
2,652
2,165
0
10,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,888
Gold Earned
27,803
66
Minions Killed
56
0
Camps Cleared
0
644,105
Distance Traveled
546,670
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,034
1,006
3
1
0
112,701
0
L
Maui
5,510
918
6
1
0
102,412
1
W
Vamana
6,365
1,061
8
1
0
137,949
0
L
Yu Huang
6,393
1,066
15
3
0
134,068
2
L
Tyr
4,994
832
0
0
0
76,328
0
L
Sol
5,274
879
15
3
0
128,329
0
W
Ah Puch
6,807
1,135
33
6
0
137,430
0
L
Anhur
5,632
939
20
3
0
105,533
0
W
Pele
6,801
1,134
8
1
0
130,648
0
W
Neith
5,881
980
14
2
0
125,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role