Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
PedroAlex99
Bellona
Level 3
God Stats
0W - 3L
1,285 SR
Queue Stats
2W - 7L
1,114 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sebanizador
Morgan Le Fay
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 66L
1,054 Elo+
Party 2
Team Averages
Level 49
1,428 SR
1,223 Elo+

VS

Team Averages
Level 78
1,572 SR
1,451 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
SteveRich14
Fafnir
Level 142
God Stats
8W - 5L
1,854 SR
Queue Stats
334W - 323L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
YungScarecrow59
Danzaburou
Level 63
God Stats
12W - 18L
1,361 SR
Queue Stats
127W - 171L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 2 / 4
8,789
676
10,965
9,440
4,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
PedroAlex99
Bellona
13
1 / 3 / 4
8,237
634
2,908
12,944
11,694
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Sebanizador
Morgan Le Fay
14
3 / 3 / 2
8,920
686
10,512
11,633
5,825
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 0 / 4
10,326
794
13,124
9,458
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
16
3 / 1 / 5
10,785
830
6,310
15,757
21,684
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
YungScarecrow59
Danzaburou
14
1 / 5 / 6
9,199
708
6,502
10,383
5,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
5
Kills
8
8
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
4
1.5
W
Sol
 
Sol
4
0
4
6
L
Bellona
PedroAlex99
Bellona
1
3
4
1
L
Morgan Le Fay
Sebanizador
Morgan Le Fay
3
3
2
1.33
W
Fafnir
3
1
5
5.5
W
Danzaburou
YungScarecrow59
Danzaburou
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,385
Damage
25,936
34,017
Taken
35,598
21,683
Mitigated
32,250
4,669
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,965
2,590
0
2,690
9,440
4,164
0
5,059
4,381
0
44,129
W
Sol
 
Sol
13,124
4,110
0
4,721
9,458
5,350
1,227
3,184
6,274
70,453
6,620
L
Bellona
PedroAlex99
Bellona
2,908
799
0
307
12,944
11,694
0
8,629
4,181
0
16,573
L
Morgan Le Fay
Sebanizador
Morgan Le Fay
10,512
1,327
0
1,672
11,633
5,825
0
5,216
6,408
36,342
0
W
Fafnir
6,310
2,101
2,224
3,467
15,757
21,684
544
4,344
11,413
16,796
0
W
Danzaburou
YungScarecrow59
Danzaburou
6,502
2,163
0
1,130
10,383
5,216
941
3,028
7,355
0
33,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,946
Gold Earned
30,310
140
Minions Killed
193
0
Camps Cleared
0
670,717
Distance Traveled
697,548
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,789
676
63
5
0
215,904
3
W
Sol
10,326
794
132
10
0
232,463
5
L
Bellona
8,237
634
26
2
0
227,240
0
L
Morgan Le Fay
8,920
686
51
4
0
227,573
2
W
Fafnir
10,785
830
11
1
0
239,590
0
W
Danzaburou
9,199
708
50
4
0
225,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role