Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Blapatory
Poseidon
Level 47
God Stats
22W - 8L
1,686 SR
Queue Stats
140W - 70L
1,621 Elo+
Party 2
Hun Batz
Hun Batz
LeakBG
Hun Batz
Level 157
God Stats
1W - 2L
1,451 SR
Queue Stats
78W - 67L
1,507 Elo+
Party 2
King Arthur
King Arthur
Skulldray
King Arthur
Level 28
God Stats
1W - 0L
1,329 SR
Queue Stats
12W - 6L
1,489 Elo+
Party 2
Discordia
Discordia
Twenty4seven617
Discordia
Level 124
God Stats
36W - 18L
1,503 SR
Queue Stats
484W - 415L
1,539 Elo+
Party 2
Team Averages
Level 97
1,494 SR
1,531 Elo+

VS

Team Averages
Level 43
1,561 SR
1,464 Elo+
Rama
Rama
ImOnQueue
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,418 Elo+
Party 1
Lancelot
Lancelot
Zabikenx
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,503 Elo+
Party 1
Neith
Neith
Zpatch9729
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,503 Elo+
Party 1
Chang'e
Chang'e
belialgodofgods
Chang'e
Level 121
God Stats
37W - 23L
1,508 SR
Queue Stats
465W - 541L
1,477 Elo+
Solo
King Arthur
King Arthur
xSHimpy
King Arthur
Level 15
God Stats
0W - 1L
1,797 SR
Queue Stats
7W - 3L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 0 / 19
11,459
1,146
7,080
11,462
15,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Blapatory
Poseidon
17
4 / 2 / 16
11,479
1,148
18,569
9,275
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
LeakBG
Hun Batz
17
7 / 3 / 15
11,703
1,170
24,103
15,278
7,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Skulldray
King Arthur
17
6 / 5 / 12
10,884
1,088
16,958
18,665
20,086
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Twenty4seven617
Discordia
17
9 / 1 / 13
11,975
1,198
23,926
8,602
4,197
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

220

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
1 / 5 / 5
9,701
970
6,516
16,081
6,551
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
Zabikenx
Lancelot
16
2 / 8 / 8
10,676
1,068
14,563
21,915
12,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
16
4 / 4 / 5
11,050
1,105
8,913
15,691
6,895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 5 / 7
10,519
1,052
11,575
21,225
8,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
xSHimpy
King Arthur
16
3 / 4 / 5
10,483
1,048
15,953
21,648
19,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
41
26
Kills
11
11
Deaths
26
75
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
19
9.5
W
Poseidon
Blapatory
Poseidon
4
2
16
6
L
Rama
1
5
5
0.7
W
Hun Batz
LeakBG
Hun Batz
7
3
15
4.83
W
King Arthur
Skulldray
King Arthur
6
5
12
2.4
W
Discordia
Twenty4seven617
Discordia
9
1
13
15.5
L
Lancelot
Zabikenx
Lancelot
2
8
8
0.75
L
Neith
4
4
5
1.63
L
1
5
7
0.9
L
King Arthur
xSHimpy
King Arthur
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,636
Damage
57,520
63,282
Taken
96,560
52,115
Mitigated
53,534
6,539
Healing
18,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,080
144
0
3,054
11,462
15,871
0
1,254
10,208
14,509
0
W
Poseidon
Blapatory
Poseidon
18,569
2,673
0
0
9,275
4,078
0
1,414
7,861
50,521
0
L
Rama
6,516
4,130
0
1,168
16,081
6,551
0
7,033
9,048
0
17,328
W
Hun Batz
LeakBG
Hun Batz
24,103
6,549
0
360
15,278
7,883
0
2,006
13,272
0
36,014
W
King Arthur
Skulldray
King Arthur
16,958
1,738
0
502
18,665
20,086
0
5,661
13,004
0
25,573
W
Discordia
Twenty4seven617
Discordia
23,926
2,263
543
2,080
8,602
4,197
0
1,240
7,362
37,238
0
L
Lancelot
Zabikenx
Lancelot
14,563
3,896
0
2,624
21,915
12,072
0
11,874
9,613
0
24,202
L
Neith
8,913
3,910
0
956
15,691
6,895
0
5,647
10,044
0
27,398
L
11,575
718
6,016
5,394
21,225
8,665
0
11,691
9,534
43,034
0
L
King Arthur
xSHimpy
King Arthur
15,953
1,548
0
1,930
21,648
19,351
0
13,330
8,318
0
33,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,500
Gold Earned
52,429
150
Minions Killed
192
4
Camps Cleared
8
1,031,310
Distance Traveled
985,582
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,459
1,146
0
0
0
218,038
0
W
Poseidon
11,479
1,148
63
6
1
214,163
0
L
Rama
9,701
970
20
2
1
170,984
2
W
Hun Batz
11,703
1,170
32
3
1
222,017
1
W
King Arthur
10,884
1,088
24
2
0
183,676
0
W
Discordia
11,975
1,198
31
3
2
193,416
0
L
Lancelot
10,676
1,068
18
2
3
218,054
0
L
Neith
11,050
1,105
43
4
2
199,307
0
L
Chang'e
10,519
1,052
73
7
0
196,025
3
L
King Arthur
10,483
1,048
38
4
2
201,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role